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Conquest Planet Contribution

LimitedHansen

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Jan 19, 2016
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Askone
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AVERAY
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So here it is. This is my contribution to a conquest planet.
This is a more straight forward map. But with a few less energy fields as shown. My idea is less energy fields and energy fields between the Control Points. That way the pilots need to stay alert when collecting energy. The energy fields is in the patroul/flying path where pilots is more likely to cross to get to a Control Point.

There are a few hotspots in here, the most obvious one is in the middle/centre of the map. With no more than 6 possible outcomes where enemies can ambush the control point. The other one is slightly up and right. With 4 possible outcomes. This can lead to some very intense battles between clans.

The landing zone is placed so pilots have 4 alternative directions to travel when landing, some may be somewhat little less equipped than others and more likely to flee when landing to get a solid chance to participate in the purpose of holding control points.

I hope this will get a solid evaluation by the Splitscreen team upon picking a winner. Thank you for your time. Fly safe! o7
 

flyingjumper

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Hi,

i just wanted to say to u, that of all suggestions right now, i thing this is the best, its even better then mine ;D

Greetings
Flyingjumper
 

LimitedHansen

Well-known member
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Jan 19, 2016
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Server
Askone
Main Pilotname
AVERAY
Rank
87
Thanks, i doubt it will be good enough for the contest. GM's asked for 'different character' than the ones we already have. This is not unique, just another map that looks exactly like all of the others in the game already. I hope someone else takes off with the winning map as alot of the contribution is very different and abstract from what we are used to. Stepping out of the comfort zone is probably a good idea. :p
 
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