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cq system was good until now

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ichor

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i guess you can say the cq system seemd garbage at first but we sorta o used to it, it sure as hell requires alot more work for one thats for sure...thing is that in the recent days some things have become evident thats there are loopholes that clans cant use to unfairly win planets.

yah im gonna get flamed for posting this
i can see it now

"haha u guys were complaining that no one was showing up to cqs, and now that we do and u loose two of your precious little planets your whining on the forums :devilish: hahaha

this isnt whining, im just pointing out a very bad loophole that must be fixed somehow, mayB a complete overhaul of the cq system, like scrapping the log files would be a good start, and actually fighting for a planet to win them.

so it seems if you make two alliances out of one alliance and register with maximu log files u can win planets with no problem, one clan/alliance stays in orbit while the other one takes the planet, then they join forces when its all done and have a big celebration. i know it will be hard, if not impossible to stop this from happening, whats to say one alliance just doesnt want to land? just my two cents.

so there you have it, a big exploit that people have used. and if those certain people are reading this... :LOL: well played, another victory by technicality. wont happen again, so lets see how you face up against us when you actually have to fight us =)
UNRELATED(im whining in this one ;))
SS you have made grinding very hard in this game, please get rid of the cry reduction, and if you can lower the e costs for item usage that would be great, with great regard ichor

aaaaand posted..*ducks for impending flame war
 

pbhuh

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whats wrong with the new system?

Oh, wait, it costs too much, so you can't show up on all conquests, HA!
 

V2-Hyper

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Most of ppl like new CQ very more than the old and indeed with that gravitons for winner is it worth to go to CQ now...BUT there is one probl is think.
In my opinion is more fun now but anyhow very few ppl coming to CQ (in our big ally) and the point is, 90% of them got no cry protector and lose thousand of cry per CQ and that is a mainly reason, why lot ppl dont go to CQ.

Therefore I wanna suggest to SS pls switch off the Podd-Cry in CQ.
Only then can EVERYONE enjoy the CQ equal if they lose everytime cause a pod in Draco IS EXTREME EXPENSIV and atm it is hard tu grinding so nobody wanna lose lot cry permanent!!
 

ichor

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V2-Hyper said:
Most of ppl like new CQ very more than the old and indeed with that gravitons for winner is it worth to go to CQ now...BUT there is one probl is think.
In my opinion is more fun now but anyhow very few ppl coming to CQ (in our big ally) and the point is, 90% of them got no cry protector and lose thousand of cry per CQ and that is a mainly reason, why lot ppl dont go to CQ.

Therefore I wanna suggest to SS pls switch off the Podd-Cry in CQ.
Only then can EVERYONE enjoy the CQ equal if they lose everytime cause a pod in Draco IS EXTREME EXPENSIV and atm it is hard tu grinding so nobody wanna lose lot cry permanent!!
*points to V hyper "YEEEEEEES!" i mean i go to cq alot and it sucks when you run out of e, but it sucks even more when you pod and you feel obligated to get back in the fight and loose even more cry. thing is its VERY hard to find your droped cry on a cq planet for som reson

and pbhuh, we had enough log disks for a cq every day, were have you been for the past 5 weeks? our alliance has owned every planet, except for this week were we fell victum to exploitation...the other planet we fell victum to just not being there on time ;)
 

pbhuh

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V2-Hyper said:
Most of ppl like new CQ very more than the old and indeed with that gravitons for winner is it worth to go to CQ now...BUT there is one probl is think.
In my opinion is more fun now but anyhow very few ppl coming to CQ (in our big ally) and the point is, 90% of them got no cry protector and lose thousand of cry per CQ and that is a mainly reason, why lot ppl dont go to CQ.

Therefore I wanna suggest to SS pls switch off the Podd-Cry in CQ.
Only then can EVERYONE enjoy the CQ equal if they lose everytime cause a pod in Draco IS EXTREME EXPENSIV and atm it is hard tu grinding so nobody wanna lose lot cry permanent!!
Just got a great idea.

What if lives where to be lost too if you died. No more cryonite loose, but only logfiles. To balance this, you may need to give more logfiles per day, (2), and a clan had to pay more to join a cq: 200.

You can pay extra logfiles not to have more lifes that can't be taken away by taking beacons, only by dieing.

So what happens is that the Clan pays for someone death.

I think it would be better changing the concept of Lives to Moral.

That moral can be split up in two things:

Clan Moral that is the normal moral which can be taken away if an enemy takes a beacon or if the Player Moral is empty and someone dies.
Player Moral can only be taken away if someone dies, it works actually the same way as if a player would loose cry. If you were to loose cryonite on a conquest, you are starting to get annoyed, your moral to play trough stops, now the computer takes this away, the one that plays behind the computer won't get desperate, he only steals moral from the player moral.

I think this would work way better!
 

ichor

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that would make cqs alot more interesting...you didnt say anything about the logfiles though, and how what you said was irrelevent =)
 
L

lance

V2-Hyper said:
Most of ppl like new CQ very more than the old and indeed with that gravitons for winner is it worth to go to CQ now...BUT there is one probl is think.
In my opinion is more fun now but anyhow very few ppl coming to CQ (in our big ally) and the point is, 90% of them got no cry protector and lose thousand of cry per CQ and that is a mainly reason, why lot ppl dont go to CQ.

Therefore I wanna suggest to SS pls switch off the Podd-Cry in CQ.
Only then can EVERYONE enjoy the CQ equal if they lose everytime cause a pod in Draco IS EXTREME EXPENSIV and atm it is hard tu grinding so nobody wanna lose lot cry permanent!!
This was suggested many times a year ago lol . I completely agree because it means people can have fun without having to worry about how the hell they are going to grind the 30-40k they lost in the cq back, in time for the next cq. :sneaky:

Infinite energy (no remats) and no cry loss would make cqs awesome. Not gonna happen though.
 

ichor

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all good ideas, and mayB PAY the winning clan in cryo? cuz gravsare way to valuble and are only reserved for the high ranked players
 
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