What's new

First prototypes

Which suggestion would you prefer?

  • First

    Votes: 9 69.2%
  • Second

    Votes: 1 7.7%
  • I don't know

    Votes: 0 0.0%
  • Neither of the two

    Votes: 3 23.1%

  • Total voters
    13

Eredin

Well-known member
Joined
May 13, 2020
Messages
314
Reaction score
594
Server
Trantor
Main Pilotname
Eredin
Rank
99
Hello everyone,

I made this topic for my point of view on old prototypes, (Constructor, Dominator, Parsec, Terrorizer). I'm gonna explain each ship qualities and faults and propose a suggestion on one of the 4.

This thread only reflects my opinion I thank you in advance if you take the time to read it.


AnIn-12 Parsec:
Capture.PNG
The Parsec, if I remember well it was the first prototype to be released on the game (maybe I'm wrong :D). A unique ship, the only on the game who got 3 blasters instead of two and I think that's why a big part of us love the parsec. Also, his design is awesome. During the past years with all the new ships and especially RDX the Parsec has been abandoned by a large part of the players. Even if some player has it in their hangar, and play it.
I tested the Parsec with TC items and in a group it's a very good ship because he's got he perf and nowadays approximately all the new ships got shield or protector and it deals a lot of damage too. :p
So for me Parsec is Parsec, and it will remain as it is.


AnIn-3 Constructor:
Capture.PNG

The Constructor, this ship is beautiful and still useful nowadays. It little cousin, the Marble, is a good ship too, but the constructor is the only prototype engineer ship who got materializer. As I have noticed on the PTR, in conquests the players took the Constructor, why? Materializer !! :cheeky:
Its usefulness is still relevant in some situation even if the Marble exists and and that is why it must remain as it is!


AnIn-1 Dominator:
Capture.PNG

The Dominator, a massive ship with a ton of HP the only one with so much HP before it brother the Lava. Even if the Dominator was "somehow" replaced at first by Granit and then by Lava I saw players buying Dominator because they did not own RDX ships. So you can tell me why buy it? Well, it's simple, all players got the Dominator in their shop, and it's useful for players who farm Sirius plans per example to feel safe because they know they have a lot of armor even if the damages are less.
So even if today and I find the lava surpasses it on all points, the players who do not own Lava buys the Dominator instead.
So in my opinion that one does not deserve any change.


Now it's time to talk about the last ship and this one is going to be tricky.

AnIn-10 Terrorizer:

Capture.PNG
The Terrorizer, a very beautiful ship, and when you saw him behind you that was scary and yes, .... It "WAS" scary. As we all know the PvP adjustments of 2017 and more especially stuns nerf has killed the Terrorizer even if before it was no longer played too much because Marlstone was released. Yes, Marlstone is an upgraded version of Terrorizer because he got shield instead of aggrobeacon (item still useful for tanking damage but need a rework as proposed by other players on the forum).
Seriously, who in 2021 is going to buy Terrorizer to play it? The only players I've seen bought it was for TC, but the Marlstone remains better because he got +5% armor and a shield!


So here's are my 2 suggestions:


1. If there's a very good rework of Aggrobeacon as proposed on another threads. And to hand over old stuns the ship can remain as it is.

2. Make Terrorizer hybrid. Yes, nowadays ALL the new ships are hybrid and why not just put the Terrorizer at the taste of the day. Maybe some of you will find it sally that only one of the 4 old prototypes is reworked but I think it's necessary. So, what items to put on it? Good questions, I got 2 suggestions :


1. Blasters 2. Collector 3. Repair Droid 4. Afterburner 5. Speed Actuator 6. Stun Charge 7. Orbital Strike 8. Shield/Protector

1. Blasters 2. Collector 3. Repair Droid 4. Afterburner 5. Speed Actuator 6. Attack Buff 7. Scope Shifter 8. Orbital Strike


It's up to you to tell me what you think about it of course both configurations that I mentioned can be changed after all this is only my opinion.
Thanks if you have read everything ! ;)


Kind regards,
Eredin
 

dontbelive

Active member
Joined
Jul 2, 2020
Messages
126
Reaction score
150
Server
Korell
Main Pilotname
Emiya
Rank
95
Hmm, would be nice to see those changes specially for terror. But I don't think that will ever happen. These pilots who have built the terror, dev needs to make changes for those pilots bcuz of the new item arrangement.

I like the first item combination.

There is also another point I want to mention regarding to the numpad/numbers 1-9

We have 8 items, but the number 9 is not being used. Would be nice to see a ninth item on every ship and I have good item ideas for the basic ships.

For Storm 9th item could be a Thermo Trap
A Trap who deals damage over time whenever an enemy enters inside. (not movable like magnet trap)

For Shock 9th item could be a Speed Actuator Turret
A Turret who give Speed Actuator to all allies within turrent range (which is movable like repair/buff turret) OR pilot range (like Ancient Ra with its Magnet trap or Ancient Amarna who gives speed to nearby enemies)

For Tank 9th Item could be a Tauntdome which deals damage overtime (headache for several mantis nearby) and take whole attention to yourself (range similar like Stundome) (DoT should be not much) (Original Taunt needs rework too. Dealing damage over time (stronger than Tauntdome))

For
Engineer 9th Item could be a Protection Turret
this Item covers allies within turrent range with a Protector (like we saw in gemini. The buildings are protected with a protector/shield)

The 2 extra classes Sniper and Defender

for Sniper 9th item could be a Sniper Droid
this item will snipe the enemies (with 10 or 15 secs Cooldown of attacking but duration on surface like Attack Droid)

for
Defender 9th Item could be a Grenade
this item will deal AoE damage (throw to enemies and explode instantly and damage enemies nearby) (this item should have a long Cooldown but also needs to deal lots of damage)


these were my thoughts for the game

adding a 9th item to all ships, the paragneiss will benefit from this cuz he is missing the afterburner item.



@Highway, maybe u find this interesting

The 9th item should be added when someone reaches Sirius (or maybe Draconis)

Thx
 

Vesperion

Well-known member
Joined
Feb 24, 2010
Messages
1,822
Reaction score
589
Server
Askone
Main Pilotname
Vesperion
Rank
99
The Parsec, if I remember well it was the first prototype to be released on the game (maybe I'm wrong :D).
Basicly this ship is the reason why most ships with all their armor stages to bring them always to the top system from Mizar on are called Parsec because this was at the start of the game the one and only version of it. If i remember it correctly Domi, Const and Terror have been implemented with the release of Siri.

Once it was know during the times between Gemini and the development of Mizar that with Mizar the level requirement will be reached to own a Parsec it gave some pilots who started farming Cryo in Antares in order to buy the Parsec what was during the time of Mizar/Sol/Drac always a advantage to have cus with the release of the system (and enough Cryo) Pilots with "the Parsec" had directly at the start the "best ship of the system with the best armor" what helped during the early stories a lot for those pilots who did not have it.

A unique ship, the only on the game who got 3 blasters instead of two and I think that's why a big part of us love the parsec.
The hope here was that with the 3rd Blaster the Parsec would get an additional Bonus for the Blaster power of 25-50% but in the end it was just an visual extra blaster that brought no additional FP. Well considering the Para it makes at least sense to keep it so cus otherwise the Para would gain a lot of FP considering that it has 2 SB what makes it unique in this way as well.

Regardless to say all Parsec classed ships are only there so that Pilots can buy them if they should (for whatever reason) not own any of the Event/RDX ships to have at least a "simple" alternative that is always available.
 

KingSub

Well-known member
Joined
Aug 31, 2018
Messages
1,203
Reaction score
940
Server
Korell
Main Pilotname
Black Giant
Rank
99
Clan
What's that?
Hello everyone,

I made this topic for my point of view on old prototypes, (Constructor, Dominator, Parsec, Terrorizer). I'm gonna explain each ship qualities and faults and propose a suggestion on one of the 4.

This thread only reflects my opinion I thank you in advance if you take the time to read it.

AnIn-12 Parsec:

View attachment 48396
The Parsec, if I remember well it was the first prototype to be released on the game (maybe I'm wrong :D). A unique ship, the only on the game who got 3 blasters instead of two and I think that's why a big part of us love the parsec. Also, his design is awesome. During the past years with all the new ships and especially RDX the Parsec has been abandoned by a large part of the players. Even if some player has it in their hangar, and play it.
I tested the Parsec with TC items and in a group it's a very good ship because he's got he perf and nowadays approximately all the new ships got shield or protector and it deals a lot of damage too. :p
So for me Parsec is Parsec, and it will remain as it is.


AnIn-3 Constructor:
View attachment 48397

The Constructor, this ship is beautiful and still useful nowadays. It little cousin, the Marble, is a good ship too, but the constructor is the only prototype engineer ship who got materializer. As I have noticed on the PTR, in conquests the players took the Constructor, why? Materializer !! :cheeky:
Its usefulness is still relevant in some situation even if the Marble exists and and that is why it must remain as it is!


AnIn-1 Dominator:
View attachment 48398

The Dominator, a massive ship with a ton of HP the only one with so much HP before it brother the Lava. Even if the Dominator was "somehow" replaced at first by Granit and then by Lava I saw players buying Dominator because they did not own RDX ships. So you can tell me why buy it? Well, it's simple, all players got the Dominator in their shop, and it's useful for players who farm Sirius plans per example to feel safe because they know they have a lot of armor even if the damages are less.
So even if today and I find the lava surpasses it on all points, the players who do not own Lava buys the Dominator instead.
So in my opinion that one does not deserve any change.


Now it's time to talk about the last ship and this one is going to be tricky.

AnIn-10 Terrorizer:

View attachment 48399
The Terrorizer, a very beautiful ship, and when you saw him behind you that was scary and yes, .... It "WAS" scary. As we all know the PvP adjustments of 2017 and more especially stuns nerf has killed the Terrorizer even if before it was no longer played too much because Marlstone was released. Yes, Marlstone is an upgraded version of Terrorizer because he got shield instead of aggrobeacon (item still useful for tanking damage but need a rework as proposed by other players on the forum).
Seriously, who in 2021 is going to buy Terrorizer to play it? The only players I've seen bought it was for TC, but the Marlstone remains better because he got +5% armor and a shield!


So here's are my 2 suggestions:

1. If there's a very good rework of Aggrobeacon as proposed on another threads. And to hand over old stuns the ship can remain as it is.

2. Make Terrorizer hybrid. Yes, nowadays ALL the new ships are hybrid and why not just put the Terrorizer at the taste of the day. Maybe some of you will find it sally that only one of the 4 old prototypes is reworked but I think it's necessary. So, what items to put on it? Good questions, I got 2 suggestions :


1. Blasters 2. Collector 3. Repair Droid 4. Afterburner 5. Speed Actuator 6. Stun Charge 7. Orbital Strike 8. Shield/Protector

1. Blasters 2. Collector 3. Repair Droid 4. Afterburner 5. Speed Actuator 6. Attack Buff 7. Scope Shifter 8. Orbital Strike


It's up to you to tell me what you think about it of course both configurations that I mentioned can be changed after all this is only my opinion.
Thanks if you have read everything ! ;)


Kind regards,
Eredin
I have all three ships. Terroizer for. domi for sirius(tc before) and my parsec storm.. At the beginning he was a my first prototype. I upgraded him from sirius to venar tech. Then modalogic tech and new armor and now calon tech. I love that ship so much. I hope these ships will the focus for the future they are timeless.
 

KingSub

Well-known member
Joined
Aug 31, 2018
Messages
1,203
Reaction score
940
Server
Korell
Main Pilotname
Black Giant
Rank
99
Clan
What's that?
I have all three ships. Terroizer for. domi for sirius(tc before) and my parsec storm.. At the beginning he was a my first prototype. I upgraded him from sirius to venar tech. Then modalogic tech and new armor and now calon tech. I love that ship so much. I hope these ships will the focus for the future they are timeless.
Terrorizer for tc* sry👀 tired😭😂
 

KingSub

Well-known member
Joined
Aug 31, 2018
Messages
1,203
Reaction score
940
Server
Korell
Main Pilotname
Black Giant
Rank
99
Clan
What's that?
They were implemented way before. ;)
Yep there look at the old pirate galaxy trailer 2009 there was the parsec storm in gameplay on axiom 😁
 

KingSub

Well-known member
Joined
Aug 31, 2018
Messages
1,203
Reaction score
940
Server
Korell
Main Pilotname
Black Giant
Rank
99
Clan
What's that?
Hello everyone,

I made this topic for my point of view on old prototypes, (Constructor, Dominator, Parsec, Terrorizer). I'm gonna explain each ship qualities and faults and propose a suggestion on one of the 4.

This thread only reflects my opinion I thank you in advance if you take the time to read it.

AnIn-12 Parsec:

View attachment 48396
The Parsec, if I remember well it was the first prototype to be released on the game (maybe I'm wrong :D). A unique ship, the only on the game who got 3 blasters instead of two and I think that's why a big part of us love the parsec. Also, his design is awesome. During the past years with all the new ships and especially RDX the Parsec has been abandoned by a large part of the players. Even if some player has it in their hangar, and play it.
I tested the Parsec with TC items and in a group it's a very good ship because he's got he perf and nowadays approximately all the new ships got shield or protector and it deals a lot of damage too. :p
So for me Parsec is Parsec, and it will remain as it is.


AnIn-3 Constructor:
View attachment 48397

The Constructor, this ship is beautiful and still useful nowadays. It little cousin, the Marble, is a good ship too, but the constructor is the only prototype engineer ship who got materializer. As I have noticed on the PTR, in conquests the players took the Constructor, why? Materializer !! :cheeky:
Its usefulness is still relevant in some situation even if the Marble exists and and that is why it must remain as it is!


AnIn-1 Dominator:
View attachment 48398

The Dominator, a massive ship with a ton of HP the only one with so much HP before it brother the Lava. Even if the Dominator was "somehow" replaced at first by Granit and then by Lava I saw players buying Dominator because they did not own RDX ships. So you can tell me why buy it? Well, it's simple, all players got the Dominator in their shop, and it's useful for players who farm Sirius plans per example to feel safe because they know they have a lot of armor even if the damages are less.
So even if today and I find the lava surpasses it on all points, the players who do not own Lava buys the Dominator instead.
So in my opinion that one does not deserve any change.


Now it's time to talk about the last ship and this one is going to be tricky.

AnIn-10 Terrorizer:

View attachment 48399
The Terrorizer, a very beautiful ship, and when you saw him behind you that was scary and yes, .... It "WAS" scary. As we all know the PvP adjustments of 2017 and more especially stuns nerf has killed the Terrorizer even if before it was no longer played too much because Marlstone was released. Yes, Marlstone is an upgraded version of Terrorizer because he got shield instead of aggrobeacon (item still useful for tanking damage but need a rework as proposed by other players on the forum).
Seriously, who in 2021 is going to buy Terrorizer to play it? The only players I've seen bought it was for TC, but the Marlstone remains better because he got +5% armor and a shield!


So here's are my 2 suggestions:

1. If there's a very good rework of Aggrobeacon as proposed on another threads. And to hand over old stuns the ship can remain as it is.

2. Make Terrorizer hybrid. Yes, nowadays ALL the new ships are hybrid and why not just put the Terrorizer at the taste of the day. Maybe some of you will find it sally that only one of the 4 old prototypes is reworked but I think it's necessary. So, what items to put on it? Good questions, I got 2 suggestions :


1. Blasters 2. Collector 3. Repair Droid 4. Afterburner 5. Speed Actuator 6. Stun Charge 7. Orbital Strike 8. Shield/Protector

1. Blasters 2. Collector 3. Repair Droid 4. Afterburner 5. Speed Actuator 6. Attack Buff 7. Scope Shifter 8. Orbital Strike


It's up to you to tell me what you think about it of course both configurations that I mentioned can be changed after all this is only my opinion.
Thanks if you have read everything ! ;)


Kind regards,
Eredin
It would be nice if the Terrorizer got this following items...
1 Blaster. 2 Collector. 3 Repairdroide. 4. Afterburner. 5 Stun charge. 6 Sniperblaster. 7 Damage Inverter. 8 Corruption Cloud
 

Vesperion

Well-known member
Joined
Feb 24, 2010
Messages
1,822
Reaction score
589
Server
Askone
Main Pilotname
Vesperion
Rank
99
They were implemented way before. ;)
Yep there look at the old pirate galaxy trailer 2009 there was the parsec storm in gameplay on axiom 😁
The Parsec Storm was the very 1st Parsec that was already "available" during the closed Beta times so it´s clear that he shows up in early trailers lol.

As i said Domi, Terror and Constructor have been added later but i don´t quite remember when their implementation happened but it was definetly not before Drac cus old Vets like me remember the famous "Hall of Shame" with the Parsec Storm incident that happened during the Sol time and the Drac development and i don´t remember that any of the other parsec classes where around during the Sol times at least.

Anyways... to go back to the topic the main issue (and commonly following complaints) will be that sooner or later the screams for some sort of "Bonus" for the RDX ships will then come as well not to mention in the Anln Parsec series are the Hunter and Locust as well even when they are Hybrids they are classed as Anln Parsecs non-the-less.
 

KingSub

Well-known member
Joined
Aug 31, 2018
Messages
1,203
Reaction score
940
Server
Korell
Main Pilotname
Black Giant
Rank
99
Clan
What's that?
The Parsec Storm was the very 1st Parsec that was already "available" during the closed Beta times so it´s clear that he shows up in early trailers lol.

As i said Domi, Terror and Constructor have been added later but i don´t quite remember when their implementation happened but it was definetly not before Drac cus old Vets like me remember the famous "Hall of Shame" with the Parsec Storm incident that happened during the Sol time and the Drac development and i don´t remember that any of the other parsec classes where around during the Sol times at least.

Anyways... to go back to the topic the main issue (and commonly following complaints) will be that sooner or later the screams for some sort of "Bonus" for the RDX ships will then come as well not to mention in the Anln Parsec series are the Hunter and Locust as well even when they are Hybrids they are classed as Anln Parsecs non-the-less.
terrorizer and domi were already available in mizar times, maybe even earlier .. but we could only buy from lvl 50? later changed to mizar? long ago.. But i wanted to Show you all something - the true old power from the parsec.. look at this vid.


even today the parsec wins against x-sniper. But you see how much armor he has right?.. Love this vid so much
 

Nicoredje

Member
Joined
Sep 21, 2020
Messages
25
Reaction score
37
Server
Askone
Main Pilotname
Deleted
Rank
1
The Parsec Storm was the very 1st Parsec that was already "available" during the closed Beta times so it´s clear that he shows up in early trailers lol.

As i said Domi, Terror and Constructor have been added later but i don´t quite remember when their implementation happened but it was definetly not before Drac cus old Vets like me remember the famous "Hall of Shame" with the Parsec Storm incident that happened during the Sol time and the Drac development and i don´t remember that any of the other parsec classes where around during the Sol times at least.

Anyways... to go back to the topic the main issue (and commonly following complaints) will be that sooner or later the screams for some sort of "Bonus" for the RDX ships will then come as well not to mention in the Anln Parsec series are the Hunter and Locust as well even when they are Hybrids they are classed as Anln Parsecs non-the-less.
I am hereby revoking your license to talk about this game.
 

Poland

Well-known member
Joined
Sep 14, 2010
Messages
653
Reaction score
301
Server
Askone
Main Pilotname
JustaRavenPL
Rank
95
Clan
Death Watch
As i said Domi, Terror and Constructor have been added later but i don´t quite remember when their implementation happened but it was definetly not before Drac cus old Vets like me remember the famous "Hall of Shame" with the Parsec Storm incident that happened during the Sol time and the Drac development and i don´t remember that any of the other parsec classes where around during the Sol times at least.
On this video from 2010 You are able to see Constructor flying around, if you have good eyes (however this video has terrible quality somehow, but yeah. those are the old times). If constructor was there in that times, rest of the basic prototypes were there for sure too. Anyways... I remember them myself on Sol times as I have started playing on the beginning of 2010 :)



And this is a video of my very old friend, BeN-BeN-BooM, as well from Sol times here:

 

Fra_592

Well-known member
Joined
Apr 28, 2016
Messages
903
Reaction score
64
Server
Trantor
Main Pilotname
TheWindsurfer
Rank
99
Clan
shamrock
The Parsec Storm was the very 1st Parsec that was already "available" during the closed Beta times so it´s clear that he shows up in early trailers lol.

As i said Domi, Terror and Constructor have been added later but i don´t quite remember when their implementation happened but it was definetly not before Drac cus old Vets like me remember the famous "Hall of Shame" with the Parsec Storm incident that happened during the Sol time and the Drac development and i don´t remember that any of the other parsec classes where around during the Sol times at least.

Anyways... to go back to the topic the main issue (and commonly following complaints) will be that sooner or later the screams for some sort of "Bonus" for the RDX ships will then come as well not to mention in the Anln Parsec series are the Hunter and Locust as well even when they are Hybrids they are classed as Anln Parsecs non-the-less.
The OG 4 (parsec, dominator, terrorizer, constructor) definitely all existed before draconis release, and most likely before sol release as well. A single search fo "Dominateur" or "Constructeur" on the french forum brought me topics discussing them from 2010 (when sol was the highest system).

Back on topic:
I don't think the solution for them being outclassed and powercreeped by pretty much all raven ships lies in their item combination, it would feel really weird to change their items when they are supposed to be the pinnacle prototype ships of the already long-established standard classes. Storm class is still really good on rare ships, constructor is to this day the only prototype with materializer, dominator and terrorizer have problems that their class as a whole have - this, for me, means that the solutions must come from either improving the class / class items themselves (e.g. any of the dozens of suggestions for taunt/bomb/stun/stundome/beacon) or bringing the ships that powercrept them back to a more reasonable and balanced status (e.g. any of the topics asking to bring back obsidian under parsec's HPs, poenari/marlstone under terro's HPs).
 

Vesperion

Well-known member
Joined
Feb 24, 2010
Messages
1,822
Reaction score
589
Server
Askone
Main Pilotname
Vesperion
Rank
99
I am hereby revoking your license to talk about this game.
Eh i can live with that considering that i never had a licence at all anyways so you can´t take something from me i never had anyways :p

Aside from that maybe during the times i remember it the other classes where not that much used or it was due of Askone or whatever in the end it doesn´t really matter anyways but the fact stands that the Parsec Storm is the "oldest" of them all due beeing the very 1st in the game :sweatgrinning:.

However... can Parsecs nowadays really called prestige Ships anymore? I mean alone a freaking TC ship costs already more for just the hull alone. So the realy question is if it´s basicly "cheaper" to go nowadays simply for a Parsec classed ship rather then going for the system ship (if it gives no forced SM of course that requires a certain ship *cough* undercover job *cough*).

Farming a Parsec nowadays is depending on your time and the droprates of course a thing that only takes a few days up to 1 week at best. Farming at least 100k is an absolute minimum every Pilot with TC tech can achive. The only thing that currently makes the Parsecs "special" is their Armor bonus but this was it already. The main issue is in the end that the RDX ships have simply better item combinations that make them superior in compare to the Anln Series.

From the whole Anln-Series the ship i see mostly beeing used is the Hunter hence it´s "thin" armor due it excells at least in Single target damage what balances this out and then you see mostly the Chrom or Slate or even the Para. Para may have no AB but it can stand it´s ground and if a full Para Squad is on the lose it´s hard to take it down with all that RTurr power they can put out.
 

Nicoredje

Member
Joined
Sep 21, 2020
Messages
25
Reaction score
37
Server
Askone
Main Pilotname
Deleted
Rank
1
You are wrong about cost of the system tau ceti ship. You can buy 2 of them for the price of 1 prototype ship. The price to buy the ship itself is more expensive than a prototype but it starts as a tau ceti ship and not mizar where you have to spend another 3mil just to make it a tau ceti ship.
 

-Decimator-

Well-known member
Joined
Nov 5, 2012
Messages
1,132
Reaction score
61
Server
Askone
Main Pilotname
-Decimator-
Rank
95
Clan
Death Watch
Well its kinda correct, Parsec class ships don't feel so special anymore. Specially if you see in Sirius and TC, almost everyone flies a Parsec/RDX class ship and you barely see any normal system ships anymore.
3-6M Cryonite is still alot but it takes far less grind time then it would have taken when Parsecs where introduced (ofcourse compared to total price it would have costed at that time with grind time > Parsec storm for example was in the begin years of PG even buyable in Vega or Antares but gl grinding that).

So if any ship has to feel 'Premium' or 'Prestige' they surely have to create a ship costing 10M or so.
 

KingSub

Well-known member
Joined
Aug 31, 2018
Messages
1,203
Reaction score
940
Server
Korell
Main Pilotname
Black Giant
Rank
99
Clan
What's that?
Well its kinda correct, Parsec class ships don't feel so special anymore. Specially if you see in Sirius and TC, almost everyone flies a Parsec/RDX class ship and you barely see any normal system ships anymore.
3-6M Cryonite is still alot but it takes far less grind time then it would have taken when Parsecs where introduced (ofcourse compared to total price it would have costed at that time with grind time > Parsec storm for example was in the begin years of PG even buyable in Vega or Antares but gl grinding that).

So if any ship has to feel 'Premium' or 'Prestige' they surely have to create a ship costing 10M or so.
times changed, so the game and devs did.. But highway said that parsec/rdx classes will the best ships for tc when its fully releases. But rare ships are better or not.. Example..

Draconis HyAn Parsec has less armor than the Rare Defender.
Sol Parsec Storm has more armor than the X rare sol sniper

I hope devs team decides to bring newer anln prototype like i posted a suggestion event for newer anln model
you could use translator to understand everything

 

Eredin

Well-known member
Joined
May 13, 2020
Messages
314
Reaction score
594
Server
Trantor
Main Pilotname
Eredin
Rank
99
times changed, so the game and devs did.. But highway said that parsec/rdx classes will the best ships for tc when its fully releases. But rare ships are better or not.. Example..

Draconis HyAn Parsec has less armor than the Rare Defender.
Sol Parsec Storm has more armor than the X rare sol sniper

I hope devs team decides to bring newer anln prototype like i posted a suggestion event for newer anln model
you could use translator to understand everything

Right, I like one of the left that you added, but personnaly I like those ones :p :

Capture2.PNGCapture.PNG

For me they look like "real" human ship they may look small but I like their design ! :)

Kind regards,
Eredin
 

Vesperion

Well-known member
Joined
Feb 24, 2010
Messages
1,822
Reaction score
589
Server
Askone
Main Pilotname
Vesperion
Rank
99
You are wrong about cost of the system tau ceti ship. You can buy 2 of them for the price of 1 prototype ship. The price to buy the ship itself is more expensive than a prototype but it starts as a tau ceti ship and not mizar where you have to spend another 3mil just to make it a tau ceti ship.
As i stated "only the hull of the ship alone costs more then the Hull of any Parsec ship" i did not say anything else about that "fact" ;)

It´s true that until TC we may have spend already a couple of millions (3.863.287 Cryonite for the Hull and all armor upgrades to be exact) into the Parsec to get them classified as TC Ship but then again the Currently final Armor costs just 64k more then the Hull of the TC ship just with the difference that the TC Ship then need additional 435.002 Cryonite (so 1.305.006 Cryonite) for the currently best armor so that you basicly "save those Cryos just for having the Parsec".

I currently expect that the Final TC Armor for Parsecs will be something around 1 Million and for TC ships the Deluv Armor should be 461.102 Cryonite if on the always same increase no change happens.

times changed, so the game and devs did.. But highway said that parsec/rdx classes will the best ships for tc when its fully releases. But rare ships are better or not.. Example..
Remembering the time when with Mizar release the level requirement for a Parsec finally could be reached it gave pilots that started farming for a Parsec and it was really something like an "Achivement" for them personaly considering the Price of the Parsec in relation to the Cryo we could receive during those times.

Now it´s nearly a common thing that a unit drops at least 1k of Cryo up to 35k (without any active Boosters or drones) so having a Parsec is nowadays more a given then a prestige thing cus again farming a Parsec is basicly just a week of farming even if you have less time to spend it in the game.

I think next to the armor Bonus Parsecs should more have some sort of "Extra upgrade" function where we can dump Cryos in to enhance them even further but in order to unlock those enhancements some sort of "Special Missions" need to be completed to earn "Enhancement/Research points" and in each system such special missions exsist so that no matter what system you build the parsec for it can be used and can only be done in Parsec classed ships (no forced ship of course)
 

Fission

Community Manager
Joined
Feb 22, 2019
Messages
1,996
Reaction score
604
Main Pilotname
Fission
Rank
99
Hello @Vesperion ,

Wouldn't that leave normal ships of the system completely out of balance?

Apart from that, times changes and games evolve, if a online game doesn't change in a duration of years. Its really hard to see it still running.

That's why even if before parsecs were something more like an "achievement", now with the time it changed to be something more common, which isn't bad, just different :).

Greetings,
Fission
 
Top