As I was told, is now counting how many times a player shooted on an opponent. The player then receives more or less depending on experience.
This I've never seen in any MMO, and I've already played a lot. Conclusion: Now is not just stolen Cry, other players shoot same opponents now, to steal xp also.
My suggestion: If a player shoot an opponent than it is logged for the player and the player's group. Other players with the same score on the opponent will receive neither XP nor loot. This could be characterized with a clearly visible lock icon for other players.
The distribution of experience in the group then either level or dependent evenly. It would be best if the leader of the group could choose to do so.
Opinions of other players at this point are strongly encouraged.
Greeting Tuwok
(Translated with Google Translator from German Forum)
This I've never seen in any MMO, and I've already played a lot. Conclusion: Now is not just stolen Cry, other players shoot same opponents now, to steal xp also.
My suggestion: If a player shoot an opponent than it is logged for the player and the player's group. Other players with the same score on the opponent will receive neither XP nor loot. This could be characterized with a clearly visible lock icon for other players.
The distribution of experience in the group then either level or dependent evenly. It would be best if the leader of the group could choose to do so.
Opinions of other players at this point are strongly encouraged.
Greeting Tuwok
(Translated with Google Translator from German Forum)