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sirius randomizing software is bad

WRAITH1

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maybe for some its ok but i can only mention wht ive encountered.
best example of bad random planet spawn (now on askone): we were stuck for over 1 week on a R5 which is isolated R4 in path was 2/3 empty to start with and planets kept dying and spawning bunched up on the oposite side (for example today i logged in and saw a newly spawned 8 day planet just a bit out of range of our R5)
also the R5 planets all died and spawned bunched up on the opsite side of the ring where we are.
not to mention the lousy useless drops we found in gizas (no ship bps at all in last 3 months since im bk)

ok i accept bad luck but think of this if i pay 3 months (membership+cryovault+ others pay even more) cumulate 3.7mil cryo and cant even spend it on anything cause ship bps wont drop.
the businessmen in spliscreen should explain to me why i should keep paying for a game tht has stopped entertaining me and in end effect isnt worth paying for.

i suggest u revise ur sirius randomizing software cause i wouldnt mind if our JS dies if we at least have a realistic chance to get the desired BPs.

also please consider a system wher the clan leaders arent slaves to the jumpship. maybe a jump direction voted by the active clan members or something similar.
 

WRAITH1

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some more bad random software example in sirius:
-on r3 planet shot now 30 npcs and no drops at all
(my record was 1 year ago 2 days shooting 60 ds and no bp drop.lol)
-bp drops keep repeating and ofc its just something like agrobeacons etc.
-no planets to higher ring (2/3 empty or dying in 1 day)

all game know tht random isnt equal random...cause for example its randomly possible i dont get a hybrid bp for 3 years gametime then 1 year long only hybrids drop...tht wouldnt b any use to anyone cause by tht time id have moved on to another game.

even removing hybrids from giza drops and adding a 1/1000 chance to drop from khons (like golds) is better than the bad luck were having getting the bps we want.
 

auto82

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i dont think the randomization of where the planets spawn is any problem. my clan has had bad luck the past 4 month like we allways get on the wrong side of the new spawned planets. But that`s ok. im more irritated over the lack of randomization of what BP`s all planets drop. It seems like there is put a higher margin on bp`s for defender and stun ships. nearly 60-70% of all planets ive been to in the recent 3-4 months in sirius the same prints has been dropping all the time. It`s quite annoying, nothing interresting to look for, just jumping ship up and down.

i know there has been some sirius ship drops these months, but never where im:)

The droprate,, what can i say, some planets it seems you need a bp-tracker to get stuff. on the other hand when you allready got the print booster prints drop all the time untill some1 with same booster joins in and needs the print.
 

WRAITH1

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i mentioned this above:"i suggest u revise ur sirius randomizing software cause i wouldnt mind if our JS dies if we at least have a realistic chance to get the desired BPs."

noone would mind loosing a jumpship if there were good bps to get .... if u have no ship bps u end up improvising a draconis ship for sirius which isnt very atractive to play in sirius enviroment and why get to sirius if u cant get nother ship may as well use ur old ships in lower systems.
in a good game u cant have a standard random mathematical formula as it can create big problems.
u need a formula for controlled randomizing as to avoid such.
 
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