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AM Humbleium vs Fusion Force Aggrobeacon

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pbhuh

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I think the AM Humbleium is way to weak compeart with the Fusion Force version.

On Earth the AM Humbleium can not even resist 1 rocket. The Fusion Force can easely resist 3 rockets of the best rank on Molikar.

Just 3 suggestions to make all aggrobeacons better.

1. Make it stronger

2. Make a instand taunt in it.

3. Use it as a anti-orbit beacon, everyone that gets to close gets in combat.
 

godman

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Lol not big health the humblium has..... good idea's
 
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sir-vivol

oh yeah all shocks need is an extra pvp weapon/tech... :eek: :sneaky: :|

anti-orbitting is a tank mechanic.. if u get anti orbitting in beacon we want anti stun shields..
oh wait thats an engi mechanic... so what should we give the engi as extra? every enemy in the repair fault get instan thermoblasted.. omg thats an storm mechanic.. now we have to give the storm something extra too uuuuuhm.. let's give the storm aimscrambler when aimcomp is on...

why u wanna unbalance things more then they already are?
shock has already upgraded stuntech from the last time shock pilots wanted a change..
 

defacto

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sir-vivol said:
oh yeah all shocks need is an extra pvp weapon/tech... :eek: :sneaky: :|

anti-orbitting is a tank mechanic.. if u get anti orbitting in beacon we want anti stun shields..
oh wait thats an engi mechanic... so what should we give the engi as extra? every enemy in the repair fault get instan thermoblasted.. omg thats an storm mechanic.. now we have to give the storm something extra too uuuuuhm.. let's give the storm aimscrambler when aimcomp is on...

why u wanna unbalance things more then they already are?
shock has already upgraded stuntech from the last time shock pilots wanted a change..
Yes, i agree. Shocks got much more powerful since stundome charging time was shortened, now we have a double stuncharge... but they should atleast give the bacon more armour.
 

AwesomeFightingAce

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defacto said:
sir-vivol said:
oh yeah all shocks need is an extra pvp weapon/tech... :eek: :sneaky: :|

anti-orbitting is a tank mechanic.. if u get anti orbitting in beacon we want anti stun shields..
oh wait thats an engi mechanic... so what should we give the engi as extra? every enemy in the repair fault get instan thermoblasted.. omg thats an storm mechanic.. now we have to give the storm something extra too uuuuuhm.. let's give the storm aimscrambler when aimcomp is on...

why u wanna unbalance things more then they already are?
shock has already upgraded stuntech from the last time shock pilots wanted a change..
Yes, i agree. Shocks got much more powerful since stundome charging time was shortened, now we have a double stuncharge... but they should atleast give the bacon more armour.
wait... Bacon?
 

pbhuh

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sir-vivol said:
oh yeah all shocks need is an extra pvp weapon/tech... :eek: :sneaky: :|

anti-orbitting is a tank mechanic.. if u get anti orbitting in beacon we want anti stun shields..
oh wait thats an engi mechanic... so what should we give the engi as extra? every enemy in the repair fault get instan thermoblasted.. omg thats an storm mechanic.. now we have to give the storm something extra too uuuuuhm.. let's give the storm aimscrambler when aimcomp is on...

why u wanna unbalance things more then they already are?
shock has already upgraded stuntech from the last time shock pilots wanted a change..
an aggrobeacon is a taunt, i can get 2 interceptors come down an attack it if I place it near a transporter.

So a aggrobeacon should be more like a real taunt beacon.
 

nebulaman

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AwesomeFightingAce said:
defacto said:
sir-vivol said:
oh yeah all shocks need is an extra pvp weapon/tech... :eek: :sneaky: :|

anti-orbitting is a tank mechanic.. if u get anti orbitting in beacon we want anti stun shields..
oh wait thats an engi mechanic... so what should we give the engi as extra? every enemy in the repair fault get instan thermoblasted.. omg thats an storm mechanic.. now we have to give the storm something extra too uuuuuhm.. let's give the storm aimscrambler when aimcomp is on...

why u wanna unbalance things more then they already are?
shock has already upgraded stuntech from the last time shock pilots wanted a change..
Yes, i agree. Shocks got much more powerful since stundome charging time was shortened, now we have a double stuncharge... but they should atleast give the bacon more armour.
wait... Bacon?

armored piggeh ^^
 

AwesomeFightingAce

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nebulaman said:
AwesomeFightingAce said:
defacto said:
sir-vivol said:
oh yeah all shocks need is an extra pvp weapon/tech... :eek: :sneaky: :|

anti-orbitting is a tank mechanic.. if u get anti orbitting in beacon we want anti stun shields..
oh wait thats an engi mechanic... so what should we give the engi as extra? every enemy in the repair fault get instan thermoblasted.. omg thats an storm mechanic.. now we have to give the storm something extra too uuuuuhm.. let's give the storm aimscrambler when aimcomp is on...

why u wanna unbalance things more then they already are?
shock has already upgraded stuntech from the last time shock pilots wanted a change..
Yes, i agree. Shocks got much more powerful since stundome charging time was shortened, now we have a double stuncharge... but they should atleast give the bacon more armour.
wait... Bacon?



Pig: WE WANT FREEDOM FROM ALL HUMANS! THEY WANT TO EAT US ALL! WE MUST FIGHT TO THE DEATH!
Pig 2: Uh... this is a processing chamber...



armored piggeh ^^
 

Emporar

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Sry, we're going off topic here...

Erm, where we we...Aggrobacons! Thats it!

No, wait...
 

godman

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i Hear the keys better go back to topic
 
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