S
Sayyadin
- Fixed Bugs
- Fixed some issues in the client that could crash it
- Fixed a bug that caused some users to not get the window for rescue or resurrection
- Fixed a bug in the ranking for clans as the skulls were never granted
- Fixed some problems in the achievement system
- Fixed several small issues in the client version
- Fixed a bug in the gemini white missions that prevented it from being possible
- Fixed a bug in the history that lead to empty data
- Fixed a bug with squadrons (either it fixed the problem with not being able to land or that you appear not to be in the squadron (or both))
- Fixed several small issues in the server version
- Fixed a bug in gemini1 and gemini2 hangar that did prevent the unlocking of rare bps
- Fixed a bug in mission DEJA VU? that caused the mission to fail without notice why it failed
- Fixed a bug in the achievements that caused the vega squadron achievement to show negative values, triggering it to be impossible to complete
- Fixed a bug in conquest vegaasteroids that caused a bug so the check if conquestship is on planet failed
- Fixed a bug in the Hall of fame that prevented clans from being shown
- Fixed a bug in the mission "finding berylium"that caused the mission to fail before the player was even near Isaak
- Fixed a bug that caused the framerate to drop drastically if a lot of players were in range of sight of eachother
- Fixed the bug with conquestitems being lost after server restart when they were bought (this time for real
) The cryonite for the items will be refunded (this will take some time but the clans will get it).
Changes
- Increased the Piratemode unlock level to lvl 10
- If you die and log out you don't automatically are rescued once you log back in, you now get the choice to resurrect or rescue
- Improved the landing on planet handling