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Mantis Hive Shipyard

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pbhuh

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I think the Hive Shipyard should have more functions then only graphical and mission based. What I would like is a super smart system. What would this system be you may ask? Well my idea was to have this Hive Shipyard working...

This means that they actually build Juggernauts and Behemoths, remove the ship of Fam Doom, that makes no sence anymore because we have enprisoned him. If a Juggernaut or Behemoth is destroyed he will be rebuild, in total their could be like 5 of each ship over Mantis Hive.
 

ridoi

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pbhuh said:
I think the Hive Shipyard should have more functions then only graphical and mission based. What I would like is a super smart system. What would this system be you may ask? Well my idea was to have this Hive Shipyard working...

This means that they actually build Juggernauts and Behemoths, remove the ship of Fam Doom, that makes no sence anymore because we have enprisoned him. If a Juggernaut or Behemoth is destroyed he will be rebuild, in total their could be like 5 of each ship over Mantis Hive.

hmm they would be strong 0.o
 

pbhuh

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yeah, but there are only 10 of those around the planet, that isn't very much.
 

ridoi

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pbhuh said:
yeah, but there are only 10 of those around the planet, that isn't very much.

they should have not to much hp or to less hp(this may fix the big problem) they should drop 2000 cry each it would really help us player to stay away lower systems
 

pbhuh

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yeah, I agree, i really think that they should drop 2000 cryonite because you will need to have a squad to kill one.
 

ridoi

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pbhuh said:
yeah, I agree, i really think that they should drop 2000 cryonite because you will need to have a squad to kill one.
5 ppl to kill it fast
make it 2500 cry then
for each 500 cry and u just keep killing them and it would be so helpful to have them in the game ;)
 

Death-Hunter

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sound like a good plan if u can find 4 poeple who wanna hunt them :p
 

heisan213

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ridoi

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they should maybe have with them rocketters as escort or something like that
 
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