ZelD
Member
- Joined
- Sep 17, 2021
- Messages
- 34
- Reaction score
- 10
- Server
- Trantor
- Main Pilotname
- Kimbourley
- Rank
- 99
- Clan
- Les Amis Dabord
Hello,
With the few active players on the Trantor server, we have consulted among ourselves to rekindle the appeal of conquests, and we all have some suggestions to make them attractive again. The current problem on Trantor is that there are no longer enough players to participate in the conquests due to the schedule (8 PM), and the restriction that requires conquests to have ten players as participants doesn't necessarily help either.
That is why, with the few players still active on this server, we propose to review the conquest system. Here are our suggestions:
these are just suggestions from all the players on Trantor; you can add your own as well.
Kimbourley, trantor
With the few active players on the Trantor server, we have consulted among ourselves to rekindle the appeal of conquests, and we all have some suggestions to make them attractive again. The current problem on Trantor is that there are no longer enough players to participate in the conquests due to the schedule (8 PM), and the restriction that requires conquests to have ten players as participants doesn't necessarily help either.
That is why, with the few players still active on this server, we propose to review the conquest system. Here are our suggestions:
- Change the schedule and implement a voting system to determine the schedule for the next day's conquest (If the votes are tied, the AI chooses the schedule): 6 PM or 7 PM - 8 PM - 10 PM
- Remove the 5 vs 5 minimum restriction
- As in the beginning of Pirate Galaxy, reinstate three conquests per day at the above schedules
- Provide better rewards to attract and encourage players who are not used to participating in conquests
- Create a remote registration system to avoid crossing the galaxy for nothing
- If fewer than ten registrations for a conquest, implement a ranking system based on kills/minerals + four random respawn zones on the planet
- Conquest mode with fewer than ten participants:
- Conquest ship allowed in squads of 2 or 3 players (ship's health points to be reviewed in this case)
- Conquest lasts 30 minutes
- The first team to destroy the conquest ship wins
- If the conquest ship is still alive at the end of the allotted time, teams are ranked based on the number of kills
- Conquest mode with fewer than ten participants:
- 30-minute battle royale
- A target is announced by the AI, and it must stay alive as long as possible
- The player who kills the target becomes the new target
- At the end of the 30 minutes, the player who survived the longest wins
- Cryonites and gravitons to be won based on the ranking
- Conquest mode with fewer than ten participants:
- Multiple squads of up to 2 players
- 1 or 3 zones to defend on the map
- Once a zone is activated, the squad must protect it and earn points as long as they defend it
- The squad with the most points wins
these are just suggestions from all the players on Trantor; you can add your own as well.
Kimbourley, trantor