LewAndropov
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- Joined
- Mar 2, 2011
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What can make PG better in my opinion :
(more real ideas)
more events :
- races with cryo reward (as cyclic event like cq) witch checkpoints like this mechanism from sm's where u need to go somewhere or you will need to collect something at the checkpoint, each racer will pay some race fee and winner will take it all or some system depend reward (vega - lowest and up it will be more)
- once a month some anomalies on planets (for example anomalia on aurora like snowstorm wich slows everyone or some radiation thath lower your energy consumption on prosperous)
- once a month mantis spy on planet (one random mantis on the planet will be spy and will drop huge amount of cry(depends on player rank) or 1 random gold part from all systems, it will not break game balance and that you will not know if it will be sentinel or harvester it will be fun looking for it )
- deathrace - races but you can destroy other players and with mantis enemies on map
more rare items :
- we have rare ships why not more rare items for example rare vega tank blaster it will be slow but with huge damage and mounted in storm it will be just slow with damage like vendetta and with storm vendetta will be faster when in tank it will be normal speed, some ship class bonuses can be made with any item that is not class specific like aim for storm or rep field for engie. it can be done also with class specific items for example rockets : fast/low damage or slow/huge dmg. more rares in same system/class give us more configuration for same ship now it is that we get rare storm full rared and its best in his class more same class rares gives us more rare storms with more confs. configurations are not linear from weak to best but best can be diffrent.
buying e on stations with cry (someone said it before but i think it is good idea) or recharging e on station with some low ratio (1e per 2-5secs it will not break game balance)
some squad white missions (impossible for solo but whit little bigger reward for example do something in few places on map at same time)
some monthly reset achivements like best killerof month will get 1 dmg booster, best bp collector will get 1 bp booster etc.
something like token boosters if you collect it your pm will be on when u die you will drop this token , token will have lifetime of 1 day so it can be like event and will need to be found from mantis first. ship who carry token will have some bonuses but pm will be on and it will be funny player hunt for token
(dreams but it will be great ;-)
- each regular system ship will have 2 variants (light and heavy for example light storm - heavy storm)
- upgradeable engines like it is with armor (will affect speed up to 10% so it will not break game balance)
- pilot avatar uloaded from from file which will cost gold
- cg artits competitions for new ship/item designs reward will be new ships/item blueprints or some boosters same can be with concept arts or scenario competitions for white missions
- free hand ship painting option or something like clan colours painting
- engie or some new ship class (tanker ?) could carry e and recharge with it ships it still will need to collect e and it will give it away to others so i think it will be balanced
(more real ideas)
more events :
- races with cryo reward (as cyclic event like cq) witch checkpoints like this mechanism from sm's where u need to go somewhere or you will need to collect something at the checkpoint, each racer will pay some race fee and winner will take it all or some system depend reward (vega - lowest and up it will be more)
- once a month some anomalies on planets (for example anomalia on aurora like snowstorm wich slows everyone or some radiation thath lower your energy consumption on prosperous)
- once a month mantis spy on planet (one random mantis on the planet will be spy and will drop huge amount of cry(depends on player rank) or 1 random gold part from all systems, it will not break game balance and that you will not know if it will be sentinel or harvester it will be fun looking for it )
- deathrace - races but you can destroy other players and with mantis enemies on map
more rare items :
- we have rare ships why not more rare items for example rare vega tank blaster it will be slow but with huge damage and mounted in storm it will be just slow with damage like vendetta and with storm vendetta will be faster when in tank it will be normal speed, some ship class bonuses can be made with any item that is not class specific like aim for storm or rep field for engie. it can be done also with class specific items for example rockets : fast/low damage or slow/huge dmg. more rares in same system/class give us more configuration for same ship now it is that we get rare storm full rared and its best in his class more same class rares gives us more rare storms with more confs. configurations are not linear from weak to best but best can be diffrent.
buying e on stations with cry (someone said it before but i think it is good idea) or recharging e on station with some low ratio (1e per 2-5secs it will not break game balance)
some squad white missions (impossible for solo but whit little bigger reward for example do something in few places on map at same time)
some monthly reset achivements like best killerof month will get 1 dmg booster, best bp collector will get 1 bp booster etc.
something like token boosters if you collect it your pm will be on when u die you will drop this token , token will have lifetime of 1 day so it can be like event and will need to be found from mantis first. ship who carry token will have some bonuses but pm will be on and it will be funny player hunt for token
(dreams but it will be great ;-)
- each regular system ship will have 2 variants (light and heavy for example light storm - heavy storm)
- upgradeable engines like it is with armor (will affect speed up to 10% so it will not break game balance)
- pilot avatar uloaded from from file which will cost gold
- cg artits competitions for new ship/item designs reward will be new ships/item blueprints or some boosters same can be with concept arts or scenario competitions for white missions
- free hand ship painting option or something like clan colours painting
- engie or some new ship class (tanker ?) could carry e and recharge with it ships it still will need to collect e and it will give it away to others so i think it will be balanced