Dark_Shadow
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Recently, I have been thinking about ways to balance ship class mixing. I've decided which of the ways are best and posted it here. Enjoy
. It's pretty long and comlicated though.
Max No.of Class Mix on One ship : 2 different classes (1 offensive,O, storm,tank or sniper) and (1 support,S, engi or stun). All Generics (Item 1,2,3,4) are the same. Rocket is Item 5 because generic 3 is rep droid on all classes exept for storm
OFFENSIVE ships are classes that can use more than 1 form of attacking items. They also include things that affect 1 or more enemies directly (e.g. the Perf help power through an enemy shield)
SUPPORT ships can only have 1 form of attack but have more items that affect enemys without hurting them or affecting players by restoring health or providing protection. (e.g. an Engi's Protect)
Storm Items 5-8 Possible Mixes :
Item 5 : Rocket or Rep Trgt / Rocket or Spd Act.
Item 6 : Aim Cmp. or Prtct. / Aim Cmp. or Stn Chrge.
Item 7 : Perf. or Rep Field / Perf. or Aggro Bcn.
Item 8 : T. Blast or Mat. / T. Blast or Stn Dome
Tank Items 5-8 Possible Mixes :
Item 5 : Shield or Rep Trgt / Shield or Spd Act.
Item 6 : Taunt or Prtct. / Taunt or Stn Chrge.
Item 7 : Aim Scrm. or Rep Fld. / Aim Scrm or Aggro Bcn.
Item 8 : Aggro Bmb. or Mat. / Aggro Bmb. or Stn Dome
Sniper Items 5-8 Possible Mixes :
Item 5 : Snip Blst. or Rep Trgt / Snip Blst. or Spd. Act
Item 6 : Orbit Strk. or Prtct. / Orbit Strk. or Stn Chrge.
Item 7 : Atk Droid. or Rep Fld. / Atk Droid or Aggro Bcn.
Item 8 : Atk. Buff or Mat. / Atk. Buff or Stn Dome
Ways it balances the mix : Because only 1 type of each item slot is possible to place, a person cannot
have the item that goes over its original slot if something is already there. (e.g. a person can't have a rocket and rep target as they both go on slot 5)
-A person can have an Aggro Bomb (Slot 8, O.) and a Rep Field (Slot 7, S.) because 1 is offensive and 1 is support and they dont clash item slots
-A person cannot have a Perf (Slot 7, O.) and a Shield (Slot 5, O.) beacuse they are both offensive items
-A Person cannot have a ThermoBlast (Slot 8, O.) and an AggroBomb
because they are both offensive items and clash item slots (Slot 8, O.)
-An Engi and Stun / Storm, Tank and Sniper cannot mix items. Engis and Stuns are SUPPORT. Storm, Tank and Sniper are OFFENSIVE.
Storm Example :
5- Rep Target
6- Aim Computer
7- Rep Field
8- ThermoBlast
Tank Example :
5- Shield
6- Stun Charge
7- Aggro Beacon
8- Aggro Bomb
Sniper Example :
5- Sniper Blaster
6- Protect
7- Rep Field
8- Attack Buff
Hope you understood it. I'd love to see what you think of it. Put Comments and Vote in Poll of your View. ^^
My arms hurt now i wrote this.
UPDATE 16 - 11 - 10
= Sniper Class and Mixes Added (Not sure if items are in right order) and Text Improvment ( Added some info on classing the ships Offensive or Support)
Max No.of Class Mix on One ship : 2 different classes (1 offensive,O, storm,tank or sniper) and (1 support,S, engi or stun). All Generics (Item 1,2,3,4) are the same. Rocket is Item 5 because generic 3 is rep droid on all classes exept for storm
OFFENSIVE ships are classes that can use more than 1 form of attacking items. They also include things that affect 1 or more enemies directly (e.g. the Perf help power through an enemy shield)
SUPPORT ships can only have 1 form of attack but have more items that affect enemys without hurting them or affecting players by restoring health or providing protection. (e.g. an Engi's Protect)
Storm Items 5-8 Possible Mixes :
Item 5 : Rocket or Rep Trgt / Rocket or Spd Act.
Item 6 : Aim Cmp. or Prtct. / Aim Cmp. or Stn Chrge.
Item 7 : Perf. or Rep Field / Perf. or Aggro Bcn.
Item 8 : T. Blast or Mat. / T. Blast or Stn Dome
Tank Items 5-8 Possible Mixes :
Item 5 : Shield or Rep Trgt / Shield or Spd Act.
Item 6 : Taunt or Prtct. / Taunt or Stn Chrge.
Item 7 : Aim Scrm. or Rep Fld. / Aim Scrm or Aggro Bcn.
Item 8 : Aggro Bmb. or Mat. / Aggro Bmb. or Stn Dome
Sniper Items 5-8 Possible Mixes :
Item 5 : Snip Blst. or Rep Trgt / Snip Blst. or Spd. Act
Item 6 : Orbit Strk. or Prtct. / Orbit Strk. or Stn Chrge.
Item 7 : Atk Droid. or Rep Fld. / Atk Droid or Aggro Bcn.
Item 8 : Atk. Buff or Mat. / Atk. Buff or Stn Dome
Ways it balances the mix : Because only 1 type of each item slot is possible to place, a person cannot
have the item that goes over its original slot if something is already there. (e.g. a person can't have a rocket and rep target as they both go on slot 5)
-A person can have an Aggro Bomb (Slot 8, O.) and a Rep Field (Slot 7, S.) because 1 is offensive and 1 is support and they dont clash item slots
-A person cannot have a Perf (Slot 7, O.) and a Shield (Slot 5, O.) beacuse they are both offensive items
-A Person cannot have a ThermoBlast (Slot 8, O.) and an AggroBomb
-An Engi and Stun / Storm, Tank and Sniper cannot mix items. Engis and Stuns are SUPPORT. Storm, Tank and Sniper are OFFENSIVE.
Storm Example :
5- Rep Target
6- Aim Computer
7- Rep Field
8- ThermoBlast
Tank Example :
5- Shield
6- Stun Charge
7- Aggro Beacon
8- Aggro Bomb
Sniper Example :
5- Sniper Blaster
6- Protect
7- Rep Field
8- Attack Buff
Hope you understood it. I'd love to see what you think of it. Put Comments and Vote in Poll of your View. ^^
My arms hurt now i wrote this.
UPDATE 16 - 11 - 10