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Clan Improvement, and some more

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ridoi

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OK I think some improvements for the clans must be made! Therefor I suggest new things to improve it.
My first Idea just out of nowhere, i think a month ago or so...

I wish first a Commander Unit, whut, don't think I am insane, don't think i am suggesting ÜBER! that can 1 shoot everything... I am just suggesting a Commander Unit.
"Clan Base", oh my that's a epic idea, suggested before, and i bring it once again up I'll explain all about it in a later time...
I'll explain all about that later, but first I'll explain how this will work.

So this is how it works, The clan shall have several financing Systems, one of those shall be Cryonite, as all was, and there will come 3 more currency's for the clan, Colonial Credits, Imperial Credits, Black Credits

There will also be implanted
Clan Honor, Clan Bounty, Clan Reputation (You mean Reputation? - Adrana)-[Opsy ty for info- ridoi]

Now Lemme explain all those things, and what they are for

We shall start with the credits, those are the Clans Currency you get for completing special clan missions for the different factions, the rewards will be simple, your clan will receive Credits, for the different factions for completing those missions or tasks(whatever sounds better), your clan will also get additional clan honor, and clan repetition. The Pilot will receive cryonite, and will Increase hers or his repetition, greatly.
The "Repetition" will give great rewards later in games, as tittles, and lots more to come, you'll also be able to buy boosters to increase the amount of repetition you get(those costs gold).

The Different Credits can also be gained for the pilots, with it you can buy stuff from the different factions, and also you can donate those to your clan.

Now we can come to the Clan Bounty, it's a system which you get from special missions, to hunt down enemies of the different factions, your clan also get's bounty for destroying different pilots, those tasks will be given by the clan supervisors, the tasks can you simply get from accepting the from the clan Profile. Rewards will be Reputation, clan Reputation, clan honor, you can have more then 10 tasks at once on, for factions and clan bounty missions

More to come...
 

ridoi

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Part II
Explaining of the Clan Base...
Will this be some sort of mining thing? Dream one m8... OK, will we get awesome Rewards, in the Clan Base? Ask the developers, I don't once know if it'll come true...

---------------------

For getting the base you'll have to pay, Credits from each faction, your clan require a descent amount of repetition and clan honor - you must have at list 1 million cryonite, you can upgrade the base, each upgrade, costs more credits, more cryonite, and even more repetition and clan honor is required

The Base -
Black Market (Auction, I think every game should have this, makes stuff more interesting)
Base Missions - Such as, Escorting, Sabotaging, Hijack, Race, Delivery
(Here you'll get assigned to special missions, they'll be available each day, not sure about amount, might be 3-4, rewards will be different, if it's a hard missions you get better rewards)
Store - here you can buy different sort of items, used in missions and such
Hanger - same like a normal hanger but you'll be able enter the hanger, wherever the base might be, a planet maybe?

Tittle store- this is a special store, here you can buy many sorts of tittles, the tittles can give bonus for almost everything, a high level for the clan base is required.


More to come...
 

CtMurphy

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Firstly, the credits: There's Imperial Credits, Colonial Credits and Black credits, where'steh white credits dag nab it! Ooohhh I see, it's cuz I is white init O.O (kidding), but seriously, what's the difference with them all and what will be the purpose of each different kind of credit?

I quite like the idea of a clan bounty system along with an honour system. You could probably use them together to make clan wars much more interesting. A reputation for clans would say alot about the kinds of players that are in it >:]

The clan missions sound like they might be fun too if it can be introduced into the game without a million bugs popping up along with it.
 

ridoi

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CtMurphy said:
Firstly, the credits: There's Imperial Credits, Colonial Credits and Black credits, where'steh white credits dag nab it! Ooohhh I see, it's cuz I is white init O.O (kidding), but seriously, what's the difference with them all and what will be the purpose of each different kind of credit?

I quite like the idea of a clan bounty system along with an honour system. You could probably use them together to make clan wars much more interesting. A reputation for clans would say alot about the kinds of players that are in it >:]

The clan missions sound like they might be fun too if it can be introduced into the game without a million bugs popping up along with it.
First of all i shall explain the black credit, as told they're used in the galaxy of pirates, bandits, rebelts etc, why else name it black, i think of it as obvious thing.
The credits will be the currency or a reward(whatever sounds better) you get, they're used to sell different stuff, in each faction, maybe something like a powerful weapon, boosts, yeah stuff, helpful to gameplay, IV just thought it might be nice, and wait up it'll come more of the idea
 

CtMurphy

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ridoi said:
CtMurphy said:
Firstly, the credits: There's Imperial Credits, Colonial Credits and Black credits, where'steh white credits dag nab it! Ooohhh I see, it's cuz I is white init O.O (kidding), but seriously, what's the difference with them all and what will be the purpose of each different kind of credit?

I quite like the idea of a clan bounty system along with an honour system. You could probably use them together to make clan wars much more interesting. A reputation for clans would say alot about the kinds of players that are in it >:]

The clan missions sound like they might be fun too if it can be introduced into the game without a million bugs popping up along with it.
First of all i shall explain the black credit, as told they're used in the galaxy of pirates, bandits, rebelts etc, why else name it black, i think of it as obvious thing.
The credits will be the currency or a reward(whatever sounds better) you get, they're used to sell different stuff, in each faction, maybe something like a powerful weapon, boosts, yeah stuff, helpful to gameplay, IV just thought it might be nice, and wait up it'll come more of the idea
Well it's not really a bad idea at all, but perhaps a bit unecessary? We already have cryonite to buy everything we need so why complicate it by making different currencies? The base and the market idea sounds really good, I guess I just don't really see the point of using a different currency system to what we already have.
 

ridoi

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I suppose you think a game can still survive without changes?
It's not complicated at all, just make things more interesting. I just want simple stuff, as special tasks, new items, hunting pilot for missions, wouldn't that be awesome? Some kind of reward, some kind of extra way for SSS to earn cash?

|I don't wanna make this game all f2p|-|I know if that''ll happen a game go down quickly|

|PG doesn't have a player base that is big as other games|-|I suppose there is max 7k pilots in all online|

|Not all game companies got enough cash to advertise there product/call|-| With new stuff, we get interested, we spread that with others, more come to join, the community grows, and grows.|
[}-{]Some Company's must take the leading jump to be succesful [}-{]
 

CtMurphy

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No, we definately need changes, it's just that the changes need to make sense with the kind of game we have plus the different currencies would make it more complicated because it'll add lot of unecessary bug, plus cryonite would just plain be simpler to use (or gold of course) for everything instead of black credits for one thing, imperial credits for another and colonial credits for something else after that.All of your ideas i'd like to see in game if possible, EXCEPT the idea about the multiple currencies, which I have said already.
 

ridoi

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This is a suggestion though, I just think something new should happen :LOL:
 

ridoi

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Now here comes the commander, used in special events, only permitted by the GM team, strictly forbidden to use in lover systems

Vega Clan Commander Unit

Used In Mass Slaughter Event. I suggesting a new planet huge, map huge, player it can hold can be around hundreds. Only able to launch this event when a server reaches 10.000 players. Maybe in the feature... Everyone vs clans each clan can use 1 Commander unit, teaming up the alliance/ enemy except the clan is strictly forbidden.

Clan Commander Unit can be used in Sirius. Mobs will be stronger, increase mobs fire power cool-down drastically...

Repairing this ship is the job of engineer, since it got no self repairing items


(normal blaster used -ACCU, able to use CCB at higher +GCCU)
1. CC Blaster. fires more dmg then normal blaster, far longer cool-down
(used normal clan afterburner as in cq, since armor not as high. can be used at draconis and higher)

2. Acceleration Boost. Traditional After Burner Won't work, this ship got simply just to high armor. Increases speed be 50%, lasts 70 sec, cooldown 30 sec, it's used since the ship is fairly very slow, with this boost, it's bit faster then a normal ship.

(able at sirius, lower systems it's a rapid firing aggro bomb)
3. Lunar Strike. Almost same like OS, just that this is a special item, fired directly from the jump ship. the time for it launch is extremely fast, maybe the time might be used to crush multiply enemies. fires 60 OS looking Lunar Strikes, everywhere in the certain zone.
Caller of Dawn. Used to Materialize almost 6 pilots, small engineers under the command of the CCU. Materializes everyone who's been podded...

4. Armada Launch. This can be stalked up to multiple small Fighter Calls upon 5 of them, abilities are somehow same as a storm.

5. Heavy Zone Field Boost, huge range, increased firepower+hp boost be 25%

6. Zone Repair Field. you get the point

(+Mizar CCU)
7. Plasma Light. makes every enemy unit in a certain range not able to see anyone, detection is very hard, for the enemies
(+Sol CCU)
8. Defense Tower Deploy. Deploys a Defense Tower. takes 35% of all incoming damage, in a certain place

Additonal:
(+Draconis CCU)
9. Plasma Tower Deployer. shoot plasma ray, and normal blaster shoots to enemies. The plasma ray got a huge cool-down. Plasma Tower lasts for 10 minutes, it's gone when the CCU orbits

(+Sirius CCU)
0. Ion Attack Turret. Rapidly Fire enormous amount ion shoots. this ion technology is very powerful, invented by the colonial


The total cost of the
Vega CCU: [65.000 c] - [10.000 Colonial Credits]-[5000 Black Credits]

Antares CCU: [130.000 c] - [30.000 Colonial Credits] - [8000 Black Credits]

Gemini CCU: [380.000 c] - [70.000 Colonial Credits] - [19.000 Black Credits]

Mizar CCU: [720.000 c] - [210.000 Colonial Credits] - [56.000 Black Credits]

Sol CCU: [2.900.000 c] - [570.000 Colonial Credits] -[150.000 Black Credits] - [900.000 Imperial Credits]

Draconis CCU: [7.100.000 c] - [1.500.000 Colonial Credits] [350.000 Black Credits] - [3.500.000 Imperial Credits]

Sirius CCU: [25.750.000 c] - [5.000.000 Colonial Credits] - [1.300.000 Black Credits] - [10.000.000 Imperial Credits]
?- Tau Ceti System CCU: [95.000.000 c] - [20.000.000 Colonial Credits] - [5.500.000 Clan Black Credits] -
[65.000.000 Imperial Credits]
?- Lagrange Singularity CCU: [250.000.000 c] - [90.000.000 Colonial Credits] - [25.000.000 Black Credits] -
[150.000.000 Imperial Credits]
The Requirement
Vega CCU: 10.000 Clan Honor | 3500 Clan Bounty | 5000 Clan Reputation
Antares CCU: 30.000 Clan honor | 8000 Clan Bounty.. 9000 Clan Reputation
Gemini CC: 70.000 Clan honor | 15.000 Clan Bounty | 19.000 clan Reputation
Mizar CCU: 210.000 Clan Honor| 25.000 Clan Bounty | 56.000 Clan Reputation
Sol CCU: 570.000 Clan Honor | 75.000 Clan Bounty | 150.000 Clan Reputation
Draconis CCU: 1.500.000 Clan Honor | 150.000 Clan Bounty | 350.000 Clan Reputation
Sirius CCU: 5.000.000 Clan Honor | 750.000 Clan Bounty | 1.300.000 Clan Reputation
?- Tau Ceti System CCU: 20.000.000 Clan Honor | 2.500.00 Clan Bounty | 5.500.000 Clan Reputation
?- Lagrange Singularity CCU: 90.000.000 Clan Honor | 15.000.000 Clan Bounty | 25.000.000 Clan Reputation

Might be implanted to game if server reaches more then 10.000-20.000 players
 

ridoi

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The faction missions...
Black, used by mostly pirates like us, the missions will be escorting different npc. to hijacking stuff, and to sabotage...
Colonial, will be to find pirates, find those who abandoned the colonial. escort. resource gathering. protecting

Imperial. they'll seek technology, traveling , reporting, escort, protecting,

Something like this yeah...


but wait the amount needed of cry is huge, that's why I wanna suggest 1 mission in each system...
rewards can be 5000-25.000 cry for the clan, high clan honor, clan bounty, clan reputation and credits
and some reward for the pilot
 
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