GEIRRHAFA
New member
- Joined
- Jul 2, 2025
- Messages
- 9
- Reaction score
- 0
- Server
- Askone
- Main Pilotname
- GEIRRHAFA
- Rank
- 69
- Clan
- Sweat Box
Hello!
after playing dps and tank for a while i realized two things
first the thermos blaster feels wasted on fragile targets and in group pve since the target dies way too fast so i was thinking of a small rework that won't make it that crazy but at the same time make it a bit of a useful tech the idea is this:
when defeating a target that is on fire , the fire jumps to the closest enemy that way players won't hesitate on using it
second thing is agro bomb , it's cool down is way too high and it's effect is not that good in pve , in fact almost useless on none hybrid tanks in my opinion it feels annoying and slow to use so i was thinking of this idea:
each hit that the ship tanks reduces the cooldown of the agro bomb by a lil bit , that way players will have to choose between taking damage to increase their own damage or using their tank abilities to avoid the damage , and since tanks get ignored in pvp it won't make it that broken while helping tanks be playable in pve
after playing dps and tank for a while i realized two things
first the thermos blaster feels wasted on fragile targets and in group pve since the target dies way too fast so i was thinking of a small rework that won't make it that crazy but at the same time make it a bit of a useful tech the idea is this:
when defeating a target that is on fire , the fire jumps to the closest enemy that way players won't hesitate on using it
second thing is agro bomb , it's cool down is way too high and it's effect is not that good in pve , in fact almost useless on none hybrid tanks in my opinion it feels annoying and slow to use so i was thinking of this idea:
each hit that the ship tanks reduces the cooldown of the agro bomb by a lil bit , that way players will have to choose between taking damage to increase their own damage or using their tank abilities to avoid the damage , and since tanks get ignored in pvp it won't make it that broken while helping tanks be playable in pve