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pbhuh

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PG is a great game and the concept it beautiful, the human race in war with the mantis.

But the mantis queen got defeated, and we will be heading for sirius to unreavel the truth.

But I am just missing something,

maybe it should be more advanced / realistic,

THIS Requires a total remake of the storyline!

Hangar Change

The Hangar is currently some kind of technological miracle that can teleport ship particles to what ever base it wants, kinda unrealistic, even with the technology that we have,

So to make the hangar more realistic, we have to adjust that, I would suggest this:

There will be a differance between Your Hangar(s) and all the hangars.

When you start playing the first thing you will notice when you enter the hangar is that there will be limited space for ships if you check the ships. The ship tab will need to change to Hangar, but i will explain later.
The limit of how many ships you can have will be in the beginning 3. Enough for starter ship, anin-1450 and anin-2000. However, you will notice something else, You have to choose your homebase, it's free to choose a new base when you are still in vega, in every other hangar, you will have place for 2 ships, 1 to use and 1 to store, yuo can't expand this hangar. So what you get is:

Home Hangar - with extendeble hangar space
&
Temporary Hangars - with no extenable space

So a temporary hangar can be used to switch ships, however, how do you get a ship from your home hangar? You will get crew available that you have to pay to get a ship to an hangar, there you can pick it up, (switc ship) and let your crew pick up your other ship and place it somewhere else.

I assume that everyone will atleast pick Gemini starbase as home base, as it's also an stargate so you can easily switch, this will give more tactic.

The Extension that you can buy will be:

Normal: 5 Hangar Places
Upgrade 1: 10 Hangar Places - 250 cryonite
U2: 20 Hangar Places - 750 cryonite
U3: 35 Hangar Places - 2000 cryonite
U4: 60 Hangar Places - 5.000 cryonite
U5: 100 Hangar Places - 12.500 cryonite
U6: 200 Hangar Places - 30.000 cryonite

Why would you upgrade?
Well, you will get more ships (and buildings) and some ships take more then 1 place.

New Rank and Abilities

Now I explained a bigger hangar, I will make it even more advanced, here are the new abilities:
Rank shall no longer be calculated like now, but a much more fair system, this will be based on the abilities,

You will get another tab in pilot profile with ranks,

The ranks will no longer be just put together but will be seperated and then calculated together like this:

Kill Rank (normal rank, xp gained from killing mantis)
Mission Rank (first split off from normal xp, this xp is the fair xp that you should get for missions calculated on how many you did)

If my mission rank would be: 50 (500.000xp) and my kill rank: 5 (5.000 xp) then I am rank 55. however there are many more...
I really want this system as even in the new vega system where I was rank 11, I DIDN'T GET ANY XP from aurora missions! Thats insane SS! Got video's to proove ^^.

Ok,that are only two ranks, but I want more, I want these too:

Miner: Based on how many you mine
Transporter: Based on how many you transport and how far it is
Refinery: Based on how many your refinery has refined
Factory: Based on how many and what type of items you made
Escort: Based on how many times you protected a transporter/miner - points are gotten per ambush.
Ambusher: Based on how many succesfull raids you made
Bounty Hunter: Based on how much bounty you received

-----
Ships

Ok, now a big part, the ships,

There will be Mining ships, Transporting ships, Refineries in Hangars and Factories in Hangars.

Mining Ship List:
Code:
AnIn-T6 Light Miner
General Rank/G-R 3 - Mining Rank 1 (standard) / M-R 1
Hangar Space / H-S 3
A light miner that is capable of mining light ores, it has a small cargo and mines slowly. Low Health, medium speed.

AnIn-T8 Heavy Miner
G-R 10 - M-R 5
H-S 5
Heavy Miner, capable of mining light ores, it has a big cargo and mines slowly. Medium Health, low speed

AnIn-T8 Speed Miner
G-R 10 - M-R 5
H-S 5
Speed Miner, capable of mining light ores, small cargo, mines fast. Low Health, Medium Speed

AnIn-T8-1 Oil Rig
G-R 10 - M-R 7
H-S 5
Liquids, Small Cargo, Slow Mining, High Health, Medium Speed

AnIn-TX Super Miner
G-R 18 - M-R 20
H-S 10
Light Ores - Liquids, Medium Cargo, Slow Mining. Medium Health, Low Speed
Transporter List:

Code:
AnIn-1450 Large Transport
G-R 3 Transporter Rank / T-R 1
H-S 3
Transports Light Ores, Small Cargo. Low Health, Medium Speed

AnIn-X Speed Transport
G-R 7 T-R 3
H-S 3
Transports Light Ores, Small Cargo, Medium Health, High Speed

AnIn-2050 Armored Transport
G-R 10 T-R 5
H-S 5
Transports Light Ores, Medium Cargo, Medium Health, Low Speed

AnIn-2050 Cargo Cruiser
G-R 10 T-R 5
H-S 5
Transports Light Ores, Medium Cargo, Low Heatlh, Medium Speed

AnIn-2050 Oil Tanker
G-R 10 T-R 7
H-S 5
Transports liquids, Big Cargo, Low Health, Low Speed

AnIn-X Antarian Tanker
G-R 18 T-R 20
H-S 10
Liquids, Light Ores, Medium Cargo, Medium Heatlh, Low Speed
Refineries

Code:
Dante Refineries (Small)
G-R 3 Refinery rank 1
H-S 3
Light Ores, Small Cargo (Queque or something), Fast Refining

Dante Refineries (Medium)
G-R 10 R-R 5
H-S 5
Light Ores, Medium Cargo (Queque), Medium Refining

Dante Refineries (Oil)
G-R 10 R-R 7
H-S 5
Liquids, Medium Cargo, Medium Refining

Axiom Refineries (Medium)
G-R 10 R-R 7
H-S 7
Light Ores & Liquids, Small Cargo, Fast Refining
Factories

Code:
Junkyard Factories
G-R 3 Production Rank/ Factory Rank F/P R 1
H-S 3
Other Changes​


Current ships will get an cargo,

Cryonite Crystal will dissapear with a much better system that includes bounty (not pm bounty) which grants you cryonite from the colonials.​
 

ridoi

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lol paying for getting your ship, pbhuh u mad when i get a ship rared out i have 0 cryo did u know that? how will i do this xD
 

pbhuh

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ridoi said:
lol paying for getting your ship, pbhuh u mad when i get a ship rared out i have 0 cryo did u know that? how will i do this xD
well it will be totally differant, instead of only going for kill rank, you can aslo go mining, transporting etc.

all ships (even the normal ones) will have some cargo, you can transport that from planet to planet to get some cryonite,

it's actually just like now, but it will just get a little more advanced.
 

pbhuh

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Just to explain it even better,

there will be an economical cycle:

Miner (+Escort) - Mines ore
\/
Transporter (+Escort) - Transports ore
\/
Refinery - Refines ore
\/
Transporter (+Escort) - Escort refined ore
\/
Factory + Blueprint (from killer) - Weapon

so yeah, you will need to build stuff, killers can deliver a blueprint to a factory to let it make weapons that can be installed etc.
 

Tyrannus

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Good ideas!
And about the mining:
Maybe there should be different types of ore? Maybe the most common ones should give the lowest cryonite and the rarest ones give the most?
 

pbhuh

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Tyrannus said:
Good ideas!
And about the mining:
Maybe there should be different types of ore? Maybe the most common ones should give the lowest cryonite and the rarest ones give the most?
yeah, but maybe not on how common they are, but how usefull,

like if you need 5000 deluvian parts and 10 titanium for a mizar master blaster, then titanium could be very easy to find, but if you don't need it its very cheap. however, deluvian parts, that would be very hard to get, as you need to refine differant types of ores to get it will be very expensive.
 

ridoi

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I was thinking of this...
When u get change a ship u need to wait 10 sec...
 

pbhuh

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ridoi said:
I was thinking of this...
When u get change a ship u need to wait 10 sec...
maybe, doesn't really matter, I was thinking that there would be differant kinds of bases.

Like every planet gets a mining distribution center where transporters can buy ore that they will have to transport to the nearest refinery, the nearest refinery won't be in every hangar so you will have to travel a little, and then another transporter needs to carry the refined ore to the nearest factory,

It won't be so easy and you have to work together.

Sure you could wanna be a everythinger, but the game will not allow this. The first restriction that will come is that NONE hangar supports both an factory and a refinery and these things use a lot of space.

And then, and this whole idea also stops you from both mining and taking a transporter to carry it.

The only compatible skills as I call them are ...-Trans-Refine-Trans-..., Mine-...-Refine-Trans-..., Mine-...-...-Trans-Factory ...-Trans-...-Trans-Factory

etc.

So yeah, and then you also need escorters and bp searchers...

have fun.
 

pbhuh

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I added a few ships, (factories and refineries).

Added a rank called: Bounty Hunter that is based on how many cryonite you have hunted as it will no longer be the only way to get cryonite, ambush is a way, mining and selling, buying ore transporting and selling, buying ore refining and selling, refined ore transporting and selling

etc.
 
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ok... one thing: they will never change the whole concept. so they will never use this idea, but it's a nice idea
 

Tyrannus

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Imo these ideas are great! What you have suggested about the Cargo/Miner/Transporter/factorys will make this game much more interesting, and will also make making cryonite easier, and much more interesting and fun! With much more ways of doing it, rather than just Grind grind grind, then mission mission mission. I have a question though about the miners: WIll the miner ships have a Harvester thing like what the Mantis Harvesters use?
 

pbhuh

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Tyrannus said:
Imo these ideas are great! What you have suggested about the Cargo/Miner/Transporter/factorys will make this game much more interesting, and will also make making cryonite easier, and much more interesting and fun! With much more ways of doing it, rather than just Grind grind grind, then mission mission mission. I have a question though about the miners: WIll the miner ships have a Harvester thing like what the Mantis Harvesters use?
yes
 
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