I and many other people have screamed to the staff for a long time to add more variation to the whites, but we haven't been listened to. Why? The answer's simple. Ofcourse, the devs prioritize fixing bugs and adding new systems higher than this, which is something i understand.
That's how i got this idea, inspired by the make your own plnaet one.
Make youre own Mission
You would basically be able to download a ´´Editor´´ and then, you could select any planet.
After some loading, you eneter a birds-eye view of the planet... you have a compass that you cna move around using the right key, or you cna move by arrow keys.
Now, it get's more similar to the adventure editor from Galactic Adventures, if you ever played that. The mission is split up into different objectives. It can be, for example:
- Kill X amount of Y Mantis or any other ship
- Get to a Location
- Get to a Location, without dying
- Escort (a) ship(s) to a location
- Wait until the timer is at 0
- Land on the Surface
- Go to Orbit, of this planet or another
- Go to the Hangar
- Follow a ship, with settings on how close and far you have to be from or to it.
- Collect an object
You can also spawn Mission-Only ships and attach objectives to them, maybe by having a objective pallette and dragging a objective onto a ship spawn.
Certain events can also happen:
- Get a message, custom text and you can select between player avatar pictures, main characters such as Ivanova or the General, and generic images such as pilot, evil pilot, rebel, prosperian, Mantis and so on... or maybe just have a blurry image named unidentified.
- Insta-pod any ship except a player-controlled
- Make a ship spawn or go to Orbit
- Make a ship take damage
- Add an animation to a ship (smoke, thermoblast, stun, teleporting, other things)
Then, the mission would be submitted and if the devs liked it, it would be added!
Examples of mission layout:
Smuggler Hunt
- Message from Ivanova
- Objective: Land
- Message from Pilot
- Message from Ivanova
- Objective: Follow ship Smuggler, min distance 0 max 400
- Message from Pilot
- Objective: Kill Smuggler
- Message from Pilot
- Message from Ivanova
- Objective: Collect escape pod
- Objective: Collect cargo pod
- Message from Ivanova
- Objective: Travel to: Village
Mission Complete
That's how i got this idea, inspired by the make your own plnaet one.
Make youre own Mission
You would basically be able to download a ´´Editor´´ and then, you could select any planet.
After some loading, you eneter a birds-eye view of the planet... you have a compass that you cna move around using the right key, or you cna move by arrow keys.
Now, it get's more similar to the adventure editor from Galactic Adventures, if you ever played that. The mission is split up into different objectives. It can be, for example:
- Kill X amount of Y Mantis or any other ship
- Get to a Location
- Get to a Location, without dying
- Escort (a) ship(s) to a location
- Wait until the timer is at 0
- Land on the Surface
- Go to Orbit, of this planet or another
- Go to the Hangar
- Follow a ship, with settings on how close and far you have to be from or to it.
- Collect an object
You can also spawn Mission-Only ships and attach objectives to them, maybe by having a objective pallette and dragging a objective onto a ship spawn.
Certain events can also happen:
- Get a message, custom text and you can select between player avatar pictures, main characters such as Ivanova or the General, and generic images such as pilot, evil pilot, rebel, prosperian, Mantis and so on... or maybe just have a blurry image named unidentified.
- Insta-pod any ship except a player-controlled
- Make a ship spawn or go to Orbit
- Make a ship take damage
- Add an animation to a ship (smoke, thermoblast, stun, teleporting, other things)
Then, the mission would be submitted and if the devs liked it, it would be added!
Examples of mission layout:
Smuggler Hunt
- Message from Ivanova
- Objective: Land
- Message from Pilot
- Message from Ivanova
- Objective: Follow ship Smuggler, min distance 0 max 400
- Message from Pilot
- Objective: Kill Smuggler
- Message from Pilot
- Message from Ivanova
- Objective: Collect escape pod
- Objective: Collect cargo pod
- Message from Ivanova
- Objective: Travel to: Village
Mission Complete