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Change with the orbital strike

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savage62

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This is a problem with the orbital strike. I feel that a player should not be able to land orbital strike and then orbit imediatley after. A storm can not so this with his rockets or a tank can not do this with their aggrobomb. Im fine with the orbital strike power and timing, but i think as with any other class ship if you attack you should have to wait like any other player to orbit.
 

DIVOT

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the sniper need some changes for examlple needs more armour, the draconis meta-tank resists double than sniper , in a pvp the sniper die always, now if tank avoid orbital, is 100% the sniper will lose, if you avoid aggrobomb with difficulty you can win...
 
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Hefesto

DIVOT said:
the sniper need some changes for examlple needs more armour, the draconis meta-tank resists double than sniper , in a pvp the sniper die always, now if tank avoid orbital, is 100% the sniper will lose, if you avoid aggrobomb with difficulty you can win...
As you know the ships has diferents characteristics:
If you want a ship for a close combat with good armor then you migth buy a storm.
If you want a ship to pvp ingame and fast then you buy a stun.
or if you want stronger ship with a big armor then you buy a tank.
or If you are sniper shooter and want a mix capabilities then you buy a sniper ship.
or you want support and medic stuff then you buy a enginier.
As you see all ships are good for the game but depending on your choice, needs and abilities as a pilot then you choose one
 

Last Martyr Elixz

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ahh c'mon leave them be, sniper is weak, so who cares, none does, why? because it's been modified several times

Orbital Strike and orbit... You can even do that rocket, bomb, mines, sticky bomb... blaster, even with Sniper blaster... if u just know how to do it... if not you'll start complaining without to know the facts, just like this thread, where it says only the Orbital Strike can do that...

for your information, we didn't ask the Orbital Strike's hit time to be higher, so people in pvp can avoid it...
 

ridoi

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Hefesto said:
DIVOT said:
the sniper need some changes for examlple needs more armour, the draconis meta-tank resists double than sniper , in a pvp the sniper die always, now if tank avoid orbital, is 100% the sniper will lose, if you avoid aggrobomb with difficulty you can win...
As you know the ships has diferents characteristics:
If you want a ship for a close combat with good armor then you migth buy a storm.
If you want a ship to pvp ingame and fast then you buy a stun.
or if you want stronger ship with a big armor then you buy a tank.
or If you are sniper shooter and want a mix capabilities then you buy a sniper ship.
or you want support and medic stuff then you buy a enginier.
As you see all ships are good for the game but depending on your choice, needs and abilities as a pilot then you choose one
well the sniper has been twisted so many times it's impossible to remember all the times... I have won vs tanks, it's hard, but is possible... if u want to win vs a tank you need high rate critical hits from sb, and high rate damage from the OS, which has been modified, once again, now it's possible, it'll only do around 30-40% of it's base damage as normal :eek:, well now u can see a Sirius Os hiting a draconis sniper and it might survive... and that's a ancient os... i don't get what's the point... the prototype sniper it self dies in 1 rocket and blaster hit, why make it so weak, i suppose, some ppl complaim cus, they don't have the ship... and some, well i got no idea.
 
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