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READ - Repetetive

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matey

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DO NOT make PG an endless cycle of the same old type of ships again and again, draconis needs new ones, or people will start quiting. It's just the same thing every system but on higher levels.
 
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Anonymous

Being moved to the suggestions area since this is a good idea.
 

defacto

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I have ideas for ships here.

I can even post pics on how they should look thanks to the website that created graphics for PG!

http://www.3drt.com/3dm/norad-battleships/sci-fi-battleships-norad_18.jpg
The draconis endboss? Hey, it looks like a flying starbase!
 

Aidan

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Defacto, I like the look of it but wouldn't that be stealing by Devs just to take that and 3d-fi it? They will have to adapt from it if they are to use it, however I think it looks pretty hardcore and would make an excellent ending boss!
 

defacto

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3-d fy it? thats what they did with starbases, vega, antares, and sol ships... aswell as many buildings.
Almost every model in PG comes from 3drt.
 

matey

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defacto that a nice ship, we need new types of skills and tech, i think the sniper ship should be continued into draconis, with 3 new types, i can think of a few new skills for ships:-
EMP laser - disables the opponents skills for a certain amount of time (if it hits)
Electro-wave emitter - a small field around the player, (like an aggrobomb) that lasts for longer, and deals damage to opponents within range (over time)
Aggro-mine - a powerful mine triggerd instantly when a player gets close to it, it adapts it's color and size to it's surroundings to make it hard to see.
Deflector - deflects some of the incoming damage back to the source it came from.

READ- obviously the 4 main skills should be carried on, (Blaster, collector, repair droid, afterburner) I just think we need new classes for the next system to grab people's interest in the game.
 

matey

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Oh and feel free to develop my ideas and develop you own, i hope we can get the dev's attention, i'd be pretty dissapointed to see the same old ships in draconis.
 

defacto

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http://forum.pirategalaxy.net/viewtopic.php?f=61&t=820

http://forum.pirategalaxy.net/viewtopic.php?f=61&t=417
 

matey

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some nice ideas in the second link, i like the radar, and it should (when activated) count for the whole squad.
 
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