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PvP & PvE Expansion Pack

KingSub

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Hi! I have some suggestions for expansion regarding PvP and PvE.

Colossus has been largely improved and it's a lot more fun than before. But it gets boring over time and it's time to bring something new out. That would be good for you Devs and for us players.

Jupiter is an empty planet in our Sol system. My suggestion would be that there should be a Battle Royal. E.g. 4 squadrons with 5 pilots. As a reward, it should be rewarded with gravity + a large amount of energypacks. Only gold blueprints should be used - as not every player has access to the Ancient variants. Access to the planet should be open and the System tech can happily change (also Sirius system) change interval approx 1.3h

Uranus is also an empty planet in our Sol system My suggestion would be that be PvE fighting there. Not to be compared with reactor defense. Maximum 3x squadrons and 5 men. You will fight against a variety of Mantis, depending on the System, also against Ancient opponents. The opponents should of course be much stronger than usual. Boss units should also be flying around on the planet. Each pilot has the chance to revive himself 10 times, otherwise the pilot is out. The squad that gets the highest kills gets the highest reward in the form of Cryonite and Materialization credit max. 3. Each squad member gets the same reward. Equality for everyone. Access should also be open. System change interval 1.3h (Only Ancient Sirius technology allowed, as not everyone has ancient bps. Goldies must be estimated again)

Neptune is also an empty planet in our sol system Since it is an ice planet with -218 degrees one could build in some difficulties with this Planet. This planet can e.g. be used for new events e.g. RDX event or even Christmas event. On Saturday there is a PvP battle on Colossus, the same scheme could also be implemented on Neptune with a special feature - each ship gets a special bluish alloy against the icy cold on the planet. When the pilot stands still on the planet, the systems like afterburners, collectors and flight speed freeze. The alloy also takes less than 1% damage per second. To counteract this icy damage, the pilot must always keep moving. The alloy will only recover if there is sufficient flow. So keep an eye out for new opponents;). If the alloy is extinguished, the ship breaks or freezes. Each pilot has the opportunity to restore the alloy and the ship in the Hangar. All available Ancients Bps are allowed. And a system change interval of 1.5h sounds good. Squadron are prohibited and may only be used for upcoming events. As a reward you can give Pilots increased war rating, adequate energypack and possibly a maximum of 100k kryonite. + the war rating would be interesting for many Pilots, therefore this should be highly rewarded.

Hope y'all like the idea for the empty planets. :)
 
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