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Game Update February 6, 2025

Narokath

Splitscreen Studios
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Game Update February 6, 2025

Around 8:30 AM UTC+1, game servers will restart for game resources to be updated.

UI / Control Fixes
  • Restored the mission target/distance marker that was not showing up any more in the game world since the January 29 update.
  • Fixed that the mission log was sometimes switching places with the message log, which lead to the mission log sometimes not being shown as default when opening the left-hand side panel.
  • Fixed that some npc units were harder to select via mouse; this issue was caused by the units' weapons being unintentionally clickable, "stealing" the unit's selection.
Mission Fixes
  • Attempt to fix the Sirius ring 5 planet Amarna/Soris missions to not work at times.
  • Fixed reward stash messages being overwritten by transporter messages in RavenDynamics mission "Fields of Ore".
Crash Fixes
  • Fixed a potentially large number of client crashes caused by internal "lost rendering device" events, which are mostly caused by entering the Windows lockscreen, UAC, monitor switches etc. (when the game window is minimized).
Other Changes & Fixes
  • Removed "lava-like" blurry visuals from Technatoria and other disintegrating planets.

Traducción al español por Fission
Übersetzung ins Deutsche von Zyloxx
 

Narokath

Splitscreen Studios
Joined
May 28, 2013
Messages
947
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2,027
There is one more improvement of note that was not mentioned in the original changelog post:

Control Improvement
  • The game now reacts a little bit (16 ms, duration of one frame at 60 fps) faster to your inputs. This can contribute to the game feeling "snappier".
 
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