Eredin
Well-known member
- Joined
- May 13, 2020
- Messages
- 314
- Reaction score
- 594
- Server
- Trantor
- Main Pilotname
- Eredin
- Rank
- 99
Hello everyone,
I made this topic for my point of view on old prototypes, (Constructor, Dominator, Parsec, Terrorizer). I'm gonna explain each ship qualities and faults and propose a suggestion on one of the 4.
This thread only reflects my opinion I thank you in advance if you take the time to read it.
AnIn-12 Parsec:

The Parsec, if I remember well it was the first prototype to be released on the game (maybe I'm wrong
). A unique ship, the only on the game who got 3 blasters instead of two and I think that's why a big part of us love the parsec. Also, his design is awesome. During the past years with all the new ships and especially RDX the Parsec has been abandoned by a large part of the players. Even if some player has it in their hangar, and play it.
I tested the Parsec with TC items and in a group it's a very good ship because he's got he perf and nowadays approximately all the new ships got shield or protector and it deals a lot of damage too.
So for me Parsec is Parsec, and it will remain as it is.
AnIn-3 Constructor:

The Constructor, this ship is beautiful and still useful nowadays. It little cousin, the Marble, is a good ship too, but the constructor is the only prototype engineer ship who got materializer. As I have noticed on the PTR, in conquests the players took the Constructor, why? Materializer !!
Its usefulness is still relevant in some situation even if the Marble exists and and that is why it must remain as it is!
AnIn-1 Dominator:

The Dominator, a massive ship with a ton of HP the only one with so much HP before it brother the Lava. Even if the Dominator was "somehow" replaced at first by Granit and then by Lava I saw players buying Dominator because they did not own RDX ships. So you can tell me why buy it? Well, it's simple, all players got the Dominator in their shop, and it's useful for players who farm Sirius plans per example to feel safe because they know they have a lot of armor even if the damages are less.
So even if today and I find the lava surpasses it on all points, the players who do not own Lava buys the Dominator instead.
So in my opinion that one does not deserve any change.
Now it's time to talk about the last ship and this one is going to be tricky.
AnIn-10 Terrorizer:

The Terrorizer, a very beautiful ship, and when you saw him behind you that was scary and yes, .... It "WAS" scary. As we all know the PvP adjustments of 2017 and more especially stuns nerf has killed the Terrorizer even if before it was no longer played too much because Marlstone was released. Yes, Marlstone is an upgraded version of Terrorizer because he got shield instead of aggrobeacon (item still useful for tanking damage but need a rework as proposed by other players on the forum).
Seriously, who in 2021 is going to buy Terrorizer to play it? The only players I've seen bought it was for TC, but the Marlstone remains better because he got +5% armor and a shield!
So here's are my 2 suggestions:
1. If there's a very good rework of Aggrobeacon as proposed on another threads. And to hand over old stuns the ship can remain as it is.
2. Make Terrorizer hybrid. Yes, nowadays ALL the new ships are hybrid and why not just put the Terrorizer at the taste of the day. Maybe some of you will find it sally that only one of the 4 old prototypes is reworked but I think it's necessary. So, what items to put on it? Good questions, I got 2 suggestions :
1. Blasters 2. Collector 3. Repair Droid 4. Afterburner 5. Speed Actuator 6. Stun Charge 7. Orbital Strike 8. Shield/Protector
1. Blasters 2. Collector 3. Repair Droid 4. Afterburner 5. Speed Actuator 6. Attack Buff 7. Scope Shifter 8. Orbital Strike
It's up to you to tell me what you think about it of course both configurations that I mentioned can be changed after all this is only my opinion.
Thanks if you have read everything !
Kind regards,
Eredin
I made this topic for my point of view on old prototypes, (Constructor, Dominator, Parsec, Terrorizer). I'm gonna explain each ship qualities and faults and propose a suggestion on one of the 4.
This thread only reflects my opinion I thank you in advance if you take the time to read it.
AnIn-12 Parsec:

The Parsec, if I remember well it was the first prototype to be released on the game (maybe I'm wrong
I tested the Parsec with TC items and in a group it's a very good ship because he's got he perf and nowadays approximately all the new ships got shield or protector and it deals a lot of damage too.
So for me Parsec is Parsec, and it will remain as it is.
AnIn-3 Constructor:

The Constructor, this ship is beautiful and still useful nowadays. It little cousin, the Marble, is a good ship too, but the constructor is the only prototype engineer ship who got materializer. As I have noticed on the PTR, in conquests the players took the Constructor, why? Materializer !!
Its usefulness is still relevant in some situation even if the Marble exists and and that is why it must remain as it is!
AnIn-1 Dominator:

The Dominator, a massive ship with a ton of HP the only one with so much HP before it brother the Lava. Even if the Dominator was "somehow" replaced at first by Granit and then by Lava I saw players buying Dominator because they did not own RDX ships. So you can tell me why buy it? Well, it's simple, all players got the Dominator in their shop, and it's useful for players who farm Sirius plans per example to feel safe because they know they have a lot of armor even if the damages are less.
So even if today and I find the lava surpasses it on all points, the players who do not own Lava buys the Dominator instead.
So in my opinion that one does not deserve any change.
Now it's time to talk about the last ship and this one is going to be tricky.
AnIn-10 Terrorizer:

The Terrorizer, a very beautiful ship, and when you saw him behind you that was scary and yes, .... It "WAS" scary. As we all know the PvP adjustments of 2017 and more especially stuns nerf has killed the Terrorizer even if before it was no longer played too much because Marlstone was released. Yes, Marlstone is an upgraded version of Terrorizer because he got shield instead of aggrobeacon (item still useful for tanking damage but need a rework as proposed by other players on the forum).
Seriously, who in 2021 is going to buy Terrorizer to play it? The only players I've seen bought it was for TC, but the Marlstone remains better because he got +5% armor and a shield!
So here's are my 2 suggestions:
1. If there's a very good rework of Aggrobeacon as proposed on another threads. And to hand over old stuns the ship can remain as it is.
2. Make Terrorizer hybrid. Yes, nowadays ALL the new ships are hybrid and why not just put the Terrorizer at the taste of the day. Maybe some of you will find it sally that only one of the 4 old prototypes is reworked but I think it's necessary. So, what items to put on it? Good questions, I got 2 suggestions :
1. Blasters 2. Collector 3. Repair Droid 4. Afterburner 5. Speed Actuator 6. Stun Charge 7. Orbital Strike 8. Shield/Protector
1. Blasters 2. Collector 3. Repair Droid 4. Afterburner 5. Speed Actuator 6. Attack Buff 7. Scope Shifter 8. Orbital Strike
It's up to you to tell me what you think about it of course both configurations that I mentioned can be changed after all this is only my opinion.
Thanks if you have read everything !
Kind regards,
Eredin