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Ship types - Draconis and beyond

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ElectroM

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Just post all ship types you want to see in the game here:

I start:

SSI - Stealth Fighter (Not like other stealths already been suggested - SSI stands for Sol Secret Intelligence)

Description: After Admiral Hornblower lost his Imperial Signor fighting in a combat with mantis, he asked for a more deadlier, smarter, more functional ship. Princess Helena took him to a trip to her Secret Intelligence Lab - Where weird experiments been made to make citizens strong enough to defend their selves, after Lord Fam Doom been captured, his ship has been analyzed to make new smart and very strong ship - SSI - Stealth Fighter, the only ship that can actually cloak. Hornblower was amazed to see a new "invisible" ship, but when Helena put cloak on, he didn't realize anything new. Helena explained that mantis use a specific HDS - Human detection System - to capture human ships and automatically attack, and the ship now uses a "cloak" to make it invisible to mantis!! But the cloak wasn't the only specialty the ship had..

Items:

1. Blaster
2. Collector
3. Repair Droid
4. SSI AfterBurner
- Makes player afterburn, normal speed and cooldown, but the trick is the player begins to appear and disappear, making it harder to lock on them. and when "not appearing" invisible completely to mantis
5. SSI Cloak
- The player will choose up to 3 different mantis target to make his self invisible to them even if he shoots them , the will not react to the attack, cool down = orbital strike cool down
6. SSI Blind Attack
- The player can shoot mantis/player without the player knowing he being shot by that player, the player will be normally flying, as he gets lower health, but no blaster shot. Blind attack is twice stronger than sniper blaster or even stronger - Draconis class ship..
7. SSI Smart Cloak
Descrition:
- After the success of cloaking on mantis, SSI invented the way to cloak also to humans! With the SSI Smart cloak, the SSI Cloak remains only for mantis, but it does not affect humans, however the SSI Smart cloak will make human ships blind to the ship, unless it attacks! Rumours of seeing cockpits just flying around, as the human ships MIGHT detect the cockpit but not the entire ship! Which make SSI still working on it
8. Distortion Attack
- Distortion Attack
Description: The Sol Orbital Strike that Fam Doom had on his ship - that we never witnessed in action - had a unique specialty which takes long time to activate which make it sometimes late in surprise attacks!
Distortion Attack takes 5mins to activate ! However the distortion attack makes the ship loses some serious health!


OK now your turn,

I'll keep posting more ship ideas soon,

ElectroM
 

HyDroxYl

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point 5: the recharge time should be longer i think
point 8: lol 5 minutes is too much, just consider that a normal pvp takes 1-2 minutes.
 

ElectroM

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Exactly so the weapon is not for pvp but is used for big combats because it spreads out lots of damage!

and point 5: not relly.. 2 orbital strikes that means more than thermoblast cooldown, which does take 2mins and stuff, and yea it's kinda for survival so i guess it's cooldown is just ok or maybe 3 orbital strikes cooldown?
 
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