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pbhuh

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It has come to my attention that the latest patches are just destroying the game and only more players leave. Is this what you want Splitscreen? Don't worry, I am leaving to Dino Storm as soon as it is released, I hope to see some people that I know there too as I think it will be 10 times better then Pirate Galaxy.

But why does it have to go this way? Is it so bad to make draconis playable, lowering the prices and make the mantis weaker and armor better? Is it gonna change the gameplay as much (in a negative way) as you did the previous patches?

Did you have to listen to 2 persons that obviously were not objective? Did you have to listen to some kid that tought it would be much better to have a new steering system instead of returning the old steering system? Do you think this kid may have think differant about the whole idea and maybe the guy that made the suggestion to have more blueprints tought it would really help instead of only taking even more time.

These are a few questions that don't have to be answered, the answer might not be liked by the community or maybe it would question all the latest patches.

Wasn't it better to question the whole community first and then implement a new big feature that might totally destroy the gameplay.

Are you gonna listen to the next list of complains that a Sniper is no match for the Storm and that the Storms Aim Computer will give an even less strong buff.

Can you try to balance the Sniper and Defender into the PvP Circle without any ship that has a negative thing on it?

In Gemini I think the perfect PvP Circle exists, Storm beats Tank, Tank beats Shock, Shocks beats Storm.

Easy right? Now I think it would be good if in Draconis the Storm beats Tank, Tank beats Defender, Defender beats Shock, Shock beats Sniper and Sniper beats Storm.

Or anything like that so the ships become balanced again and everyone can enjoy there ship in PvP

and the funny part is, This is only PvP.

Did you calculate the Mantis into it too? Now thats a big challenge that I can't fix, but a big and great company like SS should be.

We all know that the Orbital Strike is now way to slow, if you would test it in PvP or PvE it will show why it is too slow.

A lot of people only wanted a stop button for there ship which should be , but instead you made a new steering system (which I like btw, but a lot of ppl not) which took some time.

Isn't it possible to reduce the number of Bp's needed in draconis or atleast increase the blueprint droprate.

Small things that can be implemented easy and can be tested perfectly before putting it ingame, doesn't it work, remove it. Simple.
 

WRAITH1

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imo the biggest flaw of splitscreen studios isnt defective games but rather lack of game developers contact to comunity of players. many good games have their player mods and also company game developers acting (even if for a small % of their actual work time or in free time) as company mods ingame and/or chats.
maybe here its difficult maybe they just talk to the german players no idea but dont think they bothered much with thte aspect of comunication and direct feedback or even playing their game themselves.
Q&A seems to b planned but i wonder, cause its steering into a non written evidence chat variant.....
 
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