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Fine tuning system

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Naxx

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Allright, hope ill post it right place this time..
dont know why im trying, but This is my idea
Hi.. now im biginning to become tired of ppl arguing about stun powning a sniper, and generally just powns everything, and u all keep saying ''raise the hp of the sniper'' ''make the mantis weaker'' ''draco is owning us''

and i agree with you, but then how about that we got a system in the game so we could change the hp, dps, speed and maybe cry and bp drop rates?
i present to you a new fine tuning system..

my idea is that fx in a sol ship u pay 20k cry in hanger to be able to fine tune ur ship, the 20k has to be paid each time u do it.
and then u would have fx 50 points to spend on 5 different catogories wich is

Armor
Damage
Speed
Crystal Refiner
Bp Booster

would look something like this fx.

Armor ratings : -50% [- - - - - x - - - - -] +50%
and x= normal rating for that thing, wich means a non fine tuned ship will have all 5 catogories raised till the x, and all is what its used to be, and each - counts as a 10% boost or decrease, the bp and cry booster only gives 5% per - thoug...

this system will make it durable to make a tank with 50% more armor but 50%- speed fx.

but u will only have 50 points to spend, so if u raise ur armor and damage done by weapons, ur have to sacrifice ur speed and bp/drop rate. the 50 points is just a suggestion.
and then u would be able to make 2 teirs, to switch between every 30 sec, fx

armor teir 50% armor 50%firepower, 25% speed 50%- cry and bp rate.
Flee teir 50% speed, 50% armor, 25% firepower, 50%- cry and bp.
raider teir 50% bp and cry, 50% firepower, 25% armor -50% speed...

this u could experiment with as u want..

and this system would add a LOT more fun to pvp fx, cus u cant see what ur enemies have as teir, also this would work great with new loot system.

a thing im not sure about is that maybe everytime u get5 lvs u get 1 more point to spend at ur fine tuning.?

i would like good argumentation why this a good or not a good idea. but i think it would work great.

i know im might a noob ingame (lv 61), but hope u will se this as a good idea.
ty.
 

pbhuh

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I think the ships get unbalashed by this.
 

Naxx

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yes, ships might get unblanaced, but balanced ships is what makes pvp boring, now a shock kan own everything, but if this system was added, a sniper could get enuf fire power to kill it, if the shock ship wasent fine tuned correctly.

but i see why u are ''afraid'' of this idea, cus yes its a very big jump for pg
 

pbhuh

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Naxx said:
yes, ships might get unblanaced, but balanced ships is what makes pvp boring, now a shock kan own everything, but if this system was added, a sniper could get enuf fire power to kill it, if the shock ship wasent fine tuned correctly.

but i see why u are ''afraid'' of this idea, cus yes its a very big jump for pg
It's good that a shock can kill a sniper. Thats good not bad, thats the power of a shock, you have to know a shock to know how to fight one.
 

Naxx

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yeah, but why does it have to be a ''rule'' that shock should be very able to kill a sniper?
this system could actually give all the ships a winning chance for whatever opponent in pvp
 

pbhuh

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Naxx said:
yeah, but why does it have to be a ''rule'' that shock should be very able to kill a sniper?
this system could actually give all the ships a winning chance for whatever opponent in pvp
But a sniper can also kill a shock easy.
 

Naxx

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yes u are proberly right, but it was also just a suggestion :) but thx for replyin anyway ;)
 
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