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Game Update February 12, 2019

Narokath

Splitscreen Studios
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Game Update February 12, 2019

Between 8:30 AM and 10:30 AM UTC+1, the game servers will shut down for a new game update to be deployed.

Update Changelog

NEW FEATURES
  • Made preparations for a new RavenDynamics event.
    • Added more tiers to the "Collect Raven Signets" achievement track.
  • Added six new Lightning Chain items to the game:
    • Mizar Manticore Lightning Chain, Sol Shatterer Lightning Chain, Draconis Discharge Lightning Chain, Sirius Ancient Lightning Chain, Sirius Ancient Rapid Lightning Chain, Sirius Ancient Strong Lightning Chain
    • While only available in the shop at first, these items will be obtainable in future events.

IMPROVEMENTS
  • Tau Ceti ships are now allowed to land on Sirius planets.
    • TC ships can land and also receive loot from enemies in rings 1-5.
    • TC ships cannot be used to play any missions in Sirius.
    • Receiving loot from as well as intels for Ancient Giza, Soris and Amarna on ring 5 planets is now tied to a mission; while TC ships can land on ring 5 planets, they cannot receive loot from Ancient Giza, Soris and Amarna because they cannot be used to play the ring 5 planet mission.
  • Adjusted the Reactor Challenge with an aim on shorter session times.
    • Remaining reactor HP are no longer used in wave score calculations.
    • When failing the first wave, rewards will now be provided based on the progress until that point.
    • Firepower, speed and defense boosters as well as Ion, Fusion and Antimatter Alloys will no longer have an effect during reactor challenge.
    • Reactor Challenge changes will be affecting the RavenDynamics event's challenge phase as well.
      • In the RavenDynamics event challenge, enemy waves are now getting stronger much faster than before.
      • Raven Signet boosters now properly boost signets earned by completing challenge waves.

BUG FIXES
  • Fixed a bug that prevented the "Collect Raven Signets" achievement track from advancing properly.
  • Fixed a bug that could cause Attack Buff and Repair turrets to not follow players as intended.

Traduction française par Fra_592 : ici

Google's translation bad? Community translations of this changelog will get linked here (author's name included)!
 
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