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Rare Clan Ships

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pbhuh

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I think it would be great if there were rare clan ships.

"The Neptune"

The Neptune has more armor and is build of lighter material. It has increased stun resistance and the best armor.

"The Galaxy"

The Galaxy is a more lethal conquest ship. It has increased speed and increased strenght.
 

Silverman

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nice idea but i would change the idea into a variable system.
Ok, first, everyone gets his cry back for the cq-ships, then, they're removed from the Clan.
The CQ-Ships have the following items (behind them the part, you need to install the items):
1: Blaster -------------------------------- high front hull-part (heard the Blaster is equipped at the front)
2: Repair -------------------------------- low rear section-part
3: Afterburner -------------------------- Engines
4: Protector ----------------------------- low mid section-part
5: Repair Field -------------------------- high mid section-part
6: Speed-Actuator ---------------------- part below the engines (can't think of a good name in the moment)
7: Attack-Buff --------------------------- high rear section-part
8: CQ-Beacon-Activator ---------------- low front-hull-part

For each, you recieve the Sub-Standard-Version, with -20% stats (behind them the Sub-Standard Version of the par, you need to install the items; with the specific worse stats):
Sub-Standard Blaster 20% weaker ------------------------------- High front Hull-Part 10% less Armor
Sub-Standard Repair 20% weaker ------------------------------- Low Rear Section-Part 10% less manoeuvrability
Sub-Standard Afterburner 20% slower -------------------------- Engines 10% slower
Sub-Standard Protector 20% weaker ---------------------------- Low-Mid Section-Part 10% less Lifepoints
Sub-Standard Repair Field 20% smaller ------------------------- High Mid Section-Part 10% less Lifepoints
Sub-Standard Speed-Actuator 20% less effective -------------- Part below the engines 10% slower
Sub-Standard Attack-Buff 20% less effective ------------------ High Rear Section-Part 10% less manoeuvrability
Sub-Standard CQ-Beacon-Activator 20% less range ----------- Low Front-Hull-Part 10% less Armor

These are Sub-Standard-Versions, the Standard-Versions have neutral stats, without good or bad aspects.


I am speaking now about the Ship-Parts, not about the Equipment.

The Parts which belong to each other (Low/High- Mid Section-Part) have the equal effect to the stats.
The Parts can have effects on the following aspects: Armor, Lifepoints, Manoeuvrability, Speed


I am speaking now about the Equipment, not about the Ship-Parts.

The Parts here have single aspects, it doesn't belong together. These are the stats, which can change:
(Speed means Duration, Cool-Down and Warm-Up)
1: Blaster: Range, Strength, Speed,
2: Repair: Speed, Power,
3: AB: Speed, Velocity
4: Protector: Speed, Strength, Range,
5: Repair Field: Speed, Strength, Range,
6: Speed-Actuator: Speed, Velocity of the ship, Speed of the other items, Strength in general
7: Attack-Buff: Speed, Strength,
8: CQ-Beacon-Activator: Speed, Range,

Every part can have a special effect:
1: Blaster: Makes damage not only to the attacked ship, but also to the ships around the one
2: Repair: Repairs the other ships directly besides the ship
3: AB: Makes the ships besides the ship a little bit faster
4: Protector: Resistance against explosions and fire (not rockets)
5: Repair Field: Repairs the Ship, which makes the field, too
6: Speed-Actuator: Makes the ships besides the ship faster, too
7: Attack-Buff: The ships besides the ship have a better attack.
8: CQ-Beacon-Activator: The Beacon-Activator now can shoot on the enemys and give a bit damage.

Ok, that's my Suggestion. ^^
Greetings
Silverman
 

Silverman

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lol
it's my CHANGE of YOUR idea ^^
without you i never had thought about it ^^

I would say, my idea can only be added, if Split has time, yours is muuuuuuuuuuuuch easier ^^
I love thinking of ideas but can't stop changing them so they are complicated. I love complicated ^^
Greetings
Silverman
 

CtMurphy

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pbhuh said:
I think it would be great if there were rare clan ships.

"The Neptune"

The Neptune has more armor and is build of lighter material. It has increased stun resistance and the best armor.

"The Galaxy"

The Galaxy is a more lethal conquest ship. It has increased speed and increased strenght.
I think it would just cause more problems but if it had to be brought into the game then I suppose you could have Bohemoths drop frigate bp but they can only be used in CQs like a CQ ship.
 
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