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Game Update August 1, 2017

Narokath

Splitscreen Studios
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Game Update August 1, 2017

Between 8:30 AM and 10:30 AM UTC+2, the game servers will shut down for a new game update to be deployed.

Update Changelog

IMPROVEMENTS

  • Improved the loot drop system by implementing an algorithm that introduces a ceiling for bad dice throws on a per-item, per-pilot basis. This means you should never experience an extensive "bad luck streak" when you are going for a specific blueprint again (just to clarify, collecting other BPs inbetween will not negatively affect the outcome; the new algorithm keeps track of all drops).
    • The system also reduces the probability of duplicate item drops and slightly increases the overall loot drop rate.
  • Increased the drop probability for rare items when a unit has a selection of different items in its loot table.
  • Further increased the loot drop boost that is based on the number of pilots involved in a kill.
  • Pilots will no longer drop cryonite when they are defeated on battle planet Colossus.

BUG FIXES

  • Fixed a bug that could cause pilots to lose more than one attempt when they were being defeated during a battle on Colossus.
 
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