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MISSING SHOTS ON MANTIS

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retro

im fed up now of wasting e i buy on missing almost 50% of my shots on mantis, this is not mantis with aim scrambler built in ether, i missed 6 shots in a row on a havister on lustra today and this seems to happen alot on any planet on any mantis, and im not the only one to complain about this too, the sol sonic blasters should never miss that much on any mantis and even more so on mantis that are more than half my level, if i buy 1 million e which i offten do im throwing away more the 300,000 to 400,000 e each time, and please dont say its my end or lag cos this missing all the time only started from the update before the last one, ss i know you want us to buy e but doin it this way by making us miss all the time is not the way cos im wasting half the e i buy and its starting to annoy me alot now, and if its only me that is missing all the time then i must be bugged and would like it sorting please, but iv had other friend/clan mate say the same thing as me here
 
S

sir-vivol

ok u have a point..


but hit or misses shouldnt be blaster depended.
if it is, it is a big mistake.
coz if let's they make sol blaster miss 25%
then what should a draconis rare blaster have as miss percentage? 20%?

u can understand that 5 systems down the line the blasters dont miss a target then.

to me blasters should be more physics depended..
what i mean by that is: players should be able to dodge shots with movements..
now u can but still stay a lucky draw factor to it coz ur ship is bigger then the visuals imply.
how do i know that.. try clicking 1/2 -1 cm above a ship just to pass it.. u cant.. u lock on ship.

now if they could change that to the actual visual size then missed shots would be more logic.
now if i dodge a sniper blaster shot.. even when it misses visually by a mile i still get damage sometimes.
thats not good.

same goes for the flying through eachother.. i rather have hard ship physics.. where 2 ships cant occupie the same place at the same time.
then races,pvp,clan mashouts could be fun.
and if they narrow the physics they could even make u getting damage when u bump in to eachoter or bump against ingame interior.

but thats a lot of deprogramming.. maybe in the future they get up to that point :)


sorry for the offtopic addition
:arrowl:
 

rubero

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i have that a lot too
i don't buy e but i shoot like 15 mantis on molikar and have to go reload alrdy
and when i use aimcomputer i only get like crit hits
not that i hate them but cant they make it more balanced
and why is the miss % of a rare blaster higher then a normal blaster
they want to slow players down but this way it's just stupid
 

DivineWind

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Totally agree with all...have been told it is down to connection speeds and various other excuses...6Gb up and down and no freeze...so clearly not the issue....tell the truth....use more e...stay addicted
 
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