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Black Market Auctioning in the Galaxy

Lex

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Having Black market sales, on the galaxy from players would interesting, even chance to sell boosters and stuff which requires gold so more purchases, and yeah i mentioned how it could work, its just how you decide to set it up i can share more opinions and ideas to give a more clear view of my description of this feature :sneaky: . players having inventories putting things to sell, and of course having a minimum amount of cryonite put for sale, for particular categories of blueprints,Hourly (gravitons), daily( Regular Top blueprints), Weekly (Rare blueprints)
and monthly ( ship blueprints).
^^ :LOL: What you think??????
 

-BoH-

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They should do hourly auctions (rare blaster, sniper bps)
Daily auctions rare bp (parts of RDX ships and Parsecs)
Weekly auctions (ancient ship blue prints, also the technololgy
Good idea, i didn't think of that. ;)
 

Lex

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well daily would be more sufficient for rares since you know hunting them isn't as easy and maybe per daily auction like for example sol rare sniper can sell 2 bps of the ship per day, plus if the player hunts it can finish quickly, but maybe separating regular top blues rares and ships would be better option to not get mixed but i suppose some rare ships can pass as daily just depending on how rare i guess rare system ship blueprints can go in daily as well nice idea and ancient ships in monthly, maybe going for minimum cap of 4mil or so seems right
 

Lex

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rdx ships in daily... not so sure because remember that make sit too easy especially for prints for those ships plus in between the events, that would remove the purpose of the events so... rdx and parsec ship blueprint besides the regular dominator, storm parsec etc can go in monthly with the ancient ship bps more likely since ancient ships r 2 blueprints, probably shouldn't have them in auction, but eitherway its fine if they decide to place the value 1 bp per month for ancient ships and 5 per parsec or 3 is ok
 

GOTIL0N

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I think it's a good idea even if a "black market" I think would bring a lot of work, not because it is difficult to program it but because of the complexity of having no negative impact both for the game and for the company
 
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