ben1982
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In light of the recent, very successful items overhaul we just received. I would to like to know the chances of a cortex overhaul.
After the balance update, the meta of the game is in a much healthier state than it was before. Every single ship serves a decent purpose , while some ships may still appear lackluster compared to others, the degree to which this is the case is so much lower than it was before.
I wonder if there is any chance on re-balancing cortexes in this regard. Right now it seems that the main "good" cortex is the Asura cortex and the other cortexes arent really all that valuable to have. Even the ifrit cortex is now extremely hard to get value out of since the damage items have been buffed keeping under 30% for long enough and not dying is harder than it was before. Sometimes people will even try to brute force through your yellow graviton if u are under 30%.
But back to the point, other cortexes are underpowered. Eagle Eye serves almost no purpose as there is no practical scenario where you would stand still for 5seconds. The effect being blaster range is certainly good however having extra range does not help when you are a literal sitting duck thanks to the cortex condition. Nephilim Cortex isnt useless by any metric however its certainly a far cry from the versatility of the asura cortex. The issues with nephilim in my opinion are that condition isnt exactly easy to meet - not only u have to be in blaster range of 6 enemies who will shoot at you, u have to stay in range for 5seconds . And the proc only gives +15 repair boost to repair droid only. If you are healing up with an asura active, every 1% of HP is effectively worth 1.33 % HP with the dmg reduction factored in.
I understand that reworking the cortex balancing will be much harder to implement smoothly than reworking items. Cortexes cannot be freely removed or transferred meaning that to change the cortexes on your ships requires you to permanently delete cortexes and this will slow down progress significantly.
I believe in the ideal world, there should be room for customization of cortexes and ideally the restriction on cortex removal will be lessened if not entirely removed. For example, you might be able to get a 100% refund of cortex parts for removing a cortex only 1 time every 2 weeks, and the reason one may consider changing cortexes could be for different scenarios or for trying different tactics. For example if i wanted to try playing more agressively than normal i may be interested in using Asura+Nephilim so i can have better security going into the enemies faces. But if i decided the next week that i wish to play more passively then perhaps I could try using a reworked version of the Eagle Eye cortex so i can hit enemies from behind the front lines. Something like that.
Before i close out i wanted to address some concerns people may have if the cortexes were to be balanced out.
1- Asura Cortex requires missions and level to unlock therefore it should be better than other cortexes-
This logic is flawed as all cortexes require you to be competent in the reactor and cortex parts are won , not grinded. If the asura cortex was transferred to vega without any changes, you still have to beat the same people in order to win the cortex parts. In fact this is a reason why I would advocate for the removal of the SM requirement to unlock the reactor in the first place tbh.
2- Ifrit Cortex is event-gated and I dont want to have to deal with the implications of changing out my ifrits whenever i feel like i want to use something else-
This is very much a problem without a real solution at the moment. I think ideally this would be adressed like i mentioned earlier where the penalty for removing cortexes would either be lessened or removed.
3- I don't want to feel forced to have to compete for other cortexes if they were buffed to suddenly be good like asura is-
Personally i dont think this should be a problem, if giving people advantage for having asura is a thing players are okay with, then it shouldnt bother players all that much if the other cortexes were balanced to be around the same level of value of asura is. I don't think it is healthy for the game if the mindset is "grind the game until i have asura because its the best thing i can have" over "i have X and Y cortex let me see what i can do with it"
4- Reactor runs are so time consuming i dont want to do them if the cortexes are changed-
I suppose this this can only be solved by a reactor overhaul xd , im talking about Phobos and Arkon of course.
Of course none of this matters if a cortex rework isnt in the making. Just thought i would make this post. The item changes have given me hope for the future of the game , at least where balancing and meta is concerned.
After the balance update, the meta of the game is in a much healthier state than it was before. Every single ship serves a decent purpose , while some ships may still appear lackluster compared to others, the degree to which this is the case is so much lower than it was before.
I wonder if there is any chance on re-balancing cortexes in this regard. Right now it seems that the main "good" cortex is the Asura cortex and the other cortexes arent really all that valuable to have. Even the ifrit cortex is now extremely hard to get value out of since the damage items have been buffed keeping under 30% for long enough and not dying is harder than it was before. Sometimes people will even try to brute force through your yellow graviton if u are under 30%.
But back to the point, other cortexes are underpowered. Eagle Eye serves almost no purpose as there is no practical scenario where you would stand still for 5seconds. The effect being blaster range is certainly good however having extra range does not help when you are a literal sitting duck thanks to the cortex condition. Nephilim Cortex isnt useless by any metric however its certainly a far cry from the versatility of the asura cortex. The issues with nephilim in my opinion are that condition isnt exactly easy to meet - not only u have to be in blaster range of 6 enemies who will shoot at you, u have to stay in range for 5seconds . And the proc only gives +15 repair boost to repair droid only. If you are healing up with an asura active, every 1% of HP is effectively worth 1.33 % HP with the dmg reduction factored in.
I understand that reworking the cortex balancing will be much harder to implement smoothly than reworking items. Cortexes cannot be freely removed or transferred meaning that to change the cortexes on your ships requires you to permanently delete cortexes and this will slow down progress significantly.
I believe in the ideal world, there should be room for customization of cortexes and ideally the restriction on cortex removal will be lessened if not entirely removed. For example, you might be able to get a 100% refund of cortex parts for removing a cortex only 1 time every 2 weeks, and the reason one may consider changing cortexes could be for different scenarios or for trying different tactics. For example if i wanted to try playing more agressively than normal i may be interested in using Asura+Nephilim so i can have better security going into the enemies faces. But if i decided the next week that i wish to play more passively then perhaps I could try using a reworked version of the Eagle Eye cortex so i can hit enemies from behind the front lines. Something like that.
Before i close out i wanted to address some concerns people may have if the cortexes were to be balanced out.
1- Asura Cortex requires missions and level to unlock therefore it should be better than other cortexes-
This logic is flawed as all cortexes require you to be competent in the reactor and cortex parts are won , not grinded. If the asura cortex was transferred to vega without any changes, you still have to beat the same people in order to win the cortex parts. In fact this is a reason why I would advocate for the removal of the SM requirement to unlock the reactor in the first place tbh.
2- Ifrit Cortex is event-gated and I dont want to have to deal with the implications of changing out my ifrits whenever i feel like i want to use something else-
This is very much a problem without a real solution at the moment. I think ideally this would be adressed like i mentioned earlier where the penalty for removing cortexes would either be lessened or removed.
3- I don't want to feel forced to have to compete for other cortexes if they were buffed to suddenly be good like asura is-
Personally i dont think this should be a problem, if giving people advantage for having asura is a thing players are okay with, then it shouldnt bother players all that much if the other cortexes were balanced to be around the same level of value of asura is. I don't think it is healthy for the game if the mindset is "grind the game until i have asura because its the best thing i can have" over "i have X and Y cortex let me see what i can do with it"
4- Reactor runs are so time consuming i dont want to do them if the cortexes are changed-
I suppose this this can only be solved by a reactor overhaul xd , im talking about Phobos and Arkon of course.
Of course none of this matters if a cortex rework isnt in the making. Just thought i would make this post. The item changes have given me hope for the future of the game , at least where balancing and meta is concerned.