To start off, I don't think the cry that's dropped in Sol is high enough. The mars mantis drop way too little. In fact, the mars mantis drop LESS than molikar mantis! Also level 55 mantis on moon drop 50-60 crystals with a booster!. It should be like 70 without a booster. If we want to get to the sixth system (there will be one, it's confirmed) the prices of a bp will be like 14000. Getting 14000 will take days, it will take months to have enough crystals for the system itself!
Second, this is only for the players who didn't have the time to collect so much crystals:
Give players who reach systems (mizar+) a crystal bonus once they finish gemini-mizar-Sol storyline. The prices are so high for them while they don't have the time to farm so much. They will leave too. I see many players in antares and gemini, but in mizar and Sol less and less. Players are getting BORED of it.
At last I would like bigger energy orbs. Energy consumption from a moon repair is already 120, and energy orbs give like 250. This should be 300+! Energy gathering just takes incredibly long now, that players are being forced to either waste way too much time or buy energy (which is overpriced for what you actually get). The game is about having fun, people want to blast stuff instead of endless collecting. Why don't they understand this?
Too get this all together: Increased crystal drop amounts, increased energy amounts and a crystal bonus for people who get to mizar and further. (10000 mizar, 20000 sol, 40000 system after that. Might seem much, but the prices compared to this... it's reasonable.)
Second, this is only for the players who didn't have the time to collect so much crystals:
Give players who reach systems (mizar+) a crystal bonus once they finish gemini-mizar-Sol storyline. The prices are so high for them while they don't have the time to farm so much. They will leave too. I see many players in antares and gemini, but in mizar and Sol less and less. Players are getting BORED of it.
At last I would like bigger energy orbs. Energy consumption from a moon repair is already 120, and energy orbs give like 250. This should be 300+! Energy gathering just takes incredibly long now, that players are being forced to either waste way too much time or buy energy (which is overpriced for what you actually get). The game is about having fun, people want to blast stuff instead of endless collecting. Why don't they understand this?
Too get this all together: Increased crystal drop amounts, increased energy amounts and a crystal bonus for people who get to mizar and further. (10000 mizar, 20000 sol, 40000 system after that. Might seem much, but the prices compared to this... it's reasonable.)