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Hyper Jump E costs

X4-JET

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ok i know alot of you are thinking this exact same thing. why does a 2 min travel to mars cost 2700 e in sol but a 3 min flight to earth in sol cost 888??? this dosnt make alot of sence does it. so i was thinking why not balance out the Hjump costs for ship type or system.

EX.
vega ships/system cost 100e/min
antares ships/system cost 200e/min
gemini ships/system cost 300e/min
mizar ships/system cost 400e/min
sol ships/system cost 500e/min

costs may vary to however the makers want IF they make it.

travel mins would then get rounded to the nearest min for the e amounts

EX.
2:42 min travel in a gemini ship/system would be rounded to 3mins and would then cost 900e
or 4:21 min travel in a sol ship/system would be rounded to 4 mins and would then cost 2000e

tell me what you think cause i know alot of you think the Hjump costs are way out of balance.

X4-JET
 

TheAfro

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Well, to be honest, why not just take those two minutes that it takes to travel to a different planet and go do something else. If you feel the need to Hyperjump everywhere, then you're going to be grinding Energy.

I guess with what you said, the E costs could be out of balance, but, I never paid much attention to it. I rarely every actually hyperjump. Don't see a point to, there isn't any rush.
But really, I wouldn't understand why the E costs for Hyperjumping seems out of wack, but it could depend on where the planet is located in the solar system at the time you travel to it. I've noticed the system does that :p.
 

X4-JET

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I don't normally hjump ether I do what you said but still ye hjump costs should be more balanced for the people who always do hjump
 
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