ben1982
Active member
- Joined
- Feb 18, 2018
- Messages
- 133
- Reaction score
- 65
- Server
- Askone
- Main Pilotname
- ben1983
- Rank
- 99
- Clan
- Justice Fighter
Ive been quiet about this for long enough now, but the recent slate of performance updates makes me think this is probably worth posting, as well as a new bug i encountered while on armene that quite literally would break the game without help from support if other players arent around to fix it.
I believe you have probably heard many times from players from all servers about the frequency of crash in Armene, but im here to you that my experience with net issue in Armene goes far beyond that. When i thought about it, i realised it also seems to happen a lot when i try to join Remnant hunts in TC planets.
What it boils down to, from ym layman understanding, is that whenever the games load gets high, ffor example on wave 15 of armene, my connection suddenly becomes insanely unstable, and im referring to lags that are like 5mins of difference. My friend is telling me they are holding 1 unit for me to relog, but my screen is telling me there are 23 units remaining. I am unable to input much in this time ofc, usually im actually dead but my client has no registered that my ship has taken any damage. I have posted unlisted videos of this before, in years prior i will dig up the video link.
Most pressingly however, even more so than insane unplayable lags, is the newest bug i encountered in planet:

I am absolutely certain my internet is not the issue here, i ran the internet speed test using the first result when inputting the google search:

I dont mean for this to come off as a rant, so please dont take it that way. But some recent updates (such as fixing drone swapping lag) are things i can definitely appreciate, so i feel like this post might not fall on deaf ears. If theres anything i'd like to close out with, even if you cannot promise to address the red net issues players like myself are facing, you definitely should address the issue preventing players like me from being able to mat or go hangar, because if it happens at a bad timing your GM team or possibly even your support staff may have to step in if your GMs are otherwise offline.
I believe you have probably heard many times from players from all servers about the frequency of crash in Armene, but im here to you that my experience with net issue in Armene goes far beyond that. When i thought about it, i realised it also seems to happen a lot when i try to join Remnant hunts in TC planets.
What it boils down to, from ym layman understanding, is that whenever the games load gets high, ffor example on wave 15 of armene, my connection suddenly becomes insanely unstable, and im referring to lags that are like 5mins of difference. My friend is telling me they are holding 1 unit for me to relog, but my screen is telling me there are 23 units remaining. I am unable to input much in this time ofc, usually im actually dead but my client has no registered that my ship has taken any damage. I have posted unlisted videos of this before, in years prior i will dig up the video link.
Most pressingly however, even more so than insane unplayable lags, is the newest bug i encountered in planet:

I am absolutely certain my internet is not the issue here, i ran the internet speed test using the first result when inputting the google search:

I dont mean for this to come off as a rant, so please dont take it that way. But some recent updates (such as fixing drone swapping lag) are things i can definitely appreciate, so i feel like this post might not fall on deaf ears. If theres anything i'd like to close out with, even if you cannot promise to address the red net issues players like myself are facing, you definitely should address the issue preventing players like me from being able to mat or go hangar, because if it happens at a bad timing your GM team or possibly even your support staff may have to step in if your GMs are otherwise offline.
