lieutenant bloodLust
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- Joined
- Mar 3, 2010
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clan war planet(fare fighting no massacares
planet would have two bases, bases would be devided into different buildings
ie headquaters,power generator, Barricks, Automated defence turrets etc..
buildings would be spread out at one side of the map for first clan and
second clan would be on the opposite side of the map.
each building would have automated deffence turrets say rocket turrets and
two stun domes or an automated fighter squad plus a repair droid, shield and
Aggro bomb with wide blast area that regenerates very slowly, kind of a
last resort deffence.
objectives:- protect your buildings and destroy the buildings from the enermy clan
Rules:- buildings are spread out and there locations should be randomised.
both opposing clans should have the same number of players with in a range
of say 4-5 players any more than that would mean this scenaireo would be
dominated by the bigest clan every time.
keeping the numbers the same always returns the most fun in fighting in pg
and will ensure the use of tactics.
This would also mean smaller clans could challenge larger clans with out
being massacared. And ofcourse there should be some kind of levy and
bounty for the winner.
There should also be a fine to a clan that, for example say a clan
with more members online declines the challenge from a clan with less
members online.
If one of the clans want to or needs to call for assistance from allies
they need to pay for there allie to assist. Again everything will depend
on keeping the numbers even so opposing Admirals would also need to confir
with each other as too how many players will be taking part etc etc etc...
I have used baumer as an example in the attachment below.
ps players could also try this type of scenario on baumer useing mizar ships and sol tanks to
represent the buildings.
pss unsure if any one can see the attachment so i'll put it on the white star avenger web site
http://thewhitestaravengers.webs.com
planet would have two bases, bases would be devided into different buildings
ie headquaters,power generator, Barricks, Automated defence turrets etc..
buildings would be spread out at one side of the map for first clan and
second clan would be on the opposite side of the map.
each building would have automated deffence turrets say rocket turrets and
two stun domes or an automated fighter squad plus a repair droid, shield and
Aggro bomb with wide blast area that regenerates very slowly, kind of a
last resort deffence.
objectives:- protect your buildings and destroy the buildings from the enermy clan
Rules:- buildings are spread out and there locations should be randomised.
both opposing clans should have the same number of players with in a range
of say 4-5 players any more than that would mean this scenaireo would be
dominated by the bigest clan every time.
keeping the numbers the same always returns the most fun in fighting in pg
and will ensure the use of tactics.
This would also mean smaller clans could challenge larger clans with out
being massacared. And ofcourse there should be some kind of levy and
bounty for the winner.
There should also be a fine to a clan that, for example say a clan
with more members online declines the challenge from a clan with less
members online.
If one of the clans want to or needs to call for assistance from allies
they need to pay for there allie to assist. Again everything will depend
on keeping the numbers even so opposing Admirals would also need to confir
with each other as too how many players will be taking part etc etc etc...
I have used baumer as an example in the attachment below.
ps players could also try this type of scenario on baumer useing mizar ships and sol tanks to
represent the buildings.
pss unsure if any one can see the attachment so i'll put it on the white star avenger web site
http://thewhitestaravengers.webs.com