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Known Long Time not fixed Bugs List!

Starchaser

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1: Behemoth Battle - Vega System - Aurora FIXED

2: Old hanging chat bug: Everywhere FIXED
Description: I play one day, I don't login for 2 days, the 3d day I login and surprise, I can see my 3 days old chat still on screen.
Surface, orbit, Starmap these locations shows different chats, an example, I read clanchat at orbit, and when I land, I cannot see any clan chat, so ppl writing to me, think I just ignore their sayings to me.
I enter in GM support chat, I can see chat of people who has logged out hours earlier still hanging in there.
I enter game, if I don't see my last chats, I see chat in clan, even thou I am the only one online in clan.
Lots and lots of different variations, just make a pick, and I am sure that bugs too 100%.

This above bug has been fixed.
But the usual chat bug is still there, even tho we have been told it is not a bug.
How does this bug appear?
I write in eg clanchat on planet, then I go to orbit, and I continue to chat, just for to see the chat has changed to either public or alliance or any other chat than the one I was chatting on.
Same happens when I pod, chat always jump to other chat. It doesn't matter if I were chatting in pm, clanchat, allychat or public chat, the outcome is always a jump to other chat, and not the same where I was chatting previously.
This is what is called REAL WC, (wrong chat) So please do not tell us there is NO chatbug!
Now there are also these wc's what is our own fault, forget to switch to the intended chat.


3: Travelling on starmap and 00:00 crash in the planet, I was waiting 10 min the other day to enter in a planet after my travel on starmap at Solaria server where I do not have excess of E for to hyper cause of bug, as I have no membership there, this was when I was going to the race what was cancelled.
Had no wish to hyper into a planet where they have e-balls of 50, and I should not have the need of it either, if the things would work as should.

Today November 22.2011, this bug is still going on and on, now added with a Freeze every time almost when I reach starmap and try to or open up the righthand panel.

Please people post here bugs what you know they have been hanging here for months, and been reported but still not fixed.
I am starting to really get tired of bugs what are old and ignored.

What I also will ask you to keep this thread clean, NO off-topics, and absolutely no flaming.
This is to help and remind the devs to see clearly and fast what they still have to do.

I thank you all for the help, and the feedback on this thread :D


To Adrana, please can you make this a sticky, and clean up this thread in case someone start ranting etc. here, or anything from my requests above. Thanks ^^


Done :cool:
Adrana
 

MrDarkman

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These still exists:

- Sometimes when you open someone's profile, it opens window it but wont download its content and jams on there. You cant close that window, relog is needed to remove it.

- (Happens always) Every zone change makes old chat messages "new" and chat tab names are flashing. Can be sometimes nasty, if there is lot messages, since it causes that "click" sound, when you change chat tab, to be bigger than normal. <This is like 2nd thing on Starchaser's list, just told different way.>

- Sometimes when using TAB to chooce new target, it ignores some mantis, mostly those what have spawned moment ago.
 
T

Titan

Thanks for your feed back. I can comment on 2 of them.

1) Behemoth Bug has now been fixed and will be added in next patch update by CM Astraeus

2) The 00:00 timer into planets issue is still being looked into, by all means if you stuck and it takes ages, see if there is a active GM online to teleport you. In these circumstances, a GM is allowed

Thanks again for your issues. This is a good post to have. I recommend pilots use this to help GM's with a list of whats to be fixed :)
 

Hyyppa

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1. Server clock not showing server time (shows time from your own computers clock)
2. Quick chat is showing wrong channel
3. Antares and Gemini Rare Collector achievements not working
4. All PVP achievements show wrong values (except Vega)
5. Molikar Space Race starting point gets flooded with normal mantis shooting invincible racers and then killing you in 1-5 seconds. Same happens in many other systems.
6. Terasa energycollectors have too low rank (reported already)
 

wtgjim

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I am not sure if this is a bug or not but it seems like it might be since it has been happening for along time now. When I shoot at a mantis in my Gem Storm ship and use the GGB with or without the Gem aim computer on half of the shots I make miss the mantis entirely. It seems like it goes right thru them. So as a result I end up using twice as much E just to kill 1 mantis. On all of my other ships this hardly happens at all and if it does I just turn on the aim and problem solved but with the Gemini rares it dose not matter if you use aim or not,half of your shots will still miss but then all of a sudden you shoot another mantis and you take it out in 2 shots and then go to shoot another and your back to half your shots missing.
 

serebus

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Bugs that were suposed to be fixed on the 15, but i still have.

1. I still get 2 points in warscore for any mantis killed.
2. The 3,harv mission on Mars is not showing up (done the 2 first)

Plus countles atchivemet bugs that keep changing after bugfixes whithout getting fixed.

edit: the 3, mission (bountyfull cryonite) is showing on Askone but not on Solaria
 

godman

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the achievment rich pirate(100k cry) shows wrong value..shows the amount u got all week not ur current ammont now it said i completed it when i had about 60-70k cry...i don't know if this is on purpose or its bugged
 

Firebrand1

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it's on purpose godman, it doesn't show how much cry you have at the time, it's based on how much cry you've collected in total from the point that the achievement system came online...
 

Rogue_Demon

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Firebrand1 said:
it's on purpose godman, it doesn't show how much cry you have at the time, it's based on how much cry you've collected in total from the point that the achievement system came online...
actualy it's the amount of cryonite u have the what ur ships are worth in total along with the tech
 
A

Adrana

Info from LGM Yorkie:

Actually i have tested this and if you buy a Ship and items the amount of cryonite in the achievement actually drops by exactly half of everything you have just spent. It takes into account the price of the ships if you were to sell them with all the tech.
But enough with discussion of the bugs, this is a thread where you ONLY post bugs what is still remaining.
If you want to discuss any issue post here, please take it to another thread, not here.
This has been told is a thread for to help the devs see fast and clearly what needs to be fixed.
Let us keep this clean.
 

CapnSanta

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I am not sure if this is a long term bug or if anyone else has come across it but....

I was testing the pvp achievements with a friend in vega and we found that when you PVP a vega stun ship the shooter does not get the achievement count for that ship type. All the others worked fine.

Also, in the PVP list there is a "completed All Anatres PVP" twice and no completed Vega PVP . Has this been reported does anyone know?? ^^ ^^
 

WGSShaun

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I noticed a problem on Gemini planet Commerce Central.
At numerous points in the map you have corners where Detonators and other mantis's can glitch right through the wall. After taking out a few of these guys i went into the corner and even though its a wall i can see right through it.

I just wanted to let you guys know.. I didn't mind cause when farming Detonators BP's it wasn't that bad cause you can target one and shoot right through the wall and then have them come on through to you in a safe zone to take them out with no over agro.
 

BucaneerBill

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The blaster speed with speed on is slower than it used to be. It got changed/bugged in a patch during Sol where you played around with charge up and cooldown times. It now is ready twice before it can fire. Please answer if this is intentional or a bug as I have sent a ticket before and no reply that I am aware of. If this is intentional then why? The blasters with speed on are hardly any faster than without speed and it is stupid. Thanks. There are hardly any shocks flying around these days, I wonder why!?
 

godman

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That with the blaster speed with speed on is as you said not new and not fixed because when you shot it cooldowns fast but then cooldowns again before you can shoot its pretty irratating and , I guess the stunns are dead because nobody knows how to use them in pve...and pvp is practicly dead i think i may be wrong...
 

Starchaser

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First post edited, and added new facts to old bugs. ^^
 

pbhuh

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Here might be an interesting topic,

Can we also discuss bugs in here,

And what is a bug and what not, is something intented by the devs which we might think is a bug?

And what is a Long Time, you could argue that a bug that is posted several times in the same month but not yet fixed is a long time, but maybe you need to be patient.

This all relates to Sirius,

Is the 2% extra from Ancient Armor intented or not? I think not, as they said on their own changelog it was intented to be 25% better then Methanoid Armor.

Is the strenght of the 29th weapon series (Sirius, 67 rank weapons) intended to be as strong as the Draconis Rares? If not, which would make sense, since all previous first system weapons were always a tiny bit stronger then the rares. I even remember a discussion about how I think I was mad that a harder to get Vega Vendetta Blaster was worse then the Ion Thunder Blaster. (Vega Rare vs Antares, Rank 14)

There might be more bugs or issues like this, but these are the ones that I am pretty sure of are not intended to be like this.
 
A

Adrana

pbhuh, this thread has the meaning of discussing Old not fixed bugs, or returning bugs. Not to discuss any new bugs, nor to discuss at all.

Please do not make up changes to threads what has a subject for your own purpose.


Below a reminder what this thread is about, in case you haven't read the first post clearly.
Please people post here bugs what you know they have been hanging here for months, and been reported but still not fixed.
I am starting to really get tired of bugs what are old and ignored.

What I also will ask you to keep this thread clean, NO off-topics, and absolutely no flaming.
This is to help and remind the devs to see clearly and fast what they still have to do.
 

HGus

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Hello! More than 2 months ago than I cannot use signature images. The generator seems to work, but the image link is always broken. I didn't post it before thinking that the bug will be fixed soon, as when the generator used to give the wrong image, but I think that it has become a "long time" bug now :eek:

Regards! :sneaky:

FIXED, partially...
Now the sigs are showed, but not updated... :|
 

passenger8

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-the "goldbug" is back. -my lower level pilots gets the 50gold for leveling up, but it only shows for that pilot. (so now i have a different goldamount on several pilots/servers)
-and aggrobeacon does not fool interceptors.
-and aimcomputers don´t work, sometimes.
-and we still have to pay twice the fee for unlocking planets. (at least in gemini)

-ps. -thanks for explaining the "goldbug", adrana:) - (now i can sleep tight again)
 
A

Adrana

passenger8, the amount of gold what you earn to level on each server, will remain only on that server.
This is to avoid abuse of creating several accounts for to build up gold in one maybe main account.
This is not a bug, nor has never been a bug.
 
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