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Clanfund Remake

pbhuh

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After I read this: http://forum.pirategalaxy.com/viewtopic.php?f=314&t=18002

I tought of something.

PG is too much a real MMORPG, your ship is a person instead of being a ship.

And what can ships do? Have differant owners...

First thing I think is important that maybe a new type of function has to come, an Advisor, he does diplomates and economy. He can set taxes and pay things such as special clan features and he can accept new alliances and make new onces. If one clan makes an alliance this clan can set the Alliance Leader which can choose a Co-Leader and an Alliance Advisor, which can make Non-Aggresion Pacts and do tax stuff.

The Leader and Co-Leader handle the Conquests and Members, the Advisor has to keep the flow of Log-Files coming, handle the flow and payment of cryonite and make Non Aggresion Pacts.

Conquests will change from being Clanbased with extra from alliance to Alliance Based. The best pilots are put into the battle and will be able to earn Experience for every enemy killed and will get extra if they win the conquest. Clans and Alliances also get an Experience Bar. The highest clan will be shown in the ladder with highest experience, but will also get extra's. A big alliance can also buy and sell Log-Files and Gravitons, this way everyone can have a little bit of feel from it, however it's gonna cost. The Cryonite earned can be repayed to a clan or used to make a company.

A company is an Insurance. Players can buy insurances with Cryonite or use gold. If you die a lot you can save a lot of Cryonite by having an insurance, don't you play a lot then buying an Insurance is a waste of Cryonite. However, if the Insurance Company of an Alliance has a lot of members that die a lot, they have to pay a lot of fixing costs, if they don't die a lot, they can earn cryonite. The Company can increase by investing Cryonite into it if you reach the level needed with enough experience.

The same thing counts for size of alliance, no more will it be unlimited, buy you have to spend cryonite increasing it. This is also for Clans.

You can also buy a Hangar with an Alliance, this way a player can rent someone else his ship for cryonite. The one that doesn't need it gets richer and the one that needs it too as he can make more cryonite, you only need to have the right rank to use it.

Non-Aggresion Pacts can be made with other alliances to lend your ships to them and vice versa, however, you can't fight them on Conquests.

Any questions, (probebly a lot, since I am tired and my grammar is going down and I can't get everything in my brain in bits ^^ )
 
A

Anonymous

I would first like to applaud you Pbhuh... once again you want to add something to PG that would make it less Unique then it is right now. I've told you before and i will tell you again. Pirate Galaxy is unique in its kind and in my eyes it should stay that way. Suggestions are always welcome but it seems you only wanna add things to it that you have seen in other games. Next time you write such a huge post about a suggestions let it be something you came up with all by yourself.

If you have any comment, ill be happy to reply again

A-LGM Rainion
 

pbhuh

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rainion said:
I would first like to applaud you Pbhuh... once again you want to add something to PG that would make it less Unique then it is right now. I've told you before and i will tell you again. Pirate Galaxy is unique in its kind and in my eyes it should stay that way. Suggestions are always welcome but it seems you only wanna add things to it that you have seen in other games. Next time you write such a huge post about a suggestions let it be something you came up with all by yourself.

If you have any comment, ill be happy to reply again

A-LGM Rainion
well, obviously, PG isn't that unique, SL is unique, DS might be unique, PG is less unique then SL.

However some of my ideas are unique or atleast a little bit of a twist to other games.

My idea was very messy, I totally agree, and many things are like on other games, but I wanted something to have much more a helping way in PG, first of all:
* You should be able to rent a ship
* You should be able to coordinate a conquest with your alliance, not with your clan + help from alliance.
* You should be able to make on differant ways cryonite instead of only the boring grinding. For example renting your ship to your clan/alliance/NAP's
* Maybe NAP's can be added, players you don't attack in pirate mode and in conquest it's only friendly (you don't loose any cryonite when killed)
* Clans and Alliances should have an experience bar that can go up by doing conquests or kill an enemy in PvP, you can use this to increase the size of your clan/alliance by also paying some extra cryonite.
 
A

Anonymous

pbhuh said:
well, obviously, PG isn't that unique, SL is unique, DS might be unique, PG is less unique then SL.

However some of my ideas are unique or atleast a little bit of a twist to other games.

My idea was very messy, I totally agree, and many things are like on other games, but I wanted something to have much more a helping way in PG, first of all:
* You should be able to rent a ship
* You should be able to coordinate a conquest with your alliance, not with your clan + help from alliance.
* You should be able to make on differant ways cryonite instead of only the boring grinding. For example renting your ship to your clan/alliance/NAP's
* Maybe NAP's can be added, players you don't attack in pirate mode and in conquest it's only friendly (you don't loose any cryonite when killed)
* Clans and Alliances should have an experience bar that can go up by doing conquests or kill an enemy in PvP, you can use this to increase the size of your clan/alliance by also paying some extra cryonite.

I cant help it Pbhuh, I have seen those idea's of yours worked out in other games.
But because the Forum CoC doesnt allow me to put a name to those its gonna be hard for me to explain where ive seen them. However i can tell you that they are not as unique as you think they are.

A-LGM Rainion
 

pbhuh

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rainion said:
pbhuh said:
well, obviously, PG isn't that unique, SL is unique, DS might be unique, PG is less unique then SL.

However some of my ideas are unique or atleast a little bit of a twist to other games.

My idea was very messy, I totally agree, and many things are like on other games, but I wanted something to have much more a helping way in PG, first of all:
* You should be able to rent a ship
* You should be able to coordinate a conquest with your alliance, not with your clan + help from alliance.
* You should be able to make on differant ways cryonite instead of only the boring grinding. For example renting your ship to your clan/alliance/NAP's
* Maybe NAP's can be added, players you don't attack in pirate mode and in conquest it's only friendly (you don't loose any cryonite when killed)
* Clans and Alliances should have an experience bar that can go up by doing conquests or kill an enemy in PvP, you can use this to increase the size of your clan/alliance by also paying some extra cryonite.

I cant help it Pbhuh, I have seen those idea's of yours worked out in other games.
But because the Forum CoC doesnt allow me to put a name to those its gonna be hard for me to explain where ive seen them. However i can tell you that they are not as unique as you think they are.

A-LGM Rainion
If Splitscreen Studios only wants to make unique games, thats fine, but a lot of stuff also comes from other games, and if SS only wants to add unique ideas, such as a new blueprint system where you need 15 parts to complete something which a lot of people don't like, it's the question if unique also means good.
 
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