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pbhuh

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This is a small request,

If you are gonna remake antares, where the main changes that you want to make are graphics, but what is really needed are a much better storyline, then please adjust the Vega, Gemini, Mizar, Sol and Draconis storylines too,

I am sure ppl are gonna hate me about this, but don't change the story, but make it longer,

This is the storyline of vega, perfect in the beginning, but when you reach lyris you suddenly rush trough it,

There are
8 Kalabesh Missions
9 Axiom Missions
6 Lyris Missions
4 Aurora Missions

and some traveling missions

What if you took like 12 missions for every planet + traveling missions, then you would increase the amout of time you spend in systems and you wuld have more fun. In Vega you cuold add some more tech upgrades so yuo can remove them from the white missions, like the general 4, then you wuold only need to hunt for the specials on your class.
 

DefenderofPirates

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Vega needs to be a bit longer and harder... its too easy now. I agree with part of this. In the old vega system you seemed to make friends because ya needed to squad for even the lowest missions. The old Vega 1 I hated as an AnIn-1300 because the eliminators would kill me in seconds. They also should bring back the Vega 1 harvesters... those were good for beginners.

They should just bring back the old vega for it was longer as you wanted Pbhuh.
 

pbhuh

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DefenderofPirates said:
Vega needs to be a bit longer and harder... its too easy now. I agree with part of this. In the old vega system you seemed to make friends because ya needed to squad for even the lowest missions. The old Vega 1 I hated as an AnIn-1300 because the eliminators would kill me in seconds. They also should bring back the Vega 1 harvesters... those were good for beginners.

They should just bring back the old vega for it was longer as you wanted Pbhuh.
No harvs on axiom, lyris wuld be a good start, but i still think that it's too early, because if adding a harvester, it also means collector has to drop from it, and thats bad.

Btw, vega doesn't hve to be hard as it was, it has to be hard, but soloable, in vega it's really learning, in antares i would introduce teamwork.
 

DefenderofPirates

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True... but in old vega the collector did still drop from sentinels if I remember. But what im saying is yes it could be soloable, but needs to be a bit harder atleast a small bit.
 

pbhuh

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DefenderofPirates said:
True... but in old vega the collector did still drop from sentinels if I remember. But what im saying is yes it could be soloable, but needs to be a bit harder atleast a small bit.
I agree, maybe when yuo save bill darius from the bomb-ship you then join the colonials, get the rank 10 ships (Extra mission 1), fight jake for the last time (Extra mission 2), bringing him on a temorary prison on lyris (Extra mission 3), then the base gets attacked by smugglers and they free him (Extra mission 5) and then you do the [[Operation Smuggler Shut Down]], then that fight jake mission will be hard if you have lyris tech.
 

pbhuh

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My remade vega storyline:

Blaster Practice
Baiting Sentinels
Component Upgrades
Mine Mystery
Ore Smuggling
Speedy Escape Strategy
Interplanetary travel
Facilitating Corruption
Mantis Exterminator
Intel Delivery
Pirate Raid
Escorting Bill
Revenge Enabler
Mantis Battle Tech
Smuggler's Revenge
To Kalabesh
Base Under Attack
(Get every resource while under attack by colonials)
Prooving Loyality
(Fly to axiom and strike in the hart of the colonials, destroy general walter victories ship)
Leaving to the desert
(Travel to lyris and escort the smuggler crafts)
Spy Search
(Follow some smugglers on axiom to see what they are doing)
Back to Kalabesh
(Fly to kalabesh)
Secondary Intel
To the Swamps
(Fly to lyris)
Deliver Mine Intel
Spying On Bill
Traitor Eradication
Colonial Crafts
(Receive rank 10 ships)
First Mission
(Destroy 3 smuggler buildings)
Final Battle
(Fight Jake for the final time and collect his pod)
Prison Time
(Bring Jake to a temporary base on lyris)
Smuggler Attack
(Attack the bomb ships while the smugglers are trying to free Jake)
Intel Trade
(Stop the smugglers from trading with the mantis)
To the snow
(Fly to aurora)
Tech Time
(Search the general 4 bp's and buy a AnIn-2000 ship)
Aurora Exploration
(Expore multiple areas)
Army underway
(Find an intel and fly to lyris)
Saving Tobias Planck
Alerting Colonials
Colonial Counterattack
To Mantis Stronghold
Probing The Enemy
Harvester Hurry
(Attack one harvester in order to stop the flow of cryonite)
Turret Time
(Find turrets that might stop our army)
The Flying Wedge
Solution And Problem
Tobias Lab
(Fly to the lab of tobias, flee when they attack)
Naomi's Research
Spore Gas Testing
Behemoth Battle
Antares System
 
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