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Game change idea !!

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Hi all,

Just an idea i have been mulling over while dealing with harassment in game.
Each CQ planet should have a satellite (its own moon if you will)> this satellite would be accessible only by the CQ planet owning clan and its members. this satellite would house various NPC including "Harvesters" where clans could bevelop their players and the techniques without outside interference or harassment. The scoring and cry drop rates would be the same as for the system that they are in. If a 2 CQ planet system, then one would be a lower level system NPC and the other an upper level NPC location.

Additionally, for conquered CQ planets, the Clan that owns that CQ can open it to allied or enemy clans for training, PVP, XVX, etc.

Just a thought.
 
L

lance

wouldnt make so much sense in terms of plot... How do we have control over mantis that kicked us out of our own solar system...
 

Galm

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I think this idea fits the plot pretty well. If you think about it. Because we do end up taking the system back which if there were any mantis that got left behind maybe they could have been placed on these "moons" by the new imperials? A type of mantis jail i guess you could say. Allthough i don't quite believe that you should get warscore on these moons.
 

MrDarkman

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Ehm, suggestions belongs to:
About the Game / Library of the Colonists / Suggestions

Idea isnt so bad, but its pretty big to make it happen...
 
L

lance

Galm said:
I think this idea fits the plot pretty well. If you think about it. Because we do end up taking the system back which if there were any mantis that got left behind maybe they could have been placed on these "moons" by the new imperials? A type of mantis jail i guess you could say. Allthough i don't quite believe that you should get warscore on these moons.
bleh, you dont exactly gain control over the mantis though...

It would take a hell of a lot of programming too.

Its not a bad idea though...
 
A

Adrana

Idea is not bad, only I don't get your suggestion of having lower and higher system Harvesters/mantis on it, that is irreal?
Instead what would be logic, is the system rank mantis on the planet, that is more fair.

This has been suggested before, and so far it hasn't become alive.

How many lower clans and others will never have this privilege with always the same clans dominating, or/and alliances?
 

Galm

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True, maybe there could be planets made into CQ such as Neptune and the other unused ones. But these ones have member limits. Perhaps only a clan with 25 members or less can take it...or maybe even lower, and let the clans that have over 30-40 fight for Saturn, thus allowing lower clans to get planets as well, and it would put the unused planets to use.
 
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