darklink3
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As you know, the spaceball2k20 even brings a new drone, giving the following benefits:
- 10% critical strike chance
- 10% flight speed
This thread aims at showing the results of tests trying to determine the relative power of this drone, especially regarding to dps.
[ TL/DR ]
This drone is, as it currently stands, barely worth using. It's very tedious to acquire, and boosts damage by a very small amount.
While more tests are required, other drones seem to have far greater power.
That said, combining it with other crit chance sources, like an aim computer, seem to have great results.
[ RAW DATA ]
Here is the raw data I'll be using. It's somewhat incomplete, especially regarding miss chances, but should still give a pretty good estimate.
For reference, this counts the blaster shots, critical strikes and misses on the following ship:
- Obsidian (TC armor)
- Logic modal blaster (no aim computer)
- Spaceball (+10/+10) and accelerator drones
- 20% firepower booster
- level 8 (max) 2k20 drone
All enemies are r82, either horus or phyrus, which are assumed to have the same amount of health. Isis were not tested to not have to count protector health.
This dataset contains statistics about 23 mob kills, and 892 blaster shots.
[ EXPLANATIONS ]
Despite what seems to be assumed, this drone does not increase your critical strike chance by 10%. Pirate galaxy's base (blaster) crit chance is around 2%. A 10% increase means we should see a new critical strike chance of around 2.2%. Instead, we observe a new critical strike chance 10% higher, about 12-13%. The increase isn't 10%, it's above 500%, and we deal critical strikes 6 times more often!
Seems strong, doesn't it?
Well... Not so much. When we look at how many blaster shots are required to take down medium r82 units, we only observe a ~1.03% overall dps increase. This is because crits don't deal significantly more damage than regular hits. In fact, somewhere between 10 and 25% more on average (to be determined).
In addition to this, we notice an increase in missed hits. While these could very well be due to lower sample size for missed hits, but the reason I started counting them is because I felt I was missing significantly more with the drone active. On the 335 shots where I recorded the misses, there was ~14% more misses while the drone was active. This could mean some entropy mechanic is trying to normalize our damage, and is working against our unusually high crit chance caused by our drone. It's worth saying that there is, as far as I know, no entropy mechanic in pirate galaxy outside of blueprint drops.
If we normalize damage counting only connecting blasters (dismissing misses), the critical strike chance increase has a far greater impact on overall dps, totalizing a 6.7% overall dps increase!
Furthermore, this drone seems to have odd behavior when paired with an aim computer, reaching very high critical strike rates (~40%, needs further testing), even with a sirius long computer on the setup mentioned above. While this definitely needs more testing, the impact of this drone seems far greater on ships able to equip said aim computer. Further testing to grab overall average dps increase from the drone is required.
That said, on anything else, from our 892 blaster shots test, the dps increase on this drone is marginal and not worth using over literally anything else.
Reminder that, if working as intended, the pumpkin drone is a ~5.2% dps increase on blasters, over 5 times more than this critical strike chance increase.
Further testing sould be done in order to determine the role of miss chance in dps calculations, and wether or not the 2k20 spaceball drone affects hit chance.
- 10% critical strike chance
- 10% flight speed
This thread aims at showing the results of tests trying to determine the relative power of this drone, especially regarding to dps.
[ TL/DR ]
This drone is, as it currently stands, barely worth using. It's very tedious to acquire, and boosts damage by a very small amount.
While more tests are required, other drones seem to have far greater power.
That said, combining it with other crit chance sources, like an aim computer, seem to have great results.
[ RAW DATA ]
Here is the raw data I'll be using. It's somewhat incomplete, especially regarding miss chances, but should still give a pretty good estimate.
For reference, this counts the blaster shots, critical strikes and misses on the following ship:
- Obsidian (TC armor)
- Logic modal blaster (no aim computer)
- Spaceball (+10/+10) and accelerator drones
- 20% firepower booster
- level 8 (max) 2k20 drone
All enemies are r82, either horus or phyrus, which are assumed to have the same amount of health. Isis were not tested to not have to count protector health.
This dataset contains statistics about 23 mob kills, and 892 blaster shots.
[ EXPLANATIONS ]
Despite what seems to be assumed, this drone does not increase your critical strike chance by 10%. Pirate galaxy's base (blaster) crit chance is around 2%. A 10% increase means we should see a new critical strike chance of around 2.2%. Instead, we observe a new critical strike chance 10% higher, about 12-13%. The increase isn't 10%, it's above 500%, and we deal critical strikes 6 times more often!
Seems strong, doesn't it?
Well... Not so much. When we look at how many blaster shots are required to take down medium r82 units, we only observe a ~1.03% overall dps increase. This is because crits don't deal significantly more damage than regular hits. In fact, somewhere between 10 and 25% more on average (to be determined).
In addition to this, we notice an increase in missed hits. While these could very well be due to lower sample size for missed hits, but the reason I started counting them is because I felt I was missing significantly more with the drone active. On the 335 shots where I recorded the misses, there was ~14% more misses while the drone was active. This could mean some entropy mechanic is trying to normalize our damage, and is working against our unusually high crit chance caused by our drone. It's worth saying that there is, as far as I know, no entropy mechanic in pirate galaxy outside of blueprint drops.
If we normalize damage counting only connecting blasters (dismissing misses), the critical strike chance increase has a far greater impact on overall dps, totalizing a 6.7% overall dps increase!
Furthermore, this drone seems to have odd behavior when paired with an aim computer, reaching very high critical strike rates (~40%, needs further testing), even with a sirius long computer on the setup mentioned above. While this definitely needs more testing, the impact of this drone seems far greater on ships able to equip said aim computer. Further testing to grab overall average dps increase from the drone is required.
That said, on anything else, from our 892 blaster shots test, the dps increase on this drone is marginal and not worth using over literally anything else.
Reminder that, if working as intended, the pumpkin drone is a ~5.2% dps increase on blasters, over 5 times more than this critical strike chance increase.
Further testing sould be done in order to determine the role of miss chance in dps calculations, and wether or not the 2k20 spaceball drone affects hit chance.