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daily gravitron reward system is flawed

WRAITH1

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if u wanna give something like daily log in bonus u should know tht as is its not very good cause u can miss the gravitrons.
u get gravs in a 12 hour rithm but for example if u tag an npc for a mission to pull them off a transporter ur escorting or something and the rest of the sq kills tht npc (same even outside missions) u wont see the grav and sowith its lost.
in principle gravs for high lvl players are useless for the daily routine game they help in missions or events only but if u have a system set up at least verify how it works and optimise it (same is valid for every aspect of the game)

the addition of the bright message tht u picked up the grav is not so useful but if u would have the same message for when a grav DROPPED maybe more useful so a player can serach the area or even better if u make the grav more visible or something make the "dropped" message appear and have the grav show up in targets list or something (take this as a suggestion in perfecting ur free grav system)

many would say "who cares bout gravs game is deficiet in many areas"... i agree but i wanted to give feedback about this aspect of teh game too maybe someone is working (lol) at the coding in this area atm and this info helps adjust it to a more functional state.
 
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