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Changelog June the 1st 2011

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selkath

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Read here: http://pirategalaxy.com/changelog-june-the-1st-2011

Fixed a bug that caused Standard Stun charge, Taunt, Rocket and Protect to not drop anymore

Finaly, I can get the two things I've been missing so that's something good for a change. :cool:
 

pbhuh

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selkath said:
Read here: http://pirategalaxy.com/changelog-june-the-1st-2011

Fixed a bug that caused Standard Stun charge, Taunt, Rocket and Protect to not drop anymore

Finaly, I can get the two things I've been missing so that's something good for a change. :cool:
Oh no, have to get on the ptr to see what mantis drop them.

Ughh..

I guess the Engineers and Defenders are very happy:

Fixed several balancing errors in the player’s Repair field, Repair turret and Taunt that made them too weak (sol and higher)

But I am mad!:
Fixed several balancing errors in all normal draconis player orbital strikes as they all only did cost 150 energy

They have to super reduce the energy use of snipers as it is way to high, this will only make it even more expensive!
 

selkath

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pbhuh said:
selkath said:
Read here: http://pirategalaxy.com/changelog-june-the-1st-2011

Fixed a bug that caused Standard Stun charge, Taunt, Rocket and Protect to not drop anymore

Finaly, I can get the two things I've been missing so that's something good for a change. :cool:
Oh no, have to get on the ptr to see what mantis drop them.

Ughh..

I guess the Engineers and Defenders are very happy:

Fixed several balancing errors in the player’s Repair field, Repair turret and Taunt that made them too weak (sol and higher)
I'm guessing the Aurora mantis or less likely the Lyris mantis and it's good to hear those items are getting an upgrade, I've seen how bad the Repair turret is.
 

pbhuh

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selkath said:
pbhuh said:
selkath said:
Read here: http://pirategalaxy.com/changelog-june-the-1st-2011

Fixed a bug that caused Standard Stun charge, Taunt, Rocket and Protect to not drop anymore

Finaly, I can get the two things I've been missing so that's something good for a change. :cool:
Oh no, have to get on the ptr to see what mantis drop them.

Ughh..

I guess the Engineers and Defenders are very happy:

Fixed several balancing errors in the player’s Repair field, Repair turret and Taunt that made them too weak (sol and higher)
I'm guessing the Aurora mantis or less likely the Lyris mantis and it's good to hear those items are getting an upgrade, I've seen how bad the Repair turret is.

33/62 - Twin Ion Blaster - Eliminator
40/27 - Enhanced Afterburner - Sentinel
68/38 ^
27/69 - Standard Repair Target - Sentinel
18/42 ^
22/71 - Enhanced Ion Shield - Marauder
20/56 ^
23/26 - Enhanced Aim Computer - Eliminator
70/39 - Standard Speed Actuator - Eliminator
85/25 ^
22/23 - Power Collector - Sentinel
70/51 - Standard Rocket Launcher - Eliminator
67/73 - Enhanced Repair Droid - Sentinel
52/87 - Standard Taunt - Marauder
86/77 - Standard Stun Charge - Marauder
56/80 - Standard Ion Protector - Marauder

just came from PTR

I also asked V1-Hyper to go to the PTR to do the new mission Waterboy, it seems that they added Mantis Watchers that spawn very nice Mantis Rocketeers that stalk you ^^. The second split up mission of Dirty Water is named Dirty Water that covers the hard part of Commerce Central.
 

selkath

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pbhuh said:
selkath said:
pbhuh said:
selkath said:
Read here: http://pirategalaxy.com/changelog-june-the-1st-2011

Fixed a bug that caused Standard Stun charge, Taunt, Rocket and Protect to not drop anymore

Finaly, I can get the two things I've been missing so that's something good for a change. :cool:
Oh no, have to get on the ptr to see what mantis drop them.

Ughh..

I guess the Engineers and Defenders are very happy:

Fixed several balancing errors in the player’s Repair field, Repair turret and Taunt that made them too weak (sol and higher)
I'm guessing the Aurora mantis or less likely the Lyris mantis and it's good to hear those items are getting an upgrade, I've seen how bad the Repair turret is.

33/62 - Twin Ion Blaster - Eliminator
40/27 - Enhanced Afterburner - Sentinel
68/38 ^
27/69 - Standard Repair Target - Sentinel
18/42 ^
22/71 - Enhanced Ion Shield - Marauder
20/56 ^
23/26 - Enhanced Aim Computer - Eliminator
70/39 - Standard Speed Actuator - Eliminator
85/25 ^
22/23 - Power Collector - Sentinel
70/51 - Standard Rocket Launcher - Eliminator
67/73 - Enhanced Repair Droid - Sentinel
52/87 - Standard Taunt - Marauder
86/77 - Standard Stun Charge - Marauder
56/80 - Standard Ion Protector - Marauder

just came from PTR

I also asked V1-Hyper to go to the PTR to do the new mission Waterboy, it seems that they added Mantis Watchers that spawn very nice Mantis Rocketeers that stalk you ^^. The second split up mission of Dirty Water is named Dirty Water that covers the hard part of Commerce Central.
Mantis Watchers?
 

pbhuh

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Yes, mission only Scout Commanders that can spawn rocketeers on you that stalk you.
 

selkath

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pbhuh said:
Yes, mission only Scout Commanders that can spawn rocketeers on you that stalk you.
Cool, I want to see those in other missions or just flying around planets.
 
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