Me and my friend were thinking, Why not add some animation when you Land, Go orbit, Starmap
Like instead of the loading screen which clears the chat that was present before it, Have a cutscene like when you enter a new system, But it showing your ship going through clouds to either Orbit or to the Surface, And see your ship go through stars to get into Starmap.
Also with the white missions, I think they should make it so when you have completed all white missions in a system, There will be bonus mission coloured red and they are like story missions with the story mantis but it doesnt continue in a storyline, So for example on Mars, a bonus mission to kill the Behemoth. These bonus missions will reward much higher cry then the normal whites.
What do you guys think?
EDIT: Ive thought of a 3rd suggestion.
This one is about experience, I remember making a suggestion of this on the old Gamigo forums.
Maybe have it so when you kill a mantis, A message like the Energy Reloaded by # but it says # Experience Gained, And when you click on the experience bar at the bottom, A box appears showing your current Experience, The amount needed to rank up and how much more you need. The higher level you are from the mantis until the difference is 8 the exp decreases slightly from that rank of mantis.
For example, Rank 48 killed Rank 47 Behemoth. Message on their screen saying 362 Experience gained. They get to Rank 52, They go back and kill it again. Message again saying 327 Experience gained, So on and so forth.
Like instead of the loading screen which clears the chat that was present before it, Have a cutscene like when you enter a new system, But it showing your ship going through clouds to either Orbit or to the Surface, And see your ship go through stars to get into Starmap.
Also with the white missions, I think they should make it so when you have completed all white missions in a system, There will be bonus mission coloured red and they are like story missions with the story mantis but it doesnt continue in a storyline, So for example on Mars, a bonus mission to kill the Behemoth. These bonus missions will reward much higher cry then the normal whites.
What do you guys think?
EDIT: Ive thought of a 3rd suggestion.
This one is about experience, I remember making a suggestion of this on the old Gamigo forums.
Maybe have it so when you kill a mantis, A message like the Energy Reloaded by # but it says # Experience Gained, And when you click on the experience bar at the bottom, A box appears showing your current Experience, The amount needed to rank up and how much more you need. The higher level you are from the mantis until the difference is 8 the exp decreases slightly from that rank of mantis.
For example, Rank 48 killed Rank 47 Behemoth. Message on their screen saying 362 Experience gained. They get to Rank 52, They go back and kill it again. Message again saying 327 Experience gained, So on and so forth.