Rajaa
Well-known member
- Joined
- Mar 25, 2019
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- Askone
- Main Pilotname
- Rajaa
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- Pirates Legacys
Hello , today's topic is called "Tau Ceti 5". It's not basically new part of Tau Ceti idea , but i would call it addition to Tau Ceti 4.
Planned mechanics of Tau Ceti Part 4:
- New Story Missions
- New BPs
- White Missions
- Gold BPs and Golden Ships introduction
- New planet
- New reactor challenge (new cortex)
These changes are crucial and will bring a lot positiveness to community. My idea suggestion today is formed on similar principle to help community to have more stuff to do when Tau Ceti 4 is out , so after they finish story and blue BPs , they will have more fun hunting Gold BPs.
"Tau Ceti 5" (addition to TC4):
- Small planetoid near Tau Ceti Part 4 planet
- Special Units on it (they have more special Items , for example: SB , Rockets , Magnet Trap and C Cloud)
- Instead of giving Gold BPs on TC4 planet , it would be given on small planetoid ("TC5")
- Small planetoid is unlocked after Story Missions are completed on TC4 planet
- It will have White Missions
- Update comes at same time as TC4 (it would be treasure planet , Gold BPs are special after all)
This idea may look somewhat weird , but purpose of this update is to encourage players to play together and to have fun hunting Special units together (similar to Sirius , but units would be more agressive).
Usual "bad thing" in lower System's is that Golden BPs are dropped from ordinary units. That way , anyone can achieve Golden Technology that is Top of System very easy and compete with anyone.
Gold BPs need to become Special again , and giving them on planet along with Blue BPs will be too easy for players and it will become boring to just hunt them.
This Small Planetoid would be connected to TC4 and it would be kind of "Lost Island". Golden Tech would be considered Treasure on it , and units on the Island would drop only Golden BPs there. But the thing i mentioned in bullets above is that units would all be Special which means they would be harder to kill , and they would have more Special items with points they would be more aggresive than normal units on normal planets.
With this idea Players would be encouraged to be more Skilled again , not to do just shooting like in Sirius in Singularity. Sirius Singularity problems are that units are not agressive , and it's too easy to shoot , which makes people get bored. One person for example takes Aggro on Keops , and others just shoot and deplete Keops' HP.
You don't really need to call this idea Tau Ceti 5 , it would come with TC4.
Benefits of the new idea:
- Gold BPs and Spaceships would be again Special
- It would be more fun to hunt harder Special units for Gold BPs , in teams (unlike lower systems where you can hunt them solo , even in equal system you can solo Gold BPs)
- It would give players more fun stuff to do after Finishing Tau Ceti Part 4 , not whining and waiting for PvP Overhaul update (and Player Controlled Invasions)
- Players would need more Skill looking to ship choice , what to use against Special units
- Players who earn Gold Items will be stronger than Top Blue players (it's intentionally in every game to be someone stronger)
- Players would learn to Share BPs again (optionally) because they can only hunt Special units in teams
- Enjoyment of team hunting , less boredom , longer time hunt the Gold BPs (fun in expecting when we will finish those great items and Ships)
- More White Missions to complete with your team (so whites will be more fun as well)
- Special Units would be stronger , and they would be "Ancient Guardians" of their Treasure Island , they would all have Special Items , or multiple items as mentioned in bullets above (More items like players , item combinations to be very strong in item combinations)
I hope this will be considered , because it would give players more work to do after finishing Story missions and Blues. So they can't finish Gold Items that easy , because they should be special and strong (unlike lower system , anyone can hunt alone).
This would be also fun to do , because we would get in teams and find strategies to defeat those Ancient Creatures , and hunt a lot longer than normal Golden BPs (maybe better drop rate , but more parts Required for Golds to be done).
Make the questions , or suggestions coming , let me see what you think about it
Link to Game Improvement Ideas topic: https://forum.pirategalaxy.com/viewtopic.php?f=253&p=201503#p201503
Planned mechanics of Tau Ceti Part 4:
- New Story Missions
- New BPs
- White Missions
- Gold BPs and Golden Ships introduction
- New planet
- New reactor challenge (new cortex)
These changes are crucial and will bring a lot positiveness to community. My idea suggestion today is formed on similar principle to help community to have more stuff to do when Tau Ceti 4 is out , so after they finish story and blue BPs , they will have more fun hunting Gold BPs.
"Tau Ceti 5" (addition to TC4):
- Small planetoid near Tau Ceti Part 4 planet
- Special Units on it (they have more special Items , for example: SB , Rockets , Magnet Trap and C Cloud)
- Instead of giving Gold BPs on TC4 planet , it would be given on small planetoid ("TC5")
- Small planetoid is unlocked after Story Missions are completed on TC4 planet
- It will have White Missions
- Update comes at same time as TC4 (it would be treasure planet , Gold BPs are special after all)
This idea may look somewhat weird , but purpose of this update is to encourage players to play together and to have fun hunting Special units together (similar to Sirius , but units would be more agressive).
Usual "bad thing" in lower System's is that Golden BPs are dropped from ordinary units. That way , anyone can achieve Golden Technology that is Top of System very easy and compete with anyone.
Gold BPs need to become Special again , and giving them on planet along with Blue BPs will be too easy for players and it will become boring to just hunt them.
This Small Planetoid would be connected to TC4 and it would be kind of "Lost Island". Golden Tech would be considered Treasure on it , and units on the Island would drop only Golden BPs there. But the thing i mentioned in bullets above is that units would all be Special which means they would be harder to kill , and they would have more Special items with points they would be more aggresive than normal units on normal planets.
With this idea Players would be encouraged to be more Skilled again , not to do just shooting like in Sirius in Singularity. Sirius Singularity problems are that units are not agressive , and it's too easy to shoot , which makes people get bored. One person for example takes Aggro on Keops , and others just shoot and deplete Keops' HP.
You don't really need to call this idea Tau Ceti 5 , it would come with TC4.
Benefits of the new idea:
- Gold BPs and Spaceships would be again Special
- It would be more fun to hunt harder Special units for Gold BPs , in teams (unlike lower systems where you can hunt them solo , even in equal system you can solo Gold BPs)
- It would give players more fun stuff to do after Finishing Tau Ceti Part 4 , not whining and waiting for PvP Overhaul update (and Player Controlled Invasions)
- Players would need more Skill looking to ship choice , what to use against Special units
- Players who earn Gold Items will be stronger than Top Blue players (it's intentionally in every game to be someone stronger)
- Players would learn to Share BPs again (optionally) because they can only hunt Special units in teams
- Enjoyment of team hunting , less boredom , longer time hunt the Gold BPs (fun in expecting when we will finish those great items and Ships)
- More White Missions to complete with your team (so whites will be more fun as well)
- Special Units would be stronger , and they would be "Ancient Guardians" of their Treasure Island , they would all have Special Items , or multiple items as mentioned in bullets above (More items like players , item combinations to be very strong in item combinations)
I hope this will be considered , because it would give players more work to do after finishing Story missions and Blues. So they can't finish Gold Items that easy , because they should be special and strong (unlike lower system , anyone can hunt alone).
This would be also fun to do , because we would get in teams and find strategies to defeat those Ancient Creatures , and hunt a lot longer than normal Golden BPs (maybe better drop rate , but more parts Required for Golds to be done).
Make the questions , or suggestions coming , let me see what you think about it
Link to Game Improvement Ideas topic: https://forum.pirategalaxy.com/viewtopic.php?f=253&p=201503#p201503