Dreadnouhgt
New member
- Joined
- Sep 20, 2017
- Messages
- 17
- Reaction score
- 5
- Server
- Korell
- Main Pilotname
- Dreadnouhgt
- Rank
- 92
- Clan
- NoRiskNoFun
New players face a big challenge with Sirius. Its RNG.
Rng is never fun if you can't manipulate it in any way. While Sirius was a few Years ago new and exiting, it became tedious and boring. Nowadays, with the new BP Unlock System it can become frustrating. Waiting for the BPs you need to unlock your TC Campaign.
A fix could be to add a "Trader" in the Singularity you can trade in blueprints. My idea would be that you can trade in "not needed" Blueprints for other Blueprints. Let's say you do 10 Gizas and you drop 20 Sirius Ancient Sniperblaster, but for 5 weeks you are looking for the Mine or something else that drops from one of the 3 big bosses. You then collect those 20 or so Blasters and trade them in for the Rocket Blueprint, or let Isaac build them for you. This would reduce the waiting time for the Blueprint. In all Systems you can farm actively every BP you need for your Ship, but not in Sirius.
Rng is never fun if you can't manipulate it in any way. While Sirius was a few Years ago new and exiting, it became tedious and boring. Nowadays, with the new BP Unlock System it can become frustrating. Waiting for the BPs you need to unlock your TC Campaign.
A fix could be to add a "Trader" in the Singularity you can trade in blueprints. My idea would be that you can trade in "not needed" Blueprints for other Blueprints. Let's say you do 10 Gizas and you drop 20 Sirius Ancient Sniperblaster, but for 5 weeks you are looking for the Mine or something else that drops from one of the 3 big bosses. You then collect those 20 or so Blasters and trade them in for the Rocket Blueprint, or let Isaac build them for you. This would reduce the waiting time for the Blueprint. In all Systems you can farm actively every BP you need for your Ship, but not in Sirius.