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Armor balance and Repair mission defend the area

Razor2278

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Ships from the Sirius and TC system are already so broken that some ships from TC which cost 6,250 million cryos will not be able to kill heavy ones, and not which, for example, obsidian or a disturber with 4 horuses, I have 95 items and higher armor than on Sirius.
My opinion is that I understand that the ships with tc can not be too strong, but why the higher systems, if the ancient 82 will be stronger than us.
Now I will add something about Syrian ships 4 praying mantises from r4 and the ship does not do anything with anything once the ancient protector was much stronger and today 4 stszela ships and 5 seconds and no need to take Sirius ship is a torment.
I would like to add that the mission to defend the area is too long and as long as some mission mob flies for a point, how does the player have to kill him without leaving the point. My friend yesterday did not do the mission because
missionary flew around and the mission fail, in my opinion, it should be changed and reduced by half.
Thank you for reading this post and I hope someone reads it
 

KingSub

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What's that?
Ships from the Sirius and TC system are already so broken that some ships from TC which cost 6,250 million cryos will not be able to kill heavy ones, and not which, for example, obsidian or a disturber with 4 horuses, I have 95 items and higher armor than on Sirius.
My opinion is that I understand that the ships with tc can not be too strong, but why the higher systems, if the ancient 82 will be stronger than us.
Now I will add something about Syrian ships 4 praying mantises from r4 and the ship does not do anything with anything once the ancient protector was much stronger and today 4 stszela ships and 5 seconds and no need to take Sirius ship is a torment.
I would like to add that the mission to defend the area is too long and as long as some mission mob flies for a point, how does the player have to kill him without leaving the point. My friend yesterday did not do the mission because
missionary flew around and the mission fail, in my opinion, it should be changed and reduced by half.
Thank you for reading this post and I hope someone reads it
The problem here ist that the Prototype/Hybrid ships are weak in terms of Armor

E.g Sirius Disruptor is able to kill Chromian but TC Disruptor vs TC Chromian.. Sniper has no chance. The most used ship for Sirius is the Myst and Punisher and sometimes Hunter Parsec. I tested which ship is good for Sirius. Disruptor. Hunter. Punisher. Chromian. Lava. Slate. Parsec Storm.

The best ship here are the Lava, he can hold 3 Horus/Isis


Parsec Storm is the best ship with the best armor in terms of firepower and endurance so he can kill 2 up to 3 units

Good ship also is the Hunter. He can stun and kill the other unit. So he can hold 2 Horus/Isis

Chromian corundum struggles with 3 unit already. In my opinion this ship has too much joker(speed. prot. trap) and too much armor.

The other ships are okish but the balance between Sirius and Tau Ceti is not good. But i can say the Tau Ceti armor is giving Prototype and Raven ship double Armor. So it is basically two Ancient armors. Ne0n ships dont get this armor boost because they have already good armor. They get with Thermograde armor around ~20% armor boost this in not fair.

Why not fair? Disruptor and Wolfhound have the exact repair Power and the exact armor maybe Disruptor has 10% more armor.

So we got from Ancient to Tau Ceti armor for Prototypes 50% armor and for Ravenships 25%
Ne0n ships got ~20% more armor.

And this bonus is included here - 20% more for Prototypes and 25% for Ravenships.

What we earn is that these ships are so expensiv but weak too.

Cryonite is not the problem here. I would to pay 1.2 mio for Tau Ceti armor BUT only if the armor is really beyond the power of the ne0n ships! Lets leave the rare ne0n ships by side they are not important right now. If the Parsec overpower the ne0n ships everyone would be so happy.

Another problem:. We Start on Vénar with 82 Ancient armor. Back then the armor was 85 and way stronger. Now the ne0n ships are 85 which overpower the Prototypes again. Believe me. Combine the Ancient armor 85 with the 91 TC Armor and you will see a huge difference. These 3 Level that is taken away from is are almost up to 30% that is too much.

Another point. Tau Ceti rare ships can better and worse than Prototype ships. E.g Shadow Sniper is 10% weaker than Parsec Storm. So the Parsec is better in terms of Armor. He also can easily kill the Sniper

Draconis Defender is 5% better than the HyAn (HybridAnIn)

That is fair and that is okay. We will see the bad and good side of the TC rare ships.

But the regular ne0n ships should not overpower the Proto/Ravenships


And... I remember i killed 3 Abasis with my Parsec Storm with Perc. Techs without booster. I kill 2-3 Abasis with my TC Disruptor. And up to 5-6 units with Paragneiss. With the Lava i can kill 2 Anubis and can hold another one.

I killed days ago Ancient Giza without Boosterd check that out 😁 i almos died .. 2% HP and then Shield the beast up.. It was hard to keep the Lava alive.



 

NGSpeed

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Defend the Area needs shorter times between waves by -20% and also 2/3 waves less.
I was playing at an area where no external enemies were around and then some external enemies spawned by the last two or three waves, so I had to use gravitons to manage the situation.
The mission shouldn't extend the regular respawn time (resulting in 10-12 min when you enter the area).

Ships from the Sirius and TC system are already so broken that some ships from TC which cost 6,250 million cryos will not be able to kill heavy ones, and not which, for example, obsidian or a disturber with 4 horuses, I have 95 items and higher armor than on Sirius.
My opinion is that I understand that the ships with tc can not be too strong, but why the higher systems, if the ancient 82 will be stronger than us.
What do you mean? All shipsclasses (Sirius and Tau Ceti) can kill "heavy ones" solo.
The gameplay on R4 is still the same, just the Methanoids got reworked and populate planets more than before and are kinda stronger with those Sticky Bombs, Aim Scramblers and Shields
 

Razor2278

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I just mean that the obsidian on the armor tc his armor is one of the weakest
I would change the missionary units for this mission
did not leave the mission point because my friend was doing missions and the missionary flew out of the point and how he was supposed to kill him after the point and the mission failed
 

KingSub

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What's that?
[QUOTE = "NGSpeed, post: 193136, członek: 3483"]
Obrona obszaru wymaga krótszych czasów między falami o -20%, a także o 2/3 fal mniej .
Grałem w miejscu, w którym nie było żadnych zewnętrznych wrogów, a następnie kilku zewnętrznych wrogów pojawiło się w ostatnich dwóch lub trzech falach, więc musiałem użyć grawitonów, aby poradzić sobie z sytuacją.
Misja nie powinna wydłużać normalnego czasu odrodzenia (skutkującego 10-12 minutami wejścia na obszar).


Co masz na myśli? Wszystkie klasy statków (Syriusz i Tau Ceti) mogą zabijać „ciężkie” solo .
Rozgrywka na R4 jest nadal taka sama, tylko metanoidy zostały przerobione i zaludniają planety bardziej niż wcześniej i są trochę silniejsze dzięki lepkim bombom, celownikom i tarczom
[/ZACYTOWAĆ]
I agree. lol
 

hektor.barbossa

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Incoming new armor and tc stuff so after that start make opinion abaut nerf/buff ships ^^
But im sure many items need rebalance and agree cm defend area is too long ...
 

KingSub

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What's that?
I just mean that the obsidian on the armor tc his armor is one of the weakest
I would change the missionary units for this mission
did not leave the mission point because my friend was doing missions and the missionary flew out of the point and how he was supposed to kill him after the point and the mission failed
Nope that is not true. The ships with the weakest armor are Locust. Hunter. Humpback and the other ne0n ship i'll never buy.. What was his name...Bobcat😁

"Defend the area" i think you have to survive 8 or 10 units attacks. Sure if you out of the marker point mission will fail
*other issue for this mission is. If you are still in marker point and game crashes mission will fail. This should be fixed.
 

Getagripx

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The problem here ist that the Prototype/Hybrid ships are weak in terms of Armor

E.g Sirius Disruptor is able to kill Chromian but TC Disruptor vs TC Chromian.. Sniper has no chance.
The problem is not in the armors, the problem is in the fact that the TC chromian uses an r95 actuator while having an r91 armor. Actuator strength goes up the lower your armor is. With the introduction of TC4 the armor and actuator should be brought back to the same level as they were in TC2 (when the disruptor could put up a fight against the chromian, actually ;))


The other ships are okish but the balance between Sirius and Tau Ceti is not good. But i can say the Tau Ceti armor is giving Prototype and Raven ship double Armor. So it is basically two Ancient armors. Ne0n ships dont get this armor boost because they have already good armor. They get with Thermograde armor around ~20% armor boost this in not fair.

Why not fair? Disruptor and Wolfhound have the exact repair Power and the exact armor maybe Disruptor has 10% more armor.

So we got from Ancient to Tau Ceti armor for Prototypes 50% armor and for Ravenships 25%
Ne0n ships got ~20% more armor.

And this bonus is included here - 20% more for Prototypes and 25% for Ravenships.

What we earn is that these ships are so expensiv but weak too.
I have no idea where you got these numbers for the armor values but they are so obviously wrong lol. 50% more armor when u upgrade a parsec from Ancient to TC armor ? 25% for RDX ships ? LOL

Cryonite is not the problem here. I would to pay 1.2 mio for Tau Ceti armor BUT only if the armor is really beyond the power of the ne0n ships! Lets leave the rare ne0n ships by side they are not important right now. If the Parsec overpower the ne0n ships everyone would be so happy.

Another problem:. We Start on Vénar with 82 Ancient armor. Back then the armor was 85 and way stronger. Now the ne0n ships are 85 which overpower the Prototypes again. Believe me. Combine the Ancient armor 85 with the 91 TC Armor and you will see a huge difference. These 3 Level that is taken away from is are almost up to 30% that is too much.

Another point. Tau Ceti rare ships can better and worse than Prototype ships. E.g Shadow Sniper is 10% weaker than Parsec Storm. So the Parsec is better in terms of Armor. He also can easily kill the Sniper

Draconis Defender is 5% better than the HyAn (HybridAnIn)

That is fair and that is okay. We will see the bad and good side of the TC rare ships.

But the regular ne0n ships should not overpower the Proto/Ravenships
The ne0n ships do NOT overpower the Proto/Ravenships. I beat every single ne0n ship in my Onyx Marble which is an ENGINEER. PvE-wise the ne0n-5 Thunderbird is considered a strong ship but that is simply because of the actuator again (r95 actu on an r91 armored ship). Its strength will significantly diminish with the introduction of TC4.
Even so, I'd rather keep using my Paragneiss all day long instead of opting for the bird. The other RDX ships all serve a purpose as well and they are all different to one another.

The Parsec Storm can easily beat the X-Sniper ? Give me a break :ROFLMAO:
 

KingSub

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What's that?
The problem is not in the armors, the problem is in the fact that the TC chromian uses an r95 actuator while having an r91 armor. Actuator strength goes up the lower your armor is. With the introduction of TC4 the armor and actuator should be brought back to the same level as they were in TC2 (when the disruptor could put up a fight against the chromian, actually ;))




I have no idea where you got these numbers for the armor values but they are so obviously wrong lol. 50% more armor when u upgrade a parsec from Ancient to TC armor ? 25% for RDX ships ? LOL



The ne0n ships do NOT overpower the Proto/Ravenships. I beat every single ne0n ship in my Onyx Marble which is an ENGINEER. PvE-wise the ne0n-5 Thunderbird is considered a strong ship but that is simply because of the actuator again (r95 actu on an r91 armored ship). Its strength will significantly diminish with the introduction of TC4.
Even so, I'd rather keep using my Paragneiss all day long instead of opting for the bird. The other RDX ships all serve a purpose as well and they are all different to one another.

The Parsec Storm can easily beat the X-Sniper ? Give me a break :ROFLMAO:
You didnt understand...From Ancient armor to Tau Ceti for Prototypes 50% and for Ravenships 55%.
Ne0n ships got 20% more armor boost

Upgrade from Ancient to Tau Ceti armor⤵

50%-20%= 20% this is the armor boost for Prototypes against Ne0n ships
55%-20%= 25% this is the armor boost for Raven against Ne0n ships

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Yes Parsec Storm could kill the Shadow Sniper because he has 10% more armor. I said that because the rare TC ships could be good and worse. Since we will see two rare ships this time.

-
Chromian is yet the most used ship by players also in CQ fights. Sure the fight will be different when Speed and Armor were in the same level area. But still, Disruptor cant win against Chromian in Tau Ceti.
 
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Getagripx

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You didnt understand... Ancient armor for Prototypes 50% and for Ravenships 55%.
Ne0n ships got 20% more armor boost

Upgrade from Ancient to Tau Ceti armor⤵

50%-20%= 20% this is the armor boost for Prototypes against Ne0n ships
55%-20= 25% this is the armor boost for Raven against Ne0n ships

-
Yes Parsec Storm could kill the Shadow Sniper because he has 10% more armor. I said that because the rare TC ships could be good and worse. Since we will see two rare ships this time.

-
Chromian is yet the most used ship by players also in CQ fights. Sure the fight will be different when Speed and Armor were in the same level area. But still, Disruptor cant win against Chromian in Tau Ceti.
I completely agree, the Disruptor currently stands no chance against the Chromian in TC but it DID when the top tech was Modal Logic and it WILL when the top tech becomes TC rares.

Not everything is about armor; Yes, the Parsec Storm technically has a bit more armor than the X sniper but if the X sniper is any good then they will not lose to a Parsec Storm.

Comparing RDX/Parsec class ships' armors to ne0n ships armors is frankly pointless since none of those ships fall into a simple Tank/Storm/Shock/Storm/Sniper/Defender category. They all have different items that make each ship unique so as long as the Parsec/RDX ships outperform the ne0n ships to an extent that is reasonable enough considering the price difference, then all the balance in the game remains intact.
 

Iron Black

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According to their criteria, the following components seem to be well balanced

Because in my opinion there is a lot of difference between time and damage currently in these components and I leave the detail as I could verify.


Orbital Strikes:

Damage Mizar – 15 a 20% ( Segundos 33.5s)

Damage Sol – 35 a 75%. ( Segundos 54.3s )

Damage Draconis – 35 a 75%. (Segundos 54.3s)

Damage Sirius – 35 a 75%. (Segundos 54.3s)



Aggro Bombs:


Damage Mizar – 40 a 60% (Segundos 147.5s)

Damage Sol – 40 a 70%. (Segundos 147.5s)

Damage Draconis – 40 a 70%. (Segundos 147.5s)

Damage Sirius – 40 a 70%. (Segundos 147.5s)
 
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