Rajaa
Well-known member
- Joined
- Mar 25, 2019
- Messages
- 326
- Reaction score
- 77
- Server
- Askone
- Main Pilotname
- Rajaa
- Rank
- 95
- Clan
- Pirates Legacys
Hi , here is few things that show often in gameplay.
Issue number 1:
As we notice sometimes , our ship components / items on surface can turn white and not activate properly. During white duration , we don't have ship item activated and we need to wait untill its duration is done to click it again. It does cause pods and hard time sometimes ( e.g. running from many horus chasing , activating afterburner which turnes white and not activates - gets stunned and pods ). Same i'd say for Repair Droid , it bugs sometimes too and causes pod .
Issue number 2:
During PvP between players , sometimes there is bug that causes one player to have more range ( if division drone is used , it multiplies and player has much bigger range than enemy - NOTE: even if both players use division drone : 1 of them has much bigger range of items ).
On colossus : blaster miss , repair droid and afterburner turns white often , range is higher .
Issue number 3:
Items do not make proper damage with / without crits in PvE / PvP . Example : Sniper blaster - damages enemy 15 HP once , next time it does 40 ( no crit ). Another example : Aggrobomb - damages enemy 60 HP once , and next times 30 or less ( no crit ).
When items are supposed to destroy enemy , they fail and make less damage than estimated .
I hope i managed to explain issues somehow
Issue number 1:
As we notice sometimes , our ship components / items on surface can turn white and not activate properly. During white duration , we don't have ship item activated and we need to wait untill its duration is done to click it again. It does cause pods and hard time sometimes ( e.g. running from many horus chasing , activating afterburner which turnes white and not activates - gets stunned and pods ). Same i'd say for Repair Droid , it bugs sometimes too and causes pod .
Issue number 2:
During PvP between players , sometimes there is bug that causes one player to have more range ( if division drone is used , it multiplies and player has much bigger range than enemy - NOTE: even if both players use division drone : 1 of them has much bigger range of items ).
On colossus : blaster miss , repair droid and afterburner turns white often , range is higher .
Issue number 3:
Items do not make proper damage with / without crits in PvE / PvP . Example : Sniper blaster - damages enemy 15 HP once , next time it does 40 ( no crit ). Another example : Aggrobomb - damages enemy 60 HP once , and next times 30 or less ( no crit ).
When items are supposed to destroy enemy , they fail and make less damage than estimated .
I hope i managed to explain issues somehow