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bug antares story mission

Abdelkhalek

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the mission called the search goes on is really bugy like crazy and our clanmate need help to progress please.
admiral is flying wall other side and we can't see him also when you start mission and you go hangar and u back orbit lol i see diffrent view my ship if far away from the orbit
 

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Hydraxon

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I've forwarded this to others in my team, if it's not checked out by tomorrow then I'll have a look myself and see if I can reproduce this issue.

Thank you for reporting it in
 

Abdelkhalek

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I've forwarded this to others in my team, if it's not checked out by tomorrow then I'll have a look myself and see if I can reproduce this issue.

Thank you for reporting it in
somehow all mantis are bugy but not the ancients even some calon missions people are using it for ws now
 

Abdelkhalek

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a clanmate can't do a mission on gemini aswell called distress call
 

Alewx

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What kind of exploit is attempted, what happens it would require a bit more info, to find the issue, because local replaying and testing showed no issues.
 

tim506

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In orbit, the spaceship is teleported to a distant location. On the planet, all the enemies that have been shot fly to a single spot and remain there. When an orbital strike is used, the planet turns white. Some of these elements can be seen in my screenshots above.
 

Hydraxon

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Here again

Just to confirm, you're accepting a certain Story mission for this to happen? Or it happens on planets whether there's a mission accepted or not?

This post was started with a bug related to an Antares story mission making your ship go far away from the planet but now I'm seeing screenshots of units gathering to one spot on a planet including Mantis Hive? Are these related at all or separate?
 
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tim506

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The errors have spread to several planets. Additionally, the error has occurred in the Antares system, where mission units are vanishing into thin air.
 

Alewx

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In orbit, the spaceship is teleported to a distant location. On the planet, all the enemies that have been shot fly to a single spot and remain there. When an orbital strike is used, the planet turns white. Some of these elements can be seen in my screenshots above.
Part of that sounds like hardware driver issue, so it would be wise to send out a support ticket.
 

Hydraxon

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Myself and another on PTR yesterday tried to replicate the issues displayed in this thread and we couldn't get a single one of them to happen again, we were going into orbit just fine after going into hangar first as instructed in the first post here and we weren't able to replicate these "all units gather at one spot" or "missions units vanishing into thin air" issues either.


Both of us accepted Search Goes On to start with, there is no mission units needed to be killed on that mission. It was simply a straight flight path across the top of Lustra and then fly back to the LZ to finish the mission, Admiral Hornblower didn't fly near any walls let alone go over them in our attempts as he follows our ship not on his own patrol.

As for the units gathering in one spot thing, I myself tried various other missions and even in lower system ships to just shoot the planet as I went around but they were all following me as normal, not once did I manage to have them all gather together into a single location on the planet.
 
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