Tank: 22 hitpoints (may vary trough systems)
Has Shield (defensive) and taunt ( practically worthless)
I haven't tried it but heard that it is good.
Shock: 18 hitpoints
Has Stuncharge (offensive, stuns enemy) and speed actuator (makes you or friend quicker item speed)
Not good to have in vega and antares, but from gemini and on... good in pvp too.
Storm: 14 hitpoints
Rockets: Slower than blaster, but higher range and more damage. (offensive) Aim computer: Less misses and more criticals! (use on yourself)
Ok for everything, a little hard to survive in it, though.
Engineer: 12 Hitpoints
Repair target: Repairs a friend
Protector: Liek a shield, but you cna use it on others if you want and it's stun proof, if it's better than the stuncharge
Easy to die in this, not good alone!
Next rank requirement for ships is 18, btw
(i edited in some new stuff here below)
New abilities in antares:
Perforator (storm) Perforates trough a shield, if the perf is weaker than the shield, it will partly damage shield and hull.
Repair field (engineer) Like what the menders use
Aim Scrambler (tank) Makes shots miss!
Aggrobeacon (shock) If used correctly, it's a lifesaver, if used wrong, it's as useless as a taunt. It seploys a little thingy that makes amntis shoot it.
New abilities in Gemini;
Thermoblast: (storm) Beams focused fusion energy towards your enemy, making it take damage over time. A terribly powerful weapon.
Materializer: (engineer) you know that text when your dead that says rescue now or be materialized? Well the materializer materises. It ressurects you.
Stundome: (shock) Area of effect stuncharge.
Aggrobomb (tank) Area of effect weapon, but with little damage.
No new abilities in Mizar
New ship and abilities in Sol:
Sniper ship (rare) ?? hitpoints
Sniper blaster: Slower than normal, but with higher range. Never misses.
Orbital strike. Extremely Powerful Aoe weapon.
Attack droid: Sends down a small ship armed with a rank 50 blaster.
Note: doesn't dissapear when you leave to orbit. They have been seen hunting alone on vega 4
Attack Charge: Increases your damage.