What's new

Tau Ceti CQ planet contribution

DaKuaz

Well-known member
Joined
Aug 14, 2013
Messages
722
Reaction score
151
Server
Korell
Main Pilotname
DaKuaz
Rank
100
Clan
The Dark Power
Hi,
I have got 2 maps to add to the idea pool.

Both contain map elements that were not seen in a Conquest map before.
I am a friend of difficult maps where orientation and pathing is already a task and thisfor that was my gist for design.

Planet 1
checkered.PNG
Linear corridors between gigantic cuboids of black Obsidian. Nobody could imagine what force once was able to crack the large Obsidian Asteroid in the outer Tau Ceti System into this pattern. First explorations found some rich ocurrence of gravitons in its depth and not much later the fights over the precious ressource began.

Additional thoughts for design and gameplay:
--> It will look amazing if its kept without a massive ground like a asteroid field (or like cc ob etc.)
--> the Rdx Pattern could look good on those blocks
--> orientation via "look around you" was intended to be minimized.


Planet 2
themaze.PNG
This planet speaks for itself. Its a maze with different elements which can only bring bonus fun to every battle that takes place there. There is lots of room for avoiding your enemy and surprise attacks on a different part of the map, but watch out or you will loose yourself in the maze.
 
Top