I have always liked bringing my best ships in lower systems to shoot some stuff. However, the 8k energy that I can store doesn't last more than 5 minutes so energy refilling takes most of the time I spend in the game. Although Draconis' energy orbs will refill u in a short time, that is not the case for systems like vega or antares. Through some rough calculations I figured it would take about 200 orbs to refill your energy in aurora, let alone the other planets in vega and I have no intention of wasting my time with that.
Now my suggestion is this: make the amount of energy in an orb based on the player's level just like you did with the cry dropped when the player is destroyed. That way, a lvl 85 player will receive as much energy from an orb in vega as he would receive in draconis. So if lets say u were looking for a rare in vega, u could bring any ship u wanted instead a being limited to only antares and gemini because of the energy consumption.
I know the devs probably couldnt care less about us players without memberships, but it would only improve the game for everyone (except those with ultimate membership who are not affected by this). And please, if you are ever going to implement this, don't abuse with it by making the amount of energy in an orb lower than what the player actually needs.
Regards
Sinned
Now my suggestion is this: make the amount of energy in an orb based on the player's level just like you did with the cry dropped when the player is destroyed. That way, a lvl 85 player will receive as much energy from an orb in vega as he would receive in draconis. So if lets say u were looking for a rare in vega, u could bring any ship u wanted instead a being limited to only antares and gemini because of the energy consumption.
I know the devs probably couldnt care less about us players without memberships, but it would only improve the game for everyone (except those with ultimate membership who are not affected by this). And please, if you are ever going to implement this, don't abuse with it by making the amount of energy in an orb lower than what the player actually needs.
Regards
Sinned