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Feedback: New, new Loot system

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ridoi

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I would like if the loot system was little more clean and not so dirty, you need so many parts, and it makes ppl mad, come on dev can u lower the parts needed. even with bp booster u need luck some times as rares like minelsayer, bp booster won't help, my idea is so for each next system it's 1 more rare needed, as vega is 4 needed for 1 rare complete, why can't antares be 5 rares needed to complete 1 rare etc.... it's a simple system and ppl would like it. I do not want to get around 23 rares for 1 rare ship at sirius, it's just to much...
 
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agree with you ridoi. and if i may add it would be nice if SS would make rare bps as single bp but make it hard to get. why? because there are mantis units that give 2 rares and as such it can be a real drag when you hunt for lets say ddb and keep getting aim scrambler and this unbalanced part gets on the nerves of many players (god only knows how many speed actuators which i have i got when i actually need thermo on hive). moreover, imo hive turrets should drop only rockets cause gazica rocketeers drops aim. keep aim on ds rocketeers on hive but turrets should give rockets alone cause they're challenge enough i.e. huge hp.
 
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after trying to get my rare gemini engi, that I failed very hard, I left, the last few parts ain't easy to get!
 

gammel111

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Maybe you could pay the rest of the bp, when you found 50% of it. It could be twice as expansive to buy it, when you didn't collect all blueprints...
 
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