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Rant and suggestion

Who agrees with the changes i propose ?

  • No I don't, i like the new CQ

    Votes: 11 52.4%
  • I like your idea and i agree

    Votes: 10 47.6%
  • It doesn't matter

    Votes: 0 0.0%

  • Total voters
    21
  • Poll closed .
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BusyBoy01

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Many people are complaining about the new CQ system.

I' was not happy either when i read about the changes some time ago and the real update has supported my fears.

The game used to be fun and for those who wanted a break from missions or grinding, CQ was perfect.

Before the update about 60% off the players turned up at CQ now and again.

Now i fear it will be less then 10% : most of those who to come for fun or practice are excluded !

If this stays in place, boredom will push many players out of the game.

So far for the rant part.

Now the suggestion part :

1) Only the clans who want to try to win the planet should subscribe and pay levvy and need CQ ship to land

2) All others can land, but cannot fire at enemy CQ ship. But they don't need their clan ship to land.


I think these two small changes would mean the word 'FUN' stays in the game and alliances would still mean something. (Clanhopping is not the answer for alliances).


Would love to hear your reactions. :D
 

DiCapo

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You goy my vote m8,
just posted in the feedback section of the cq system, but could as wel have placed it here.
 

hallow753

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i agree,this was a bad move


change it back untill you come up with a solution
 

Beno103

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i like the new conquest system ^.^ should have 2 different planets one for old CQ and one for new :) so everyone can have best of both.....just like hovis XD
 

BusyBoy01

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I think the changes i propose would mean the best of the two ... :)
 

hallow753

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have them on at the same time so they same people that took the other planet cant take the old cq one
 
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suggestion 3.
The old CQ's worked good with only one suggestion. clans should be rated and given a status depending on lvl of players and number of active members for example (hammers) have most players in sol system and a large number of active members they would be classified as a level 1 clan, my clan The WhiteStar Avengers with members in every system and only a handful in sol and not as many active players would be a level 2 clan etc.. etc.. etc.... then alliances should be limited so that a level 1 clan can only ally with say 1 level 2 clan and 2 level 3 clans this would help to even out the battle field and stop the ridiculously large alliances from dominating all systems. it would as they say put the fight back into it.
 

hallow753

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this is a really good idea

we should try to get a gm to do this
 
S

stimo

just take the CQ system from the PTR if your ship is destroyed you can go to hangar and ficks it and go back to surface i tink allot of the higher players are going to stop or a big group of clanhoppers is born :eek:
 

BusyBoy01

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To the Devs : i've just been testing something ... I put PM on on the Moon ... I played for 2 hours without encountering anyone chalinging me for PVP or ganging up on me ... Bad sign ... :(
 

Galactic

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i agree with your idea busyboy but its not like the devs are gonna do anything about this :(
 

defacto

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Instead of having cq planets... why not have pvp planets?

Edit: Or, well, cq planets should still be there
 

Delloda

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defacto said:
Instead of having cq planets... why not have pvp planets?

Edit: Or, well, cq planets should still be there
Stop making suggestions we have already thought of! ^^

We need something called "time" to put things into action. Another thing is LGM and above can open vega 3 for pvp at any time, just ask them.
 
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